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Sonic Generations/File Index/BB3

From Sonic Retro

SCHG: Sonic Generations
Main Article

Objects
Collision Properties

File Index
BB

BB2
BB3

How-To
Import Levels

Create Breakable Objects
Create Splines

Folders

  • Languages: More files for the HUD and text.
  • voices: Voice files for the game's cast.

Files

NOTE: evCharacter.ar.00 files are for cutscenes that take place in the hub world only. Each event ar file includes duplicate model files and textures for each character that is needed in each cutscene.

Characters

File Name Contains
evMetalSonic.ar.00 Metal Sonic's cutscene model files
evSonic.ar.00 Modern Sonic's cutscene model files
evSonicClassic.ar.00 Classic Sonic's cutscene model files
Sonic.ar.00 - Sonic.ar.01 Modern Sonic's model files
Sonic.ar.00 - Sonic.ar.01 Modern Sonic's model files
SonicClassic.ar.00 - SonicClassic.ar.01 Classic Sonic's model files

Animations

File Name Contains Modern/Classic
SonicRankS.ar.00 Rank S Animation Modern
SonicRankA.ar.00 Rank A Animation Modern
SonicRankB.ar.00 Rank B Animation Modern
SonicRankC.ar.00 Rank C Animation Modern
SonicRankD.ar.00 Rank D Animation Modern
SonicClassicRankS.ar.00 Rank S Animation Classic
SonicClassicRankA.ar.00 Rank A Animation Classic
SonicClassicRankB.ar.00 Rank B Animation Classic
SonicClassicRankC.ar.00 Rank C Animation Classic
SonicClassicRankD.ar.00 Rank D Animation Classic

Miscellaneous

File Name Contains
#Application.ar.00 Contains Application XML and lua files
#SonicActionCommon.ar.00  ?
#SonicSp.ar.00 Super Sonic's physics and results camera parameter files
#Sonic.ar.00 Modern Sonic's physics, results camera parameter and his board's physics files
#SonicClassic.ar.00 Classic Sonic's physics, results camera parameter and his board's physics files
Application.ar.00 UI sound effects and button prompt files
AutoSave.ar.00 Autosave texture and XNCP animation files
NoticeBoard.ar.00 Loading screen textures and XNCP animation files
SegaLogo.ar.00 SEGA ident SFD video file (played on bootup)
SegaLogoJP.ar.00 SEGA ident SFD video file JP ver. (played on bootup)

References


Sonic Community Hacking Guide
General
SonED2 Manual | Subroutine Equivalency List
Game-Specific
Sonic the Hedgehog (16-bit) | Sonic the Hedgehog (8-bit) | Sonic CD (prototype 510) | Sonic CD | Sonic CD (PC) | Sonic CD (2011) | Sonic 2 (Simon Wai prototype) | Sonic 2 (16-bit) | Sonic 2 (Master System) | Sonic 3 | Sonic 3 & Knuckles | Chaotix | Sonic Jam 6 | Sonic Adventure | Sonic Adventure DX: Director's Cut | Sonic Adventure DX: PC | Sonic Adventure (2010) | Sonic Adventure 2 | Sonic Adventure 2: Battle | Sonic Adventure 2 (PC) | Sonic Heroes | Sonic Riders | Sonic the Hedgehog (2006) | Sonic & Sega All-Stars Racing | Sonic Unleashed (Xbox 360/PS3) | Sonic Colours | Sonic Generations | Sonic Forces
Technical information
Sonic Eraser | Sonic 2 (Nick Arcade prototype) | Sonic CD (prototype; 1992-12-04) | Dr. Robotnik's Mean Bean Machine | Sonic Triple Trouble | Tails Adventures | Sonic Crackers | Sonic 3D: Flickies' Island | Sonic & Knuckles Collection | Sonic R | Sonic Shuffle | Sonic Advance | Sonic Advance 3 | Sonic Battle | Shadow the Hedgehog | Sonic Rush | Sonic Classic Collection | Sonic Free Riders | Sonic Lost World
Legacy Guides
The Nemesis Hacking Guides The Esrael Hacking Guides
ROM: Sonic 1 | Sonic 2 | Sonic 2 Beta | Sonic 3

Savestate: Sonic 1 | Sonic 2 Beta/Final | Sonic 3

Sonic 1 (English / Portuguese) | Sonic 2 Beta (English / Portuguese) | Sonic 2 and Knuckles (English / Portuguese)
Move to Sega Retro
Number Systems (or scrap) | Assembly Hacking Guide | 68000 Instruction Set | 68000 ASM-to-Hex Code Reference | SMPS Music Hacking Guide | Mega Drive technical information