Sonic the Hedgehog (2006 game)/Development
From Sonic Retro
Sonic the Hedgehog (2006) has gone through several changes over it's development process. There are several rejected ideas, levels, and other things that were left on the cutting room floor. The following details several of these things.
Contents
Early Silver designs
The character Silver has gone through a few redesigns during development of Sonic the Hedgehog. He also underwent a name change from "Venice" (which was the main inspiration for Soleanna) to "Silver." Many models in the game and the Xbox 360 Marketplace demo still refer to him as Venice.
Game Script
A Game script, which was obtained by Sonic Cult in September of 2006, can be downloaded here. It was originally obtained by a UK game tester and comes in XSL format. Interesting bits include prototype names for characters in the renewal points tab. Silver was revealed to have the name Venice and Elise is revealed to have had the name of Oliga.
E3 2005 - Closed door video
This video was shown behind closed doors at E3 2005, which was held in late May. IGN took screencaps of the video and the images can be found below.
TGS 2005 - Technical Demo
This demo was at TGS 2005, which was held from September 16 to 18. Movement was twice as fast for some reason and the game has a debug mode enabled. This debug mode allowed players to move their character anywhere and can help to avoid deaths from falling into pits.
Sega Europe FTP
At the beginning of February 2006, the following screens were made available at Sega Europe FTP. A great part showed the lightening changes due to day hour on a level. There are three screenshots not depicted in the following gallery, one which ties in with the last two, and two other unrelated to the time change theme.
- S2006-Sega Europe FTP 01.jpg
- S2006-Sega Europe FTP 02.jpg
- S2006-Sega Europe FTP 03.jpg
- S2006-Sega Europe FTP 04.jpg
- S2006-Sega Europe FTP 05.jpg
Level Differences
Tropical Jungle (Sonic)
- Sonic2006-Tropical Jungle-01.jpg
Sonic has different green eyes.
- Sonic2006-Tropical Jungle-02.jpg
Sonic has different green eyes.
- Sonic2006-Tropical Jungle-04.jpg
Elise is missing.
- Sonic2006-Tropical Jungle-05.jpg
Odd green eye model.
- Sonic2006-Tropical Jungle-06.jpg
Odd green eye model, not holding Elise, in unknown parts of level.
- Sonic2006-Tropical Jungle-07.jpg
Odd green eye model, not holding Elise.
Crisis City (Sonic)
- Sonic2006-Crisis City-04.jpg
Unknown part of level with robots instead of lava-monsters.
- Sonic2006-Crisis City-05.jpg
The three side by side springs were replaced by a boost pad in the final.
- Sonic2006-Crisis City-06.jpg
Unknown part of the level.
- Sonic2006-Crisis City-07.jpg
Sonic in his ready to run pose. While this happens in the final, you cannot see him and he runs out of the tornado.
- Sonic2006-Crisis City-08.jpg
Unknown part of level
- Sonic2006-Crisis City-09.jpg
Robot instead of monsters.
- Sonic2006-Crisis City-10.jpg
Springs aren't here in final as Sonic is supposed to use his "triangle jump" move here.
- Sonic2006-Crisis City-11.jpg
Sonic grinding when he should be flying across the stage. This is present in the 'Very Hard' mode.
- Sonic2006-Crisis City-12.jpg
Sonic grinding when he should be flying across the stage. This is present in the 'Very Hard' mode.
- Sonic2006-Crisis City-13.jpg
Robots instead of monsters.
Kingdom Valley (Sonic)
- Sonic2006-Kingdom Valley-04.jpg
Usually Sonic can't get here. A bridge is missing and the rings to do a light dash to the rope is intact. The robot which is used to smash the bridge down is still there.
Crisis City (Shadow)
Vs. Mephilis Phase 1 (Shadow)
- Shadow2006-Vs. Mephilis Phase 1-01.jpg
Mephilis isn't seen well on the floor but looks different than final.
Crisis City (Silver)
- Silver2006-Crisis City-01.jpg
Early tornado appears to be a normal tornado with a bit of fire in it.
- Silver2006-Crisis City-02.jpg
Robots instead of monsters.
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