Difference between revisions of "Sonic Chaos/Comparisons"
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Revision as of 16:01, 28 September 2021
- Back to: Sonic Chaos.
Contents
Master System/Game Gear version comparisons
Master System version |
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Game Gear version |
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Unlike the previous two 8-bit Sonic games, the Master System version of Sonic Chaos has a title screen that better fits the expanded resolution, but has a plain colour for a background instead of a checkered pattern.
Master System version |
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Game Gear version |
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The player select screen is different. The Game Gear has dedicated portraits of Sonic and Tails, while the Master System just uses their walking sprites on a loop.
Master System version |
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Game Gear version |
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The title cards are also optimised for the different resolutions.
Master System version |
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Game Gear version |
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Game Gear version |
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As are the score cards, although the lack of space means "Continue" is reduced to "Conti'" and multiplier info is cut in the Game Gear version. Collected Chaos Emeralds are displayed on all score cards in the Master System version, whereas the Game Gear version relegates them to Special Stage score cards. The maximum number of Continues the game can display is also halved from eight to four.
Master System version |
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Game Gear version |
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The Continue screen, in addition to the different font, adds an exclamation mark to "CONTINUE". The countdown removes the stars and displays as a single-digit number.
Bad ending
Master System version |
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Game Gear version |
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The bad ending plays out with some differences. Firstly, Sonic rolls in his chase after Dr. Eggman in the Master System version, whereas he walks after him in the Game Gear version.
Master System version |
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Game Gear version |
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After Eggman flies away, Sonic stops rolling and slows down to a stop in the Master System version, whereas the Game Gear version has him pick up speed, only to trip.
Master System version |
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Game Gear version |
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Like all other screens in the game, the "Try Again" text uses a different font.
Audio comparisons
Master System version |
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Game Gear version |
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The Master System version uses the song played in Electric Egg Zone Act 3 for the opening intro. The Game Gear version was instead given a unique song for the intro.
Master System version |
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Game Gear version |
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The music for the Player Select screen was reworked to have a pitch shift for the second half of the melody, along with some instrumental changes.
Master System version |
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Game Gear version |
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The intro and backing melody in Turquoise Hill Zone's theme were reworked.
Gigalopolis Zone's theme in the Master System version is very similar to "Oh Yes!1 (SONG 0)", a demo tune from the KORG M1 synthesizer, very probably used to compose the rest of the music in Sonic Chaos. In the Game Gear version, it was replaced with a different theme entirely. The original theme remains unused in the sound test (sound code 083H), and plays at a lower pitch.
Master System version |
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Game Gear version |
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Certain sections of Sleeping Egg Zone's theme were reworked in a similar case to Turquoise Hill's.
Master System version |
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Game Gear version |
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The main melody at the start of Aqua Planet Zone's theme was reworked.
Master System version |
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Game Gear version |
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In the Master System version, all Special Stages use the same song. The Game Gear version adds a second song that plays on outdoor-themed Special Stages, while the original song is still used for the crystal-themed ones.
Additionally, the jingle played on the Special Stage results after acquiring a Chaos Emerald does not play in the Game Gear version for some reason, going unused.
Level comparisons
- Turquoise Hill Zone
- Gigalopolis Zone
- Sleeping Egg Zone
- Mecha Green Hill Zone
- Aqua Planet Zone
- Electric Egg Zone
- Special Stage
Game Gear localisation comparisons
Japanese version |
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Western versions |
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The Japanese version drops the ™ symbol from the Sega logo.
Japanese version |
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Western versions |
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In Japan, Sonic Chaos is known as Sonic & Tails. As a result, the two have slightly different title screens.
Japanese version |
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Western versions |
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For reasons unknown, the Western versions of Sonic Chaos use a different font for the title cards (similar in design to Sonic the Hedgehog 2, and do not show the Act number. The Japanese font is still used for the score card.
Japanese version |
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Western versions |
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The decision to change the title card comes with consequences. In the West, Gigalopolis Zone becomes "Gigapolis Zone".
Japanese version |
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Western versions |
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Dr. Eggman's name is localised accordingly in the credits: "Eggman" in the Japanese version, and "Robotnik" in the West.
References
Sonic Chaos | |
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Main page Manuals |
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