Difference between revisions of "Ancient ruins cliché"
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* [[Tidal Tempest]], ''[[Sonic CD]]'' | * [[Tidal Tempest]], ''[[Sonic CD]]'' | ||
* [[Marble Garden Zone]], ''[[Sonic 3]]'' | * [[Marble Garden Zone]], ''[[Sonic 3]]'' | ||
+ | * [[Sky Sanctuary Zone]], ''[[Sonic & Knuckles]]'' | ||
* [[Rusty Ruin Zone]], ''[[Sonic 3D Blast]]'' | * [[Rusty Ruin Zone]], ''[[Sonic 3D Blast]]'' | ||
* [[Regal Ruin]], ''[[Sonic R]]'' | * [[Regal Ruin]], ''[[Sonic R]]'' |
Revision as of 13:48, 17 July 2010
Another common cliché found in most Sonic games. Expect to find Roman style pillars, brick walls, plenty of secret passageways, and spikes. On an interesting note, a lot of the Ancient Ruins zones have small, unique variations to them, usually in the area of a natural trap. For instance, Marble Zone has lava, Aquatic Ruin has water, Marble Garden has tar, etc.
First appeared: Marble Zone and Labyrinth Zone, Sonic 1
Also in:
- Labyrinth Zone, Sonic 1
- Aquatic Ruin Zone, Sonic 2
- Aqua Lake Zone, Sonic 2 (8-Bit)
- Tidal Tempest, Sonic CD
- Marble Garden Zone, Sonic 3
- Sky Sanctuary Zone, Sonic & Knuckles
- Rusty Ruin Zone, Sonic 3D Blast
- Regal Ruin, Sonic R
- Lost World, Sonic Adventure
- Angel Island Zone, Sonic Advance
- Chao Ruins, Sonic Battle
- Ocean Palace, Sonic Heroes
- Glyphic Canyon/Sky Troops, Shadow the Hedgehog
- Babylon Garden/Sky Road, Sonic Riders
- Sky Babylon/Pirates' Island, Sonic Rush Adventure
- Colosseum Highway Zone, Sonic Rivals
- Dragon Road, Sonic Unleashed