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'''''Sonic & Knuckles Collection''''' is a compilation game for Microsoft Windows-based PCs released in 1997. Games included in the compilation are ''[[Sonic the Hedgehog 3]]'', ''[[Sonic & Knuckles]]'', ''[[Sonic 3 & Knuckles]]'', and ''[[Blue Sphere]]'' (listed as "Special Stage Mode" in options mode). The ports have seemed to be slightly more buggy than their originals, and most of the original music is emulated in MIDI format.  
 
'''''Sonic & Knuckles Collection''''' is a compilation game for Microsoft Windows-based PCs released in 1997. Games included in the compilation are ''[[Sonic the Hedgehog 3]]'', ''[[Sonic & Knuckles]]'', ''[[Sonic 3 & Knuckles]]'', and ''[[Blue Sphere]]'' (listed as "Special Stage Mode" in options mode). The ports have seemed to be slightly more buggy than their originals, and most of the original music is emulated in MIDI format.  
  
Also included on the disc is "''Sonic Screen Saver''", which has be used to customize Windows with Sonic themes, wallpapers, icons, and music from ''Sonic 1, 2, 3, S&K'' and the Japanese version of ''Sonic CD''. As a bonus there are also several pieces of official artwork including cartridge cover art with the logo removed. However, in Japan, Sonic & Knuckles Collection and Sonic the Screensaver were released separately on the same day.
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Also included on the disc is "''Sonic Screen Saver''", which has be used to customize Windows with Sonic themes, wallpapers, icons, and music from ''Sonic 1, 2, 3, S&K'' and the Japanese version of ''Sonic CD''. As a bonus there are also several pieces of official artwork including cartridge cover art with the logo removed. However, in Japan, ''Sonic & Knuckles Collection'' and ''Sonic the Screensaver'' were released separately on the same day.
  
 
This game is virtually impossible to play in windowed mode on any system with a CPU faster than 350MHz without any patches, because the game does not have proper speed-limiting routines in this mode.  However, the timings used by full screen mode are based on the monitor's refresh rate, so the game can be played at the correct speed at a 60Hz refresh rate on any modern system, or with patches available from the Sega website.
 
This game is virtually impossible to play in windowed mode on any system with a CPU faster than 350MHz without any patches, because the game does not have proper speed-limiting routines in this mode.  However, the timings used by full screen mode are based on the monitor's refresh rate, so the game can be played at the correct speed at a 60Hz refresh rate on any modern system, or with patches available from the Sega website.
  
 
==Differences from console version==
 
==Differences from console version==
Some of the music in the game(s), which include Carnival Night Zone, Ice Cap Zone, Launch Base Zone, the Knuckles Theme of Sonic 3 and the Sonic 3 credits music, were all replaced with original music. One possible explanation for replacing these tracks is that those pieces of music used sound effects not supported by the MIDI standard, and some sound cards during this time were not capable of playing the MIDI patches as well as sampled sound effects in the music.  Another explanation for the replacement is that the original tracks [[Michael Jackson#Sonic 3 Soundtrack Involvement|may have been composed by Jackson]], and were removed in this remake due to legal reasons.  Aside from the different soundtrack, the gameplay is identical to their [[Sega Genesis|Genesis]] counterparts.
+
Some of the music in the game(s), which include [[Carnival Night Zone]], [[Ice Cap Zone]], [[Launch Base Zone]], the Knuckles Theme of ''Sonic 3'' and the ''Sonic 3'' credits music, were all replaced with original music. One possible explanation for replacing these tracks is that those pieces of music used sound effects not supported by the MIDI standard, and some sound cards during this time were not capable of playing the MIDI patches as well as sampled sound effects in the music.  Another explanation for the replacement is that the original tracks [[Michael Jackson#Sonic 3 Soundtrack Involvement|may have been composed by Jackson]], and were removed in this remake due to legal reasons.  Aside from the different soundtrack, the gameplay is identical to their [[Sega Genesis|Genesis]] counterparts.
  
Other things that are noticed is that the Sonic 3 & Knuckles Level Select Cheat ({{left}}, {{left}}, {{left}}, {{right}}, {{right}}, {{right}}, {{up}}, {{up}}, {{up}} then holding ALT + {{Right}} to reset to title screen) works on Sonic 3 too in Angel Island Zone. This same code, input at Mushroom Hill in S&K, does not enable debug mode like in the original, though it does still allow characters to play stages they couldn't access otherwise from the level select. Examples of this include Tails in Doomsday Zone and Knuckles in Sky Sanctuary 1. When the level select code is performed in Sonic 3, and the second special stage option is selected (which unlike in the original accesses the blue sphere mini-game) enables the player to use Knuckles in the Sonic 3 levels, though they are incomplete and thus cannot always be beaten.
+
Other things that are noticed is that the ''Sonic 3 & Knuckles'' Level Select Cheat works on ''Sonic 3'' also in Angel Island Zone. This same code, input at [[Mushroom Hill Zone]] in ''Sonic & Knuckles'', does not enable debug mode like in the original, though it does still allow characters to play stages they couldn't access otherwise from the level select. Examples of this include Tails in [[Doomsday Zone]] and Knuckles in [[Sky Sanctuary Zone|Sky Sanctuary]] 1. When the level select code is performed in ''Sonic 3'', and the second special stage option is selected (which unlike in the original accesses the blue sphere mini-game) enables the player to use Knuckles in the ''Sonic 3'' levels, though they are incomplete and thus cannot always be beaten.
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==Cheat Codes==
 +
Cheat codes for this game can be found at the following link: [[Cheat Codes:Sonic & Knuckles Collection]]
  
 
==Manuals==
 
==Manuals==
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==Scans==
 
==Scans==
 
===European version===
 
===European version===
<gallery>
 
Image:SKC_EU_Boxart.jpg|EU cover
 
Image:Skc eu pc cd.jpg|EU disc
 
Image:SKC Xplosiv EU box.jpg|EU Xplosiv cover
 
Image:SKC Xplosiv EU disc.jpg|EU Xplosiv disc
 
</gallery>
 
 
 
===US version===
 
===US version===
 
<gallery>
 
<gallery>
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<gallery>
 
<gallery>
 
Image:Skpc-box-jap.jpg|JP cover
 
Image:Skpc-box-jap.jpg|JP cover
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</gallery>
 +
 +
<gallery>
 +
Image:SKC_EU_Boxart.jpg|EU cover
 +
Image:Skc eu pc cd.jpg|EU disc
 +
Image:SKC Xplosiv EU box.jpg|EU Xplosiv cover
 +
Image:SKC Xplosiv EU disc.jpg|EU Xplosiv disc
 
</gallery>
 
</gallery>
  
 
[[Category:PC Games]]
 
[[Category:PC Games]]
 
[[Category:Game Compilations]]
 
[[Category:Game Compilations]]

Revision as of 00:26, 26 July 2008

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Notavailable.svg
Sonic & Knuckles Collection
System(s): PC
Publisher: Sega
Developer:
Genre: Compilation

Sonic & Knuckles Collection is a compilation game for Microsoft Windows-based PCs released in 1997. Games included in the compilation are Sonic the Hedgehog 3, Sonic & Knuckles, Sonic 3 & Knuckles, and Blue Sphere (listed as "Special Stage Mode" in options mode). The ports have seemed to be slightly more buggy than their originals, and most of the original music is emulated in MIDI format.

Also included on the disc is "Sonic Screen Saver", which has be used to customize Windows with Sonic themes, wallpapers, icons, and music from Sonic 1, 2, 3, S&K and the Japanese version of Sonic CD. As a bonus there are also several pieces of official artwork including cartridge cover art with the logo removed. However, in Japan, Sonic & Knuckles Collection and Sonic the Screensaver were released separately on the same day.

This game is virtually impossible to play in windowed mode on any system with a CPU faster than 350MHz without any patches, because the game does not have proper speed-limiting routines in this mode. However, the timings used by full screen mode are based on the monitor's refresh rate, so the game can be played at the correct speed at a 60Hz refresh rate on any modern system, or with patches available from the Sega website.

Differences from console version

Some of the music in the game(s), which include Carnival Night Zone, Ice Cap Zone, Launch Base Zone, the Knuckles Theme of Sonic 3 and the Sonic 3 credits music, were all replaced with original music. One possible explanation for replacing these tracks is that those pieces of music used sound effects not supported by the MIDI standard, and some sound cards during this time were not capable of playing the MIDI patches as well as sampled sound effects in the music. Another explanation for the replacement is that the original tracks may have been composed by Jackson, and were removed in this remake due to legal reasons. Aside from the different soundtrack, the gameplay is identical to their Genesis counterparts.

Other things that are noticed is that the Sonic 3 & Knuckles Level Select Cheat works on Sonic 3 also in Angel Island Zone. This same code, input at Mushroom Hill Zone in Sonic & Knuckles, does not enable debug mode like in the original, though it does still allow characters to play stages they couldn't access otherwise from the level select. Examples of this include Tails in Doomsday Zone and Knuckles in Sky Sanctuary 1. When the level select code is performed in Sonic 3, and the second special stage option is selected (which unlike in the original accesses the blue sphere mini-game) enables the player to use Knuckles in the Sonic 3 levels, though they are incomplete and thus cannot always be beaten.

Cheat Codes

Cheat codes for this game can be found at the following link: Cheat Codes:Sonic & Knuckles Collection

Manuals

Scans

European version

US version

Japanese version