Actions

Difference between revisions of "Sonic the Hedgehog 2 (Simon Wai prototype)"

From Sonic Retro

(that cut levels is reduntant. two of those levels werent even on the beta. Also, soundtrack)
Line 19: Line 19:
  
 
=== Levels ===
 
=== Levels ===
 
 
*[[Aquatic Ruin Zone|Neo Green Hill Zone]] (playable) (renamed to Aquatic Ruin Zone)
 
*[[Aquatic Ruin Zone|Neo Green Hill Zone]] (playable) (renamed to Aquatic Ruin Zone)
 
*[[Chemical Plant Zone]] (playable)
 
*[[Chemical Plant Zone]] (playable)
Line 33: Line 32:
 
*[[Death Egg Zone]] (empty)
 
*[[Death Egg Zone]] (empty)
  
=== "Lost" Levels ===
+
==Resources==
 
+
===Original Sound Version Recordings===
[[Hidden Palace Zone (S2)|Hidden Palace Zone]] is probably the most-loved level in the ''Sonic 2'' beta. It got cut shortly before release, apparently due to size issues.
+
See [[Sonic the Hedgehog 2 "Beta" OSV]] for a download page.
 
 
[[Genocide City Zone]] was dropped before it was even started in favor of the third act of Metropolis, according to its artist, [[Tom Payne]].
 
 
 
The [[desert level]] has always been an enigma. It is a constant source of debate. A mock-up picture exists which proves that at one stage in development, a desert-like zone complete with cacti was planned. This zone is often believed to be named [[Dust Hill Zone]]. However, this is not the case in the available beta ROM and we have nothing to suggest that the level has ever existed in a playable format.
 
 
 
The [[winter level]] would have been a separate zone from the desert level, but shared most of its graphics.
 
  
 
{{S2Betas}}
 
{{S2Betas}}
  
 
[[Category:Prereleases]]
 
[[Category:Prereleases]]

Revision as of 15:01, 16 April 2008

n/a

S2b title.png
Sonic the Hedgehog 2
System(s): Sega Mega Drive/Genesis
Publisher: Sega
Developer:
Genre: 2D Platform

The Sonic the Hedgehog 2 "Simon Wai" Prototype is a widely distributed prototype of Sonic the Hedgehog 2 for the Sega Mega Drive/Genesis, which features an array of incomplete zones. It was found by Simon Wai on a Chinese website.

In the beta copy, only four levels can be played in "normal" gameplay (though technically this is a prerelease to test some features and so there is no real level order). The rest have to be accessed through the level select code. Many are not playable, so the debug code is used to explore the acts. Genocide City Zone and Death Egg Zone are blank, causing Sonic and Tails to fall to their deaths as soon as the Act begins.

The widely distributed beta version may have been altered slightly by pirates to stop the SEGA logo from showing when the ROM boots up. The game was put on pirate cartridges with the help of a Super Magic Drive in Asia and Brazil and was then passed on as the final version. The beta is frequently examined by hackers to determine how Sonic the Hedgehog 2 for the Megadrive was developed. The official word on the beta, from Yuji Naka in an IGN interview, is that it was stolen from a toy fair in New York in 1992.

In November 2006, an earlier beta was bought and dumped by drx. This was the same beta that had appeared on the TV show Nick Arcade.

Download.svg Download Sonic the Hedgehog 2 (Simon Wai prototype)
File: Sonic_The_Hedgehog_2_(Simon_Wai_Prototype)_-!-.zip (625 kB) (info)

Levels

Resources

Original Sound Version Recordings

See Sonic the Hedgehog 2 "Beta" OSV for a download page.

Template:S2Betas