Actions

Difference between revisions of "City Escape (Sonic Generations)"

From Sonic Retro

m (Text replacement - "{{clear}} {{SonicGenerationsOmni}} Category:Sonic Generations levels" to "==References== <references /> {{SonicGenerationsOmni}}")
 
(9 intermediate revisions by 7 users not shown)
Line 1: Line 1:
 +
{{Breadcrumb
 +
|Sonic Generations|:Category:Sonic Generations levels|l2=Levels|{{PAGENAME}}|l3=City Escape}}
 
{{LevelBob
 
{{LevelBob
| name=
+
| name=City Escape
 
| levelscreen=ClassicCityEscape.jpg
 
| levelscreen=ClassicCityEscape.jpg
 
| screenwidth=320px
 
| screenwidth=320px
Line 11: Line 13:
 
| acts=2
 
| acts=2
 
| theme1=urban
 
| theme1=urban
| boss=Shadow the Hedgehog
+
| boss=Shadow the Hedgehog (Sonic Generations boss){{!}}Shadow the Hedgehog
| osv=
+
| name_jp=シティエスケープ ''Shitiesukēpu''
| map=
+
| prev=Speed Highway (Sonic Generations){{!}}Speed Highway
| rings=
+
| next=Seaside Hill (Sonic Generations){{!}}Seaside Hill
| rings1=
 
| rings2=
 
| rings3=
 
| Mission1 =
 
| ARank1 =
 
| MaxRings1 =
 
| Mission2 =
 
| ARank2 =
 
| MaxRings2 =
 
| Mission3 =
 
| ARank3 =
 
| MaxRings3 =
 
| Mission4 =
 
| ARank4 =
 
| MaxRings4 =
 
| Mission5 =
 
| ARank5 =
 
| MaxRings5 =  
 
 
}}
 
}}
{{sub-stub}}'''City Escape''' is the fifth level in [[Sonic Generations]], and an adaptation of the level [[City Escape]] seen in ''[[Sonic Adventure 2]]''. This level is very wide open for Modern's Act with much more freedom to walk in areas rather than corridors. While both characters will have an encounter with the dreaded G.U.N Truck, Classic Sonic will run away from it throughout his stage, which will destroy parts of the level opening new routes while destroying others.
+
'''City Escape''' is the fifth level in ''[[Sonic Generations]]'' for the [[PC]], [[PS3]], and [[Xbox 360]], and an adaptation of the original [[City Escape]] seen in ''[[Sonic Adventure 2]]''. [[Escape from the City|Rollin' around at the speed of sound]] on the sloping streets of this bustling city, modern Sonic is faced with a wide open Act with much more freedom to walk around. While both characters will have an encounter with the dreaded [[GUN Military Truck|G.U.N. Truck]], classic Sonic is pursued by it for the majority of the stage, and lots of the platforming relies on keeping ahead of the pantechnican's destructive rampage.
{{clear}}
+
 
 +
==Story==
 +
 
 +
City Escape is part of the ''[[Dreamcast]]''-era trio of levels opened up after the defeat of the [[Death Egg Robot]], coming after [[Speed Highway (Sonic Generations)|Speed Highway]] and before [[Seaside Hill (Sonic Generations)|Seaside Hill]]. [[Rouge the Bat]] is the character to be unfrozen outside this level; if it's modern Sonic who does the saving, Rouge remarks that this is the first time ''she's'' been stolen. This isn't actually true: [[Eggman Nega]] stole her once before, during [[Shadow]]'s story in ''[[Sonic Rivals]]''.
 +
 
 +
The level includes cameos of several Sonic characters long since vanished from the games. [[Nack the Weasel]], [[Bean the Dynamite]], and [[Bark the Polar Bear]] all appear on WANTED posters strewn around the place, while [[Mighty the Armadillo]] and [[Ray the Flying Squirrel]] are pictured on a missing persons' flyer.
 +
 
 +
==Acts==
 +
 
 +
Classic Sonic speeds through the level like normal, until partway into the level, the GUN truck smashes out from behind a building and endlessly chases down [[Sonic]] for the rest of the level. Along the way, the destruction that the GUN truck brings can open new paths, and destroy access to other paths. The GUN truck is defeated at the very end when it smashes into a concrete highway pillar and is sent careening off to the side.
 +
 
 +
The modern act has a ton of similarities to the original stage from [[Sonic Adventure 2]], to the point where it can almost be considered a recreation of the original layout, only redesigned around Modern Sonic's moveset. The act starts off with Sonic snowboarding down the streets of the city, and ends with a chase scene from the GUN truck. This time, however, the GUN truck is more relentless and determined to take down the player, to the point where it will fly and chase Sonic on a wall. Sonic only loses the truck when he manages to slip through a crack between two buildings, and enters the [[Goal Ring]] area, which resembles the original.
 +
 
 +
==Enemies==
 +
As in the original version of the level, it's the [[Guardian Units of Nations]] fielding the enemies here, namely:
 +
*[[Mono Beetle]] - A threatless hovering robot, good only as [[homing attack]] fodder.
 +
*[[Gun Hunter]] - Humanoid robots that fire energy balls.
 +
 
 +
==References==
 +
<references />
 +
 
 
{{SonicGenerationsOmni}}
 
{{SonicGenerationsOmni}}
[[Category:Sonic Generations levels]]
 

Latest revision as of 14:36, 20 September 2019

Sonic Retro emblem.svg Sonic Generations
»
Levels
»
City Escape
  • Classic
  • Modern
ClassicCityEscape.jpg
MSonicCityEscape.jpg
show;hide
City Escape
Fifth level, Sonic Generations
Number of Acts: 2
Level theme: urban
Boss: Shadow the Hedgehog
Non-English names:
  • JP: シティエスケープ Shitiesukēpu
Speed Highway | Seaside Hill

City Escape is the fifth level in Sonic Generations for the PC, PS3, and Xbox 360, and an adaptation of the original City Escape seen in Sonic Adventure 2. Rollin' around at the speed of sound on the sloping streets of this bustling city, modern Sonic is faced with a wide open Act with much more freedom to walk around. While both characters will have an encounter with the dreaded G.U.N. Truck, classic Sonic is pursued by it for the majority of the stage, and lots of the platforming relies on keeping ahead of the pantechnican's destructive rampage.

Story

City Escape is part of the Dreamcast-era trio of levels opened up after the defeat of the Death Egg Robot, coming after Speed Highway and before Seaside Hill. Rouge the Bat is the character to be unfrozen outside this level; if it's modern Sonic who does the saving, Rouge remarks that this is the first time she's been stolen. This isn't actually true: Eggman Nega stole her once before, during Shadow's story in Sonic Rivals.

The level includes cameos of several Sonic characters long since vanished from the games. Nack the Weasel, Bean the Dynamite, and Bark the Polar Bear all appear on WANTED posters strewn around the place, while Mighty the Armadillo and Ray the Flying Squirrel are pictured on a missing persons' flyer.

Acts

Classic Sonic speeds through the level like normal, until partway into the level, the GUN truck smashes out from behind a building and endlessly chases down Sonic for the rest of the level. Along the way, the destruction that the GUN truck brings can open new paths, and destroy access to other paths. The GUN truck is defeated at the very end when it smashes into a concrete highway pillar and is sent careening off to the side.

The modern act has a ton of similarities to the original stage from Sonic Adventure 2, to the point where it can almost be considered a recreation of the original layout, only redesigned around Modern Sonic's moveset. The act starts off with Sonic snowboarding down the streets of the city, and ends with a chase scene from the GUN truck. This time, however, the GUN truck is more relentless and determined to take down the player, to the point where it will fly and chase Sonic on a wall. Sonic only loses the truck when he manages to slip through a crack between two buildings, and enters the Goal Ring area, which resembles the original.

Enemies

As in the original version of the level, it's the Guardian Units of Nations fielding the enemies here, namely:

References


Sonic Generations
SonicGenerations PCTitleScreen.png

Main page
Maps
Achievements
Downloadable content
Credits


Manuals
Promotional material
Merchandise


Development
Hidden content
Bugs
Hacking guide

show;hide

</div>