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Sonic the Hedgehog 3

From Sonic Retro

Revision as of 02:00, 25 September 2004 by Scarred Sun (talk | contribs) (Game Genie Codes)


Introduction

Sonic's third outing on the Megadrive/Genesis. Released February 2, 1994 in the US, and May 24, 1994 in Japan. Re-released in 1997 as Sonic & Knuckles Collection for PC, and Sonic Jam for Sega Saturn, and in 2002 as part of Sonic Mega Collection and in 2004 as part of Sonic Mega Collection Plus. Many fans consider it the best Sonic game. The game was rushed and released in two cartriges so the first could be shipped earlier. Cartriges:

Sonic the Hedgehog 3 which is the first half of the game (Sonic's Arrival on the Island to the first launch and crash of the Death Egg (Angel Island Zone to Launch Base Zone))

Sonic & Knuckles which is the second half of the game (Immidiatly after the first crash of the Death Egg and the race to the Master Emerald to the battle on the death egg and in space, and the ending (Mushroom Hill Zone to Doomsday Zone))

Sonic the Hedgehog 3 & Knuckles The complete version, adding 7 extra emeralds for a total of 14, allowing super and hyper forms, and having 14 levels and three playable characters.

The plot of the game is the most complex of the Genesis/Megadrive games Sonic was featured in. The Death Egg crashes on an ancient island kept afloat in space by the master emerald. The force lowers the island into the sea. Doctor Robotnik begins repairs, and convinces the guardian of the master emerald, Knuckles The Echidna, that he is with knuckles in protecting the island and Sonic the Hedgehog and Miles Prower will try to steal it. Halfway through the game Robotnik attempts to launch the Death Egg agian after repairing it, but Sonic crashes it agian. This marks the transition from the levels on Sonic 3 to the levels on Sonic & Knuckles when playing the full version. Robotnik rushes to the temple of the Master Emerald with Sonic in persuit, and launches the Death Egg agian with its power. Sonic inflitrates the Death Egg and manages to retrieve the Master Emerald after battling Robotnik on the Death Egg and in Space. If you did not collect seven or more emeralds you defeat robotnik on the Death Egg but he escapes into space, leaving you with no way of chasing him since you are unable to go super. This game is a classic and a model for most platformers that proceeded it.


Levels

Game Genie Codes

AWHA-CA92 - Don't lose rings SCGT-DJYL - Rings worth 2 SCGT-DNYL - Rings worth 3 SCGT-DTYL - Rings worth 4 SCGT-DYYL - Rings worth 5 SCGT-D2YL - Rings worth 6 SCGT-D6YL - Rings worth 7 SCGT-DAYL - Rings worth 8 KRGT-CAE0 - 75 Rings needed for a free guy GLGT-CAE0 - 50 Rings needed for a free guy D4GT-CAE0 - 30 Rings needed for a free guy CWGT-CAE0 - 20 Rings needed for a free guy BLGT-CAE0 - 10 Rings needed for a free guy HCGT-DJZY - Get 2 free guys for 100 rings instead of 1 HCGT-DNZY - Get 3 free guys for 100 rings HCGT-DTZY - Get 4 free guys for 100 rings HCGT-DYZY - Get 5 free guys for 100 rings HCGT-D2ZY - Get 6 free guys for 100 rings HCGT-D6ZY - Get 7 free guys for 100 rings HCGT-DAZY - Get 8 free guys for 100 rings AC5A-CAHN - Super ring powerup worth 0 A05A-CAHN - Super ring powerup worth 5 instead of 10 B85A-CAHN - Super ring powerup worth 15 CW5A-CAHN - Super ring powerup worth 20 DG5A-CAHN - Super ring powerup worth 25 D45A-CAHN - Super ring powerup worth 30 GL5A-CAHN - Super ring powerup worth 50 NW5A-CAHN - Super ring powerup worth 100 (1-Up every time) AJZA-CA8N - Super Sonic doesn't lose rings AJ3A-CA7A - Infinite lives AG4T-AAH4 - Start with 1 life AL4T-AAH4 - Start with 2 lives A04T-AAH4 - Start with 5 lives BL4T-AAH4 - Start with 10 lives DG4T-AAH4 - Start with 25 lives GL4T-AAH4 - Start with 50 lives NR4T-AAH4 - Start with 99 lives ACAT-CAB6 - Shield can be activated multiple times AJRT-CA8R - Invincibility power-ups last forever 986A-CAB6 - Invincibility lasts almost twice as long KR6A-CAB6 - Invincibility lasts half as long E06A-CAB6 - Invincibility lasts 1/4 as long SCFT-BJT4 - Only need 6 chaos emeralds SCFT-BNT4 - Only need 4 chaos emeralds SCFT-BTT4 - Only need 3 chaos emeralds SCFT-B2T4 - Only need 2 chaos emeralds SCGA-BL0N + A4GA-A28T - Blue spheres worth 2 SCGA-BR0N + A4GA-A28T - Blue spheres worth 3 SCGA-BW0N + A4GA-A28T - Blue spheres worth 4 SCGA-B00N + A4GA-A28T - Blue spheres worth 5 SCGA-B40N + A4GA-A28T - Blue spheres worth 6 SCGA-B80N + A4GA-A28T - Blue spheres worth 7 SCGA-BC0N + A4GA-A28T - Blue spheres worth 8 ACGA-AA8T - 1 Blue sphere needed for chaos emerald TAYA-CRB6 - Bonus jump AAYA-CWB6 - Super jump AAYA-C0B6 - Mega-jump ATST-CA38 - Never drown