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Difference between revisions of "Takashi Iizuka"

From Sonic Retro

(Interviews)
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==Interviews==
 
==Interviews==
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* [[Yuji Naka and Takashi Iizuka interview by Sega Score (December 12, 2003)]]
 
* [[Takashi Iizuka interview by EGM (February 3, 2004)]]
 
* [[Takashi Iizuka interview by EGM (February 3, 2004)]]
 
* [[Takashi Iizuka interview by GMR (February 10, 2004)]]
 
* [[Takashi Iizuka interview by GMR (February 10, 2004)]]
 
* [[Takashi Iizuka and Ethan Einhorn interview by 1UP (March 22, 2005)]]
 
* [[Takashi Iizuka and Ethan Einhorn interview by 1UP (March 22, 2005)]]
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* [[Yuji Naka and Takashi Iizuka interview for Sonic Heroes website]]
  
 
[[Category:Developers]]
 
[[Category:Developers]]

Revision as of 14:07, 29 June 2009

File:Photos iizuka.jpg
Takashi Iizuka

Takashi Iizuka is a key producer, director and designer within Sonic Team. Early in his career, he worked directly under Hirokazu Yasuhara as a senior game designer on Sonic the Hedgehog 3 & Knuckles, and quickly progressed to direct NiGHTS into Dreams and supervise development of Sonic R. In 1999, he is credited as the driving force behind Sonic Adventure, the franchise's third adventure in the third dimension, as it had been his idea to create a role-playing game featuring Sonic.

After the success of Sonic Adventure, Iizuka headed to America, where he and a few other members of Sonic Team began work on such games as Sonic Adventure 2 and NiGHTS: Journey of Dreams. Iizuka continued as head of this department, known as Sega Studio USA, until 2008, when it was disbanded, and team members, including Iizuka were absorbed back into the Japanese division. Thus, he became the head of Sonic Team.

Production History

Interviews