Difference between revisions of "Sonic the Hedgehog Genesis/Comparisons/Labyrinth Zone"
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Revision as of 13:49, 10 May 2018
- Back to: Sonic the Hedgehog Genesis/Comparisons.
Contents
Act 1
Game Boy Advance |
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Mega Drive |
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All of the retractable spikes in Labyrith Zone are flipped the wrong way.
Game Boy Advance |
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Mega Drive |
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There are no rotating palettes for the lifts.
Game Boy Advance |
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Mega Drive |
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Large air bubbles cannot be found in Genesis. Instead, the game uses the graphics for the medium-sized bubble to give Sonic air, and it rises differently from the ground.
Act 2
Game Boy Advance |
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Mega Drive |
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Underwater doors don't use the underwater palette.
Act 3
Game Boy Advance |
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Mega Drive |
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Flip the switch to reverse the lifts, and the corner wheels don't reverse direction.
References
Sonic the Hedgehog (16-bit) | |
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Main page (Gen|2013|3D|Ages) Manuals Development |
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Scrapped Enemies: |