Sonic Battle
From Sonic Retro
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Sonic Battle |
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System(s): Game Boy Advance |
Publisher: Sega |
Developer: Sonic Team |
Genre: Fighting |
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Sonic Battle was an attempt at a fighting game based on the Sonic Adventure era characters, differing heavily from Sonic the Fighters. Some found it fun - some found it tedious. It was centered around the ancient mechanoid Emerl, named by Sonic because of his ability to absorb emeralds. It was originally called Gizoid.
The game-play was 4 player isometric, and played somewhat like Powerstone without items, or moving stages.
Before you were spawned, you had a choice of which special attacks you could use - each character has 3. You choose one to be performed on the ground, one to be performed in air (the style of attack differs by quite a lot depending on which), or you can not use it at all, but guard against all other attacks of that type.
It had a single player story mode - which, debatedly, has the best story in the entire series; it doesn't take itself too seriously and gives us a better look at the characters.
The main problem people had with this was that it was long and tedious to upgrade Emerl - he got XPs from each fight, but you needed to fight around 10 long tedious fights before you could get a new move.
It is also the first Sonic game to feature swearing - in Japan, Rouge calls Eggman a "bastard" for hacking into a computer before she did.
Contents
Manuals
Also Released On
- 2 in 1: Sonic Advance & Sonic Battle for the Gameboy Advance (2005)
- 2 in 1: Sonic Battle & ChuChu Rocket! for the Gameboy Advance (2005)
- 2 in 1: Sonic Pinball Party & Sonic Battle for the Gameboy Advance (2005)
Production Credits
Producer: Yuji Naka
Director: Tomoyuki Hayashi
Battle Mode Planner: Tomoyuki Hayashi
Story Mode Planner: Asahiko Kikuchi
Planning Support: Mizuki Hosoyamada, Ai Mashima
System & Com Programmer:Yoshihiko Toyoshima
Story Mode Programmer: Takahiro Hamano
Battle Mode Programmer: Tomoyuki Hayashi
Minigame Programmers: Nobuo Nakagawa, Yoshihiko Toyoshima
Chief Animator: Yasuda Denneikoushi
Character Animators: Sachi Nakamura, Asao Furukawa, Hiroaki Ishige, Ryuta Kawasaki, Kentaro Sakamoto
Map Designer: Toru Kawaguchi
Advertise Designers: Takeshi Ichimura, Miho Hyakutake, Takao Kawase
Minigame Designer: Takao Kawase
Illustrator: Hisanobu Kometani
Design Coordinator: Yuji Uekawa
Character Design Support: Hiroshi Tanigawa, Tomoki Miyazaki, Arito Chujo, Noriko Shibuya, Norichika Neguro, Masaru Kuribayashi
Special Thanks: Yasuko Maruyama
Sound Created By: Wave Master
Sound Creators: Tatsuyuki Maeda, Kenichi Tokoi, Hideaki Kobayashi
Character Voices (Japanese): Jun'ichi Kanemaru (Sonic the Hedgehog), Ryo Hirohashi (Miles "Tails" Prower), Nobutoshi Kanna (Knuckles the Echidna), Taeko Kawata (Amy Rose), Taiten Kusunoki (E-102 Gamma), Kouji Yusa (Shadow the Hedgehog), Rumi Ochiai (Rouge the Bat), Sayaka Aoki (Cream the Rabbit), Chikao Otsuka (Dr. Eggman)
Character Voices (English): Ryan Drummond (Sonic), William Corkery (Tails), Scott Dreier (Knuckles), Jenny Douillard (Amy), Jon St. John (Gamma), David Humphrey (Shadow), Lani Minella (Rouge), Sarah Wulfeck (Cream), Deem Bristow (Eggman)
Sega Corporation
Executive Management: Hideki Okamura, Masanao Naeda, Toshihiro Nagoshi, Yukio Sugino
Marketing Dept.: Miutsuru Takahashi, Naoko Ooka, Marino Takeda
Public Relations: Yasushi Hagumo, Youko Nagasawa
International Business & Product Development: Tatsuyuki Miyazaki, Yusuke Suai
Sega Logistics Service Co., Ltd
Product Management: Junichi Shimizu
Product Support: Akira Nishkawa, Akira Terasawa, Kazuhiko Morii
Product Test: Yutaka Kawasaki, Daisuke Izichi, Satoshi Yamane, Junko Ota, Sou Ishida
Package & Software Manual Production: Yoshihiro Sakuta, Satoru Ishigami, Kazuaki Jikuhara, Hisakazu Nakagawa, Asako Niyajima
Customer Support: Kazunori Yagi, Shoko Goto
Sega of America, Inc.
Director Of Product Development: Osamu Shibamiya
Localization Producer: Jason Kuo
Test Director: Deborah Kirkham
Project Lead: Shawn Dobbins
Executive Vice President: Shinobu Toyoda
Product Manager: Heather Hall
Senior Media Specialist: Teri Higgins
Creative Services Manager: Arianne Mccarthy
Public Relations Manager: Bret Blount
Special Thanks: Yosuke Moriya, Lori Von Rueden, Klayton Vorlick
Sega Europe, Ltd.
President/COO: Naoya Tsurumi
Executive Vice President Sales & Marketing: Mike Sherlock
Executive Vice President Product Development: Jin Shimazaki
Localization Producer: Akiko Uchida
Senior Producer: Matt O'Driscoll
Technical Producer: Elliott Martin
European Marketing Director: Matthew Woodley
European Marketing Manager: Gary Knight
European Product Manager: Mat Quaek
QA: Darius Sadeghian, David Smith, Roy Boateng, Chris Geiles
Executive Producer: Hisao Oguchi
Resources
Box Art
Artworks
Sonic the Hedgehog games for the following systems | |
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2001 Sonic Advance | Tiny Chao Garden 2002 Sonic Advance 2 2003 Sonic Pinball Party | Sonic Battle 2004 Sonic Advance 3 | Sonic X: A Super Sonic Hero 2005 Sonic Advance & Sonic Pinball Party | Sonic Advance & ChuChu Rocket! | Sonic Advance & Sonic Battle | Sonic Battle & ChuChu Rocket! | Sonic Pinball Party & Sonic Battle | Sonic Pinball Party & Columns Crown 2006 Sonic the Hedgehog Genesis Demos Sonic Advance 3
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