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Difference between revisions of "Robotnik's Ship (Sonic Spinball)"

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|Sonic the Hedgehog Spinball|:Category:Sonic the Hedgehog Spinball bosses|l2=Bosses|{{PAGENAME}}|l3=Robotnik's Ship}}
 
{{BossInfo
 
{{BossInfo
 
| image=SpinballShowdownBoss.png
 
| image=SpinballShowdownBoss.png
 
| imagewidth=
 
| imagewidth=
 
| name=Robotnik's Ship
 
| name=Robotnik's Ship
| game=[[Sonic Spinball (16-bit)]]
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| game=Sonic the Hedgehog Spinball
| level=[[The Showdown]]
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| level=Showdown
| hits=
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| hits=10
 
| playedas=[[Sonic]]
 
| playedas=[[Sonic]]
 
| nextform=
 
| nextform=
 
}}
 
}}
This is a difficult one. As with all of ''[[Sonic Spinball (16-bit)|Spinball]]'s'' bosses, the '''Robotnik's Ship''' has no means of harming [[Sonic]] directly; but it does have <u>plenty</u> of ways to throw the heroic hedgehog out of the boss area, sending him air surfing down towards the foot of [[The Showdown|the stage]] so he has to work his way back up to the top.
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'''Robotnik's Ship''' is the fourth and final boss of ''[[Sonic Spinball]]'' for the [[Sega Mega Drive]], awaiting [[Sonic the Hedgehog|Sonic]] at the end of [[Showdown]]. This is a difficult one. As with all of ''Spinball''<nowiki>'</nowiki>s bosses, [[Dr. Eggman|Robotnik]] has no means of harming Sonic directly; but he does have <u>plenty</u> of ways to throw the heroic hedgehog out of the boss area, sending him air surfing down towards the foot of the stage so he has to work his way back up to the top.
  
For victory here, Sonic must flip onto the button directly underneath Robotnik's shielded control room, sequentially deactivating the various passive defences that guard the glass shield over the Doctor's pod: first the grabbing claws, and then the rubber nets which otherwise throw Sonic into (and possibly out of) the plexiglass windows at the side of the boss room. Eventually, Sonic is able to crack a hit against Ivo's personal bubble, at which time the defenses reset.  
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==Strategy==
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For victory here, Sonic must flip onto the button directly underneath Robotnik's shielded control room, sequentially deactivating the various passive defences that guard the glass shield over the Doctor's pod: first the grabbing claws, and then the windsocks which otherwise throw Sonic into (and possibly out of) the plexiglass windows at the side of the boss room. Eventually, Sonic is able to crack a hit against Ivo's personal bubble as many times as he can. If Sonic either hits the button again or takes too long, the defenses will come back.
  
==End Sequence==
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==End sequence==
While normally we have just Sonic plummeting to probable doom all the way from space, this end sequence shows Robotnik falling with him. Sonic is rescued in [[Sonic the Hedgehog 2 (16-bit)|time-honoured fashion]] by [[Tails]] on the [[Tornado]]; meanwhile, [[Eggman|Robotnik]] is left to tumble back into the crumbling maw of the [[Veg-O-Fortress]], as [[Mt. Mobius]] collapses into the sea.
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While normally we have just Sonic plummeting to probable doom all the way from space, this end sequence shows Robotnik falling with him. Sonic is rescued in [[Sonic the Hedgehog 2 (16-bit)|time-honoured fashion]] by [[Miles "Tails" Prower|Tails]] on the [[Tornado]]; meanwhile, Robotnik is left to tumble back into the crumbling maw of the [[Veg-O-Fortress]], as [[Mt. Mobius]] collapses into the sea.
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==Quotes==
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{{quote|The despicable Dr. Robotnik scrambles frantically to blast off. He's desperate, and will even try to fight Sonic off with slashing mechanical claws. Timing is everything!|2=''Sonic Spinball'' US manual|ref={{fileref|SonicSpinball MD US manual.pdf|page=20}}}}
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==References==
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<references/>
  
 
{{SonicSpinballOmni|3}}
 
{{SonicSpinballOmni|3}}
[[Category:Sonic Spinball (16-bit) Bosses]]
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[[Category:Final bosses]]

Latest revision as of 03:58, 7 March 2020

Sonic Retro emblem.svg Sonic the Hedgehog Spinball
»
Bosses
»
Robotnik's Ship
SpinballShowdownBoss.png
Robotnik's Ship
Game: Sonic the Hedgehog Spinball
Level: Showdown
Hits to defeat: 10
Fought by: Sonic

Robotnik's Ship is the fourth and final boss of Sonic Spinball for the Sega Mega Drive, awaiting Sonic at the end of Showdown. This is a difficult one. As with all of Spinball's bosses, Robotnik has no means of harming Sonic directly; but he does have plenty of ways to throw the heroic hedgehog out of the boss area, sending him air surfing down towards the foot of the stage so he has to work his way back up to the top.

Strategy

For victory here, Sonic must flip onto the button directly underneath Robotnik's shielded control room, sequentially deactivating the various passive defences that guard the glass shield over the Doctor's pod: first the grabbing claws, and then the windsocks which otherwise throw Sonic into (and possibly out of) the plexiglass windows at the side of the boss room. Eventually, Sonic is able to crack a hit against Ivo's personal bubble as many times as he can. If Sonic either hits the button again or takes too long, the defenses will come back.

End sequence

While normally we have just Sonic plummeting to probable doom all the way from space, this end sequence shows Robotnik falling with him. Sonic is rescued in time-honoured fashion by Tails on the Tornado; meanwhile, Robotnik is left to tumble back into the crumbling maw of the Veg-O-Fortress, as Mt. Mobius collapses into the sea.

Quotes

The despicable Dr. Robotnik scrambles frantically to blast off. He's desperate, and will even try to fight Sonic off with slashing mechanical claws. Timing is everything!

Sonic Spinball US manualMedia:SonicSpinball MD US manual.pdf[1]

References


Sonic the Hedgehog Spinball (16-bit)
Spinball title.png

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