Difference between revisions of "Sonic Generations"
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This is the '''[[Sonic Community Hacking Guide]] for the 2011 US/European PC version of ''[[Sonic Generations]]''''' | This is the '''[[Sonic Community Hacking Guide]] for the 2011 US/European PC version of ''[[Sonic Generations]]''''' | ||
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* Community member [[MainMemory]] has adapted his tool [[SADXsndSharp]] to work with Generations' .ar.** files, available [[Generations Archive Editor|here]]. | * Community member [[MainMemory]] has adapted his tool [[SADXsndSharp]] to work with Generations' .ar.** files, available [[Generations Archive Editor|here]]. | ||
* Generally this can be considered an easier way to edit .ar.** files, since individual files can be brought out for editing and put back in without having to make new .ar.** files. | * Generally this can be considered an easier way to edit .ar.** files, since individual files can be brought out for editing and put back in without having to make new .ar.** files. | ||
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More to come soon! | More to come soon! |
Revision as of 18:55, 17 January 2012
SCHG: Sonic Generations |
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Main Article |
File Index |
BB |
How-To |
Import Levels |
This is the Sonic Community Hacking Guide for the 2011 US/European PC version of Sonic Generations
Contents
Hacking Tools
QuickBMS
- QuickBMS is used to extract files from Sonic Generations.
- Primarily it is used to unpack .CPK files with this script (right click => save as).
- However, it can also be used to unpack .ar.** files with this script. For editing purposes, it is best not to use QuickBMS to hack .ar.** files.
Cri Packed File Maker
- Crifilesystem has a tool used specifically for hacking Sonic Generations; CriPackedFileMaker.exe
- While QuickBMS is the best tool for extracting .CPK files, CRI Packed File Maker is the best tool for repacking (or making, rather) .CPK files.
- Do not pack .cpk files with compression; it is unnecessary and takes extra time out of your life.
AR Tools
- AR Tools is located within a .ZIP file inside this .RAR file.
- It is one of two tools for editing .ar.** files (as in, files with a double extension of .ar and .00 - .99), among other file formats explained later.
- To unpack a .ar.** file with AR Tools, one must simply drag and drop the .ar.00 file onto ar0unpack.exe. A folder will be created that contains the data of the original .ar.** file.
- The folder will have the filename of the original file with .unpack at the end of it. For example, if the .ar.** file was named "Sonic.ar.00," the folder will be named "Sonic.ar.00.unpack."
- Among these files will be a file named !archive-info.xml. DO NOT DELETE OR MOVE THIS FILE. This file contains the data of the filesystem of the original .ar.** file, which you NEED in order to re-pack the .ar.** file properly!
- To re-pack .ar.** files, drag and drop the !archive-info.xml onto ar0create.exe. This will make a fresh .ar.** file with the same name as the original inside the folder with the !archive-info.xml (which SHOULD be the folder with everything else that was extracted from the .ar.**!)
Generations Archive Editor
- Community member MainMemory has adapted his tool SADXsndSharp to work with Generations' .ar.** files, available here.
- Generally this can be considered an easier way to edit .ar.** files, since individual files can be brought out for editing and put back in without having to make new .ar.** files.
More to come soon!