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The Doomsday Zone

From Sonic Retro

(Redirected from Doomsday Zone)

Image:DoomsdayLevel.PNG

The Doomsday Zone

Eighth / Fourteenth level, Sonic & Knuckles

Number of Acts: 1
Level cliché: Outer space cliché
Boss: The Doomsday Zone Boss
Sub-boss: The Doomsday Zone Sub-boss
OSV: Sonic & Knuckles OSV
Maximum Rings: 194 + 0
Prerequisite: Obtain 7 Chaos Emeralds as Sonic
Music:

Level icon: File:DDZicon.png

The Doomsday Zone is the eighth zone in Sonic & Knuckles (the 14th zone in Sonic 3 & Knuckles). Only Sonic may play the level normally, and only after collecting at least 7 emeralds (i.e. only in Super or Hyper form). He transforms into his Super form (Hyper if you have collected all of the Super Emeralds) as the Death Egg is falling apart to catch Robotnik as he tries to escape with the Master Emerald.

The Doomsday Zone is set above the planet, in asteroid-filled space. You must fly through the asteroid belt and fight Dr. Robotnik to recover the Master Emerald and foil his plans again!

Because Super Sonic must play this stage, you start out with 50 rings instead of 0, and you lose rings at the traditional Super rate of one per second. There are extra rings along the course of the level, but if your ring total drops to 0, you fall out of super form and lose a life.

To defeat the first form, drive the missiles it fires into the cockpit of the ship. After 8 hits, Eggman returns in a flying mecha, resembling the Giant Robotnik boss from Sonic 2. Keep your ring supply up by hanging back when needed, but when you feel comfortable with your ring total, hold right and hit any of the face buttons to begin ramming into him. Hitting his bombs and the asteroids slows you down. After 8 hits, the Master Emerald is freed and Eggman is beaten again. Congrats!

The Doomsday Zone set a precedent that would become the template for most final boss battles in future games. Among them:

Glitches

  • Sonic is the only character in the game that can access this stage through normal play, but by using level select, you may also play as Tails or Knuckles. However, both of their sprites will be scrambled, and Tails will not lose rings in Super/Hyper form, though Knuckles will. It is possible to avoid the sprite corruption by entering the stage with debug mode enabled and pressing B before transforming into Super form, letting the transformation finish in Debug, then pressing B again.

Instruction Manual Description

Sonic unleashes incredible Emerald forces in this final shattering showdown with Robotnik!
Sonic the Hedgehog 3 + Sonic & Knuckles
Sonic 3 & Knuckles

Main Articles:
Sonic 3
Sonic & Knuckles
Sonic 3 & Knuckles
Blue Sphere
Knuckles in Sonic 2


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Game Development
Magazine Articles: S3 | S&K
Enemies: S3 | S&K
Bosses: S3 | S&K
Bug List: S3 | S&K & S3K
Cheat Codes: S3 | S&K | KiS2
Prereleases: S3 | S&K
Secrets: S3 | S&K | S3K
Music: S3 | S&K
SCHG: S3 | S&K | S3K

Sonic 3 Levels:

Angel Island Zone

Hydrocity Zone

Marble Garden Zone

Carnival Night Zone

IceCap Zone

Launch Base Zone

Sonic & Knuckles Levels:

Mushroom Hill Zone

Flying Battery Zone

Sandopolis Zone

Lava Reef Zone

Hidden Palace Zone

Sky Sanctuary Zone

Death Egg Zone

The Doomsday Zone

Other Levels:

Bonus Stages

 

Azure Lake Zone

Balloon Park Zone

Chrome Gadget Zone

Desert Palace Zone

Endless Mine Zone

 

Special Stage