Difference between revisions of "Sonic 3D: Flickies' Island (cartridge prototype)"
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Ravenfreak (talk | contribs) m (Added protobob template.) |
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− | {{ | + | {{ProtoBob |
| bobscreen=Sonic 3D Blast (Beta).png | | bobscreen=Sonic 3D Blast (Beta).png | ||
− | | | + | | title=Sonic 3D: Flickies' Island (cartridge prototype) |
− | | | + | | final=Sonic 3D |
− | | system=[[Sega Mega Drive | + | | system=[[Sega Mega Drive]] |
− | | | + | | date=Aug 19th, 1996 |
− | | | + | | romsize=4 MB |
+ | | source=EPROM | ||
+ | | foundby=[[User:Drx|drx]] | ||
}} | }} | ||
+ | The '''''Sonic 3D Beta''''' is a [[prototype]] [[Sega Mega Drive]] [[ROM]] purchased for $700 by the [[Sonic scene|Sonic community]] and dumped by [[User:Drx|drx]] in October 2006. It claims to be a 70 percent complete version of ''[[Sonic 3D: Flickies' Island]]'', though it's estimated to be closer to 95 percent. This proto is very similar to the [[Sonic 3D Beta 819|819]] version, only with some weird values added before the country code. | ||
− | + | {{Download|file=Sonic_3D_Blast_(Beta).rar|filesize=1.60MB}} | |
− | {{ | + | ==Comparisons== |
+ | {{mainArticle|{{PAGENAME}}/Comparisons}} | ||
− | ==Various | + | ==Various differences== |
+ | {{cleanup|This section needs moving to the comparisons page(s)}} | ||
===Startup=== | ===Startup=== | ||
*Different "SEGA" sound at the beginning | *Different "SEGA" sound at the beginning | ||
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===Music=== | ===Music=== | ||
*Various pieces of music are used in in both acts: Rusty Ruin uses Act 1 music, Volcano Valley uses Gene Gadget Act 2 music, Gene Gadget uses Act 1 music, Panic Puppet uses Act 2 music and bosses use the final level music. | *Various pieces of music are used in in both acts: Rusty Ruin uses Act 1 music, Volcano Valley uses Gene Gadget Act 2 music, Gene Gadget uses Act 1 music, Panic Puppet uses Act 2 music and bosses use the final level music. | ||
− | *Two pieces of lost music have been found | + | *Two pieces of lost music have been found, one of them was used as a boss track in [[Sonic the Hedgehog 4|Sonic the Hedgehog 4 Episode I]]. |
===Other=== | ===Other=== | ||
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==Physical Cartridge== | ==Physical Cartridge== | ||
− | (from [[drx]]'s [[Hidden Palace]]) | + | (from [[User:Drx|drx]]'s [[Hidden Palace]]) |
<gallery> | <gallery> | ||
Image:S3d beta front.jpg|Front of cartridge without cover | Image:S3d beta front.jpg|Front of cartridge without cover | ||
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{{LinkRetro|topic=7944|title=The Sonic 3D Beta topic, updated with in-game shots}} | {{LinkRetro|topic=7944|title=The Sonic 3D Beta topic, updated with in-game shots}} | ||
− | {{ | + | {{S3DOmni|4}} |
− | [[Category:Sonic 3D | + | [[Category:Sonic 3D: Flickies' Island prereleases]] |
Revision as of 12:22, 12 January 2020
Sonic 3D: Flickies' Island (cartridge prototype) |
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Prerelease of: Sonic 3D |
System: Sega Mega Drive |
Build date: Aug 19th, 1996 |
ROM size: 4 MB |
Source: EPROM |
Found by: drx |
The Sonic 3D Beta is a prototype Sega Mega Drive ROM purchased for $700 by the Sonic community and dumped by drx in October 2006. It claims to be a 70 percent complete version of Sonic 3D: Flickies' Island, though it's estimated to be closer to 95 percent. This proto is very similar to the 819 version, only with some weird values added before the country code.
![]() |
Download Sonic 3D: Flickies' Island (cartridge prototype)
File: Sonic_3D_Blast_(Beta).rar (1.61 MB) (info)
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Contents
Comparisons
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Main article: Sonic 3D: Flickies' Island (cartridge prototype)/Comparisons |
Various differences
![]() |
This article needs cleanup. This article needs to be edited to conform to a higher standard of article quality. Specifically, issues with this article are:
This section needs moving to the comparisons page(s)
After the article has been cleaned up, you may remove this message. See How to Edit a Page for help. |
Startup
- Different "SEGA" sound at the beginning
- The title screen refers to the E3 demo cartridge, even though it isn't the actual E3 demo.
- Ending sequences/Chaos Emerald collection screens are missing and have a filler screen instead.
- Pausing the game then pressing A proceeds to the next level, in the same way the level select does in the final.
- Collecting 100 rings gives you an 1-UP only if you get exactly 100. Using a 10-rings box to go beyond 100 won't work.
- Various changes in level design and layout.
Music
- Various pieces of music are used in in both acts: Rusty Ruin uses Act 1 music, Volcano Valley uses Gene Gadget Act 2 music, Gene Gadget uses Act 1 music, Panic Puppet uses Act 2 music and bosses use the final level music.
- Two pieces of lost music have been found, one of them was used as a boss track in Sonic the Hedgehog 4 Episode I.
Other
- Other loading screen / title card fonts
Physical Cartridge
(from drx's Hidden Palace)
In-Game Screenshots
External Links
The Sonic 3D Beta topic, updated with in-game shots
Sonic 3D: Flickies' Island | |
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Main page Manuals Development |
show;hide
Scrapped Enemies: Mega Drive:
Saturn: |