Difference between revisions of "Sonic the Hedgehog CD/Art Editing/Collision Chaos MMDs"
From Sonic Retro
m (Black Squirrel moved page SCHG:Sonic CD/Art Editing/Collision Chaos MMDs to SCHG:Sonic the Hedgehog CD/Art Editing/Collision Chaos MMDs: Text replacement - "Sonic CD" to "Sonic the Hedgehog CD") |
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== R31A__.mmd - Collision Chaos Zone 1 Present == | == R31A__.mmd - Collision Chaos Zone 1 Present == | ||
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== R31B__.mmd - Collision Chaos Zone 1 Past == | == R31B__.mmd - Collision Chaos Zone 1 Past == | ||
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== R31C__.mmd - Collision Chaos Zone 1 Good Future == | == R31C__.mmd - Collision Chaos Zone 1 Good Future == | ||
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== R31D__.mmd - Collision Chaos Zone 1 Bad Future == | == R31D__.mmd - Collision Chaos Zone 1 Bad Future == | ||
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== R32A__.mmd - Collision Chaos Zone 2 Present == | == R32A__.mmd - Collision Chaos Zone 2 Present == | ||
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== R32B__.mmd - Collision Chaos Zone 2 Past == | == R32B__.mmd - Collision Chaos Zone 2 Past == | ||
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== R32C__.mmd - Collision Chaos Zone 2 Good Future == | == R32C__.mmd - Collision Chaos Zone 2 Good Future == | ||
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== R32D__.mmd - Collision Chaos Zone 2 Bad Future == | == R32D__.mmd - Collision Chaos Zone 2 Bad Future == | ||
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== R33C__.mmd - Collision Chaos Zone 3 Good Future == | == R33C__.mmd - Collision Chaos Zone 3 Good Future == | ||
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== R33D__.mmd - Collision Chaos Zone 3 Bad Future == | == R33D__.mmd - Collision Chaos Zone 3 Bad Future == | ||
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|- | |- |
Revision as of 17:54, 4 March 2020
SCHG: Sonic the Hedgehog CD |
---|
Main Article |
File Locations |
File Locations |
Art Editing |
Editing Art |
MMD Tweaking |
Tweaking MMDs |
RAM Editing |
RAM Editing |
Contents
- 1 R31A__.mmd - Collision Chaos Zone 1 Present
- 2 R31B__.mmd - Collision Chaos Zone 1 Past
- 3 R31C__.mmd - Collision Chaos Zone 1 Good Future
- 4 R31D__.mmd - Collision Chaos Zone 1 Bad Future
- 5 R32A__.mmd - Collision Chaos Zone 2 Present
- 6 R32B__.mmd - Collision Chaos Zone 2 Past
- 7 R32C__.mmd - Collision Chaos Zone 2 Good Future
- 8 R32D__.mmd - Collision Chaos Zone 2 Bad Future
- 9 R33C__.mmd - Collision Chaos Zone 3 Good Future
- 10 R33D__.mmd - Collision Chaos Zone 3 Bad Future
R31A__.mmd - Collision Chaos Zone 1 Present
Offset | Description |
---|---|
$00DCDE | Giant ring flash |
$02EDE6 | Points |
$02EE4A | Seed pod |
$02F4F2 | Giant ring |
$02F8FC | Goal post |
$02FABC | End sign |
$030098 | Clear screen |
$030DA2 | Main title card patterns |
$031E2E | Diagonal spring |
$03213A | Vertical and horizontal springs |
$03235C | Monitors & contents, and time frame posts |
$032960 | Explosions |
$032E48 | Rings |
$0334BC | HUD |
$0335E8 | Continue post |
$033732 | Flower |
$03398C | Collision Chaos title card font patterns |
$03479A | Flippers |
$034A00 | Bouncers |
$034C14 | Large metal platform |
$034D3A | Retracting spikes |
$034EAC | 4x4 block |
$034F90 | Retracting metal block |
$03504A | Thin metal platform |
$0350C6 | Retracting flame jets |
$035246 | Platforms on vertical conveyor belts |
$035452 | Kama-kama/Clawed turtle enemy |
$0357F0 | Spikes |
$035BD6 | Flying enemy |
$0360D6 | Spike bomb laying ladybird enemy |
$0363EC | Spike bombs |
$0364AE | unused slot object |
$0365C6 | Point slot and Sonic entering/exiting slot |
$036678 | 2x4 metal block |
$036702 | Moving bouncer platform |
$0367D6 | Smashed spheres |
$0368A2 | Rotating spike balls |
$03697A | Destroyed and aged teleporter |
$036AC6 | Animals (Canary & Rabbit) |
$036C76 | 16x16 mappings |
$037BEE | Main patterns (8x8 tiles) |
$03AAD8 | Metal Sonic |
$03B486 | Amy Rose |
$03F5D2 | Active and destroyed teleporter |
$03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused) |
$03F936 | Metal Sonic projector |
R31B__.mmd - Collision Chaos Zone 1 Past
Offset | Description |
---|---|
$00DB40 | Giant ring flash |
$02EDE6 | Points |
$02EE4A | Seed pod |
$02F4F2 | Giant ring |
$02F8FC | Goal post |
$02FABC | End sign |
$030098 | Clear screen |
$030DA2 | Main title card patterns |
$031E2E | Diagonal spring |
$03213A | Vertical and horizontal springs |
$03235C | Monitors & contents, and time frame posts |
$032960 | Explosions |
$032E48 | Rings |
$0334BC | HUD |
$0335E8 | Continue post |
$033732 | Flower |
$03398C | Collision Chaos title card font patterns |
$03479A | Flippers |
$034A00 | Bouncers |
$034C14 | Large metal platform |
$034D3A | Retracting spikes |
$034EAC | 4x4 block |
$034F90 | Retracting metal block |
$03504A | Thin metal platform |
$0350C6 | Retracting flame jets |
$035246 | Platforms on vertical conveyor belts |
$035452 | Kama-kama/Clawed turtle enemy |
$0357F0 | Spikes (PPZ) |
$035B52 | Flying enemy |
$036052 | Spike bomb laying ladybird enemy |
$036368 | Spike bombs |
$03642A | unused slot object |
$036542 | Point slot and Sonic entering/exiting slot |
$036606 | 2x4 metal block |
$036690 | Moving bouncer platform |
$036764 | Smashed spheres |
$036854 | Rotating spike balls |
$03692C | Active and destroyed teleporter |
$036ADE | Animals (Canary & Rabbit) |
$036C8E | Animals being tortured by Metal Sonic (Canary & Rabbit) |
$036E3A | Metal Sonic projector |
$03723A | 16x16 mappings |
$03824C | Main patterns (8x8 tiles) |
$03B486 | Amy Rose |
$03F5D2 | Active and destroyed teleporter |
$03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused) |
$03F936 | Metal Sonic projector |
R31C__.mmd - Collision Chaos Zone 1 Good Future
Offset | Description |
---|---|
$00DC6E | Giant ring flash |
$01D600 | Large metal platform |
$01D726 | Retracting spikes |
$01D898 | 4x4 block |
$01D97C | Retracting metal block |
$01DA36 | Thin metal platform |
$01DAB2 | Retracting flame jets |
$01DC32 | Platforms on vertical conveyor belts |
$01DE3E | Kama-kama/Clawed turtle enemy |
$01E1DC | Spikes |
$02EDE6 | Points |
$02EE4A | Seed pod |
$02F4F2 | Giant ring |
$02F8FC | Goal post |
$02FABC | End sign |
$030098 | Clear screen |
$030DA2 | Main title card patterns |
$031E2E | Diagonal spring |
$03213A | Vertical and horizontal springs |
$03235C | Monitors & contents, and time frame posts |
$032960 | Explosions |
$032E48 | Rings |
$0334BC | HUD |
$0335E8 | Continue post |
$033732 | Flower |
$03398C | Collision Chaos title card font patterns |
$03479A | Flippers |
$034A00 | Bouncers |
$034C14 | Flying enemy |
$035114 | Spike bomb laying ladybird enemy |
$03542A | Spike bombs |
$0354EC | unused slot object |
$035604 | Point slot and Sonic entering/exiting slot |
$0356C8 | 2x4 metal block |
$035752 | Sections of pinball-esque boss arena |
$0359B8 | Moving bouncer platform |
$035AA2 | Smashed spheres |
$035BD8 | Rotating spike balls |
$035CB0 | 2x4 metal block |
$035D3A | Bomb dropper platform & Robotnik |
$036832 | Robotnik in ship |
$036F78 | Animals (Canary & Rabbit) |
$037128 | Lower section of bomb dropper platform |
$039A24 | 16x16 mappings |
$03A990 | Main patterns (8x8 tiles) |
$03F5D2 | Active and destroyed teleporter |
$03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused) |
$03F936 | Metal Sonic projector |
R31D__.mmd - Collision Chaos Zone 1 Bad Future
Offset | Description |
---|---|
$00DC1E | Giant ring flash |
$01D600 | Large metal platform |
$01D726 | Retracting spikes |
$01D898 | 4x4 block |
$01D97C | Retracting metal block |
$01DA36 | Thin metal platform |
$01DAB2 | Retracting flame jets |
$01DC32 | Platforms on vertical conveyor belts |
$01DE3E | Kama-kama/Clawed turtle enemy |
$01E1DC | Spikes (PPZ) |
$02EDE6 | Points |
$02EE4A | Seed pod |
$02F4F2 | Giant ring |
$02F8FC | Goal post |
$02FABC | End sign |
$030098 | Clear screen |
$030DA2 | Main title card patterns |
$031E2E | Diagonal spring |
$03213A | Vertical and horizontal springs |
$03235C | Monitors & contents, and time frame posts |
$032960 | Explosions |
$032E48 | Rings |
$0334BC | HUD |
$0335E8 | Continue post |
$033732 | Flower |
$03398C | Collision Chaos title card font patterns |
$03479A | Flippers |
$034A00 | Bouncers |
$034C14 | Flying enemy |
$035114 | Spike bomb laying ladybird enemy |
$03542A | Spike bombs |
$0354EC | unused slot object |
$035604 | Point slot and Sonic entering/exiting slot |
$0356B4 | 2x4 metal block |
$03573E | Sections of pinball-esque boss arena |
$035992 | Moving bouncer platform |
$035A54 | Smashed spheres |
$035B36 | Rotating spike balls |
$035C0E | 2x4 metal block |
$035C98 | Bomb dropper platform & Robotnik |
$036790 | Robotnik in ship |
$036ED6 | Animals (Canary & Rabbit) |
$037086 | Lower section of bomb dropper platform |
$039982 | 16x16 mappings |
$03A912 | Main patterns (8x8 tiles) |
$03F5D2 | Active and destroyed teleporter |
$03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused) |
$03F936 | Metal Sonic projector |
R32A__.mmd - Collision Chaos Zone 2 Present
Offset | Description |
---|---|
$00B4B0 | Giant ring flash |
$01D600 | Large metal platform |
$01D726 | Retracting spikes |
$01D898 | 4x4 block |
$01D97C | Retracting metal block |
$01DA36 | Thin metal platform |
$01DAB2 | Retracting flame jets |
$01DC32 | Platforms on vertical conveyor belts |
$01DE3E | Kama-kama/Clawed turtle enemy |
$01E1DC | Spikes |
$02EDE6 | Points |
$02EE4A | Seed pod |
$02F4F2 | Giant ring |
$02F8FC | Goal post |
$02FABC | End sign |
$030098 | Clear screen |
$030DA2 | Main title card patterns |
$031E2E | Diagonal spring |
$03213A | Vertical and horizontal springs |
$03235C | Monitors & contents, and time frame posts |
$032960 | Explosions |
$032E48 | Rings |
$0334BC | HUD |
$0335E8 | Continue post |
$033732 | Flower |
$03398C | Collision Chaos title card font patterns |
$03479A | Flippers |
$034A00 | Bouncers |
$034C14 | Large metal platform |
$034D3A | Retracting spikes |
$034EAC | 4x4 block |
$034F90 | Retracting metal block |
$03504A | Thin metal platform |
$0350C6 | Retracting flame jets |
$035246 | Platforms on vertical conveyor belts |
$035452 | Kama-kama/Clawed turtle enemy |
$0357F0 | Spikes |
$035BD6 | Flying enemy |
$0360D6 | Spike bomb laying ladybird enemy |
$0363EC | Spike bombs |
$0364AE | unused slot object |
$0365C6 | Point slot and Sonic entering/exiting slot |
$036678 | 2x4 metal block |
$036702 | Moving bouncer platform |
$0367D6 | Smashed spheres |
$0368A2 | Rotating spike balls |
$03697A | Destroyed and aged teleporter |
$036AC6 | Animals (Canary & Rabbit) |
$03937E | 16x16 mappings |
$03A2F4 | Main patterns (8x8 tiles) |
$03F5D2 | Active and destroyed teleporter |
$03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused) |
$03F936 | Metal Sonic projector |
R32B__.mmd - Collision Chaos Zone 2 Past
Offset | Description |
---|---|
$00D91C | Giant ring flash |
$01D600 | Large metal platform |
$01D726 | Retracting spikes |
$01D898 | 4x4 block |
$01D97C | Retracting metal block |
$01DA36 | Thin metal platform |
$01DAB2 | Retracting flame jets |
$01DC32 | Platforms on vertical conveyor belts |
$01DE3E | Kama-kama/Clawed turtle enemy |
$01E1DC | Spikes |
$02EDE6 | Points |
$02EE4A | Seed pod |
$02F4F2 | Giant ring |
$02F8FC | Goal post |
$02FABC | End sign |
$030098 | Clear screen |
$030DA2 | Main title card patterns |
$031E2E | Diagonal spring |
$03213A | Vertical and horizontal springs |
$03235C | Monitors & contents, and time frame posts |
$032960 | Explosions |
$032E48 | Rings |
$0334BC | HUD |
$0335E8 | Continue post |
$033732 | Flower |
$03398C | Collision Chaos title card font patterns |
$03479A | Flippers |
$034A00 | Bouncers |
$034C14 | Large metal platform |
$034D3A | Retracting spikes |
$034EAC | 4x4 block |
$034F90 | Retracting metal block |
$03504A | Thin metal platform |
$0350C6 | Retracting flame jets |
$035246 | Platforms on vertical conveyor belts |
$035452 | Kama-kama/Clawed turtle enemy |
$0357F0 | Spikes (PPZ) |
$035B52 | Flying enemy |
$036052 | Spike bomb laying ladybird enemy |
$036368 | Spike bombs |
$03642A | unused slot object |
$036542 | Point slot and Sonic entering/exiting slot |
$036606 | 2x4 metal block |
$036690 | Moving bouncer platform |
$036764 | Smashed spheres |
$036854 | Rotating spike balls |
$03692C | Active and destroyed teleporter |
$036ADE | Animals (Canary & Rabbit) |
$036C8E | Animals being tortured by Metal Sonic (Canary & Rabbit) |
$036E3A | Metal Sonic projector |
$039942 | 16x16 mappings |
$03A954 | Main patterns (8x8 tiles) |
$03B486 | Amy Rose |
$03F5D2 | Active and destroyed teleporter |
$03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused) |
$03F936 | Metal Sonic projector |
R32C__.mmd - Collision Chaos Zone 2 Good Future
Offset | Description |
---|---|
$00DA72 | Giant ring flash |
$01D600 | Large metal platform |
$01D726 | Retracting spikes |
$01D898 | 4x4 block |
$01D97C | Retracting metal block |
$01DA36 | Thin metal platform |
$01DAB2 | Retracting flame jets |
$01DC32 | Platforms on vertical conveyor belts |
$01DE3E | Kama-kama/Clawed turtle enemy |
$01E1DC | Spikes (PPZ) |
$02EDE6 | Points |
$02EE4A | Seed pod |
$02F4F2 | Giant ring |
$02F8FC | Goal post |
$02FABC | End sign |
$030098 | Clear screen |
$030DA2 | Main title card patterns |
$031E2E | Diagonal spring |
$03213A | Vertical and horizontal springs |
$03235C | Monitors & contents, and time frame posts |
$032960 | Explosions |
$032E48 | Rings |
$0334BC | HUD |
$0335E8 | Continue post |
$033732 | Flower |
$03398C | Collision Chaos title card font patterns |
$03479A | Flippers |
$034A00 | Bouncers |
$034C14 | Flying enemy |
$035114 | Spike bomb laying ladybird enemy |
$03542A | Spike bombs |
$0354EC | unused slot object |
$035604 | Point slot and Sonic entering/exiting slot |
$0356C8 | 2x4 metal block |
$035752 | Sections of pinball-esque boss arena |
$0359B8 | Moving bouncer platform |
$035AA2 | Smashed spheres |
$035BD8 | Rotating spike balls |
$035CB0 | 2x4 metal block |
$035D3A | Bomb dropper platform & Robotnik |
$036832 | Robotnik in ship |
$036F78 | Animals (Canary & Rabbit) |
$037128 | Lower section of bomb dropper platform |
$0399F4 | 16x16 mappings |
$03A960 | Main patterns (8x8 tiles) |
$03F5D2 | Active and destroyed teleporter |
$03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused) |
$03F936 | Metal Sonic projector |
R32D__.mmd - Collision Chaos Zone 2 Bad Future
Offset | Description |
---|---|
$00DA42 | Giant ring flash |
$01D600 | Large metal platform |
$01D726 | Retracting spikes |
$01D898 | 4x4 block |
$01D97C | Retracting metal block |
$01DA36 | Thin metal platform |
$01DAB2 | Retracting flame jets |
$01DC32 | Platforms on vertical conveyor belts |
$01DE3E | Kama-kama/Clawed turtle enemy |
$01E1DC | Spikes |
$02EDE6 | Points |
$02EE4A | Seed pod |
$02F4F2 | Giant ring |
$02F8FC | Goal post |
$02FABC | End sign |
$030098 | Clear screen |
$030DA2 | Main title card patterns |
$031E2E | Diagonal spring |
$03213A | Vertical and horizontal springs |
$03235C | Monitors & contents, and time frame posts |
$032960 | Explosions |
$032E48 | Rings |
$0334BC | HUD |
$0335E8 | Continue post |
$033732 | Flower |
$03398C | Collision Chaos title card font patterns |
$03479A | Flippers |
$034A00 | Bouncers |
$034C14 | Flying enemy |
$035114 | Spike bomb laying ladybird enemy |
$03542A | Spike bombs |
$0354EC | unused slot object |
$035604 | Point slot and Sonic entering/exiting slot |
$0356B4 | 2x4 metal block |
$03573E | Sections of pinball-esque boss arena |
$035992 | Moving bouncer platform |
$035A54 | Smashed spheres |
$035B36 | Rotating spike balls |
$035C0E | 2x4 metal block |
$035C98 | Bomb dropper platform & Robotnik |
$036790 | Robotnik in ship |
$036ED6 | Animals (Canary & Rabbit) |
$037086 | Lower section of bomb dropper platform |
$0399B6 | 16x16 mappings |
$03A948 | Main patterns (8x8 tiles) |
$03F5D2 | Active and destroyed teleporter |
$03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused) |
$03F936 | Metal Sonic projector |
R33C__.mmd - Collision Chaos Zone 3 Good Future
Offset | Description |
---|---|
$00D098 | Giant ring flash |
$01D400 | Large metal platform |
$01D526 | Retracting spikes |
$01D698 | 4x4 block |
$01D77C | Retracting metal block |
$01D836 | Thin metal platform |
$01D8B2 | Retracting flame jets |
$01DA32 | Platforms on vertical conveyor belts |
$01DC3E | Kama-kama/Clawed turtle enemy |
$01DFDC | Spikes (PPZ) |
$02EDE6 | Points |
$02EE4A | Seed pod |
$02F4F2 | Giant ring |
$02F8FC | Goal post |
$02FABC | End sign |
$030098 | Clear screen |
$030DA2 | Main title card patterns |
$031E2E | Diagonal spring |
$03213A | Vertical and horizontal springs |
$03235C | Monitors & contents, and time frame posts |
$032960 | Explosions |
$032E48 | Rings |
$0334BC | HUD |
$0335E8 | Continue post |
$033732 | Flower |
$03398C | Collision Chaos title card font patterns |
$03479A | Flippers |
$034A00 | Bouncers |
$034C14 | Flying enemy |
$035114 | Spike bomb laying ladybird enemy |
$03542A | Spike bombs |
$0354EC | unused slot object |
$035604 | Point slot and Sonic entering/exiting slot |
$0356C8 | 2x4 metal block |
$035752 | Sections of pinball-esque boss arena |
$0359B8 | Moving bouncer platform |
$035AA2 | Smashed spheres |
$035BD8 | Rotating spike balls |
$035CB0 | 2x4 metal block |
$035D3A | Bomb dropper platform & Robotnik |
$036832 | Robotnik in ship |
$036F78 | Animals (Canary & Rabbit) |
$037128 | Lower section of bomb dropper platform |
$03991C | 16x16 mappings |
$03A6A6 | Main patterns (8x8 tiles) |
$03F5D2 | Active and destroyed teleporter |
$03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused) |
$03F936 | Metal Sonic projector |
R33D__.mmd - Collision Chaos Zone 3 Bad Future
Offset | Description |
---|---|
$00D060 | Giant ring flash |
$01D400 | Large metal platform |
$01D526 | Retracting spikes |
$01D698 | 4x4 block |
$01D77C | Retracting metal block |
$01D836 | Thin metal platform |
$01D8B2 | Retracting flame jets |
$01DA32 | Platforms on vertical conveyor belts |
$01DC3E | Kama-kama/Clawed turtle enemy |
$01DFDC | Spikes |
$02EDE6 | Points |
$02EE4A | Seed pod |
$02F4F2 | Giant ring |
$02F8FC | Goal post |
$02FABC | End sign |
$030098 | Clear screen |
$030DA2 | Main title card patterns |
$031E2E | Diagonal spring |
$03213A | Vertical and horizontal springs |
$03235C | Monitors & contents, and time frame posts |
$032960 | Explosions |
$032E48 | Rings |
$0334BC | HUD |
$0335E8 | Continue post |
$033732 | Flower |
$03398C | Collision Chaos title card font patterns |
$03479A | Flippers |
$034A00 | Bouncers |
$034C14 | Flying enemy |
$035114 | Spike bomb laying ladybird enemy |
$03542A | Spike bombs |
$0354EC | unused slot object |
$035604 | Point slot and Sonic entering/exiting slot |
$0356B4 | 2x4 metal block |
$03573E | Sections of pinball-esque boss arena |
$035992 | Moving bouncer platform |
$035A54 | Smashed spheres |
$035B36 | Rotating spike balls |
$035C0E | 2x4 metal block |
$035C98 | Bomb dropper platform & Robotnik |
$036790 | Robotnik in ship |
$036ED6 | Animals (Canary & Rabbit) |
$037086 | Lower section of bomb dropper platform |
$039816 | 16x16 mappings |
$03A5C6 | Main patterns (8x8 tiles) |
$03F5D2 | Active and destroyed teleporter |
$03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused) |
$03F936 | Metal Sonic projector |