Difference between revisions of "Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons/Hill Top Zone"
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Ravenfreak (talk | contribs) (Added comparisons over from the main page.) |
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{{back|Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons}} | {{back|Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons}} | ||
− | [[Hill Top Zone]] is the third stage of the Simon Wai prototype. While there are a few layout differences in act 2, the | + | [[Hill Top Zone]] is the third stage of the Simon Wai prototype. While there are a few layout differences in act 2, the Zone is very close to the final game, save for the missing enemies and boss. |
+ | |||
+ | ==General comparisons== | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Simon Wai prototype | ||
+ | | game2=Final game | ||
+ | | desc=The background music runs at a slightly slower tempo than in the final. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Simon Wai prototype | ||
+ | | game2=Final game | ||
+ | | desc=Demo gameplay hasn't been rerecorded to fit new level design since the [[Nick Arcade]] build. | ||
+ | }} | ||
==Act 1== | ==Act 1== | ||
Line 15: | Line 31: | ||
| game1=Simon Wai prototype | | game1=Simon Wai prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc=Like [[Emerald Hill Zone]], some of the tunnels are blocked. This one, which leads to an invincibility monitor in the final game, is blocked off and leads nowhere. | + | | desc=Like [[Emerald Hill Zone]], some of the tunnels are blocked. This one, which leads to an [[invincibility]] [[monitor]] in the final game, is blocked off and leads nowhere. |
}} | }} | ||
{{Comparison | {{Comparison | ||
Line 24: | Line 40: | ||
| desc=The earthquakes are silent. | | desc=The earthquakes are silent. | ||
}} | }} | ||
+ | ===Map=== | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2SW MD Map HTZ1.png |
| image2=S2 map HTZ1.png | | image2=S2 map HTZ1.png | ||
| game1=Simon Wai prototype | | game1=Simon Wai prototype | ||
Line 39: | Line 56: | ||
| game1=Simon Wai prototype | | game1=Simon Wai prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc=No boss, | + | | desc=No boss. Instead, the Act ends early whichever path the player takes with a weirdly-placed [[Signpost]]. |
}} | }} | ||
+ | ===Map=== | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2SW MD Map HTZ2.png |
| image2=S2 map HTZ2.png | | image2=S2 map HTZ2.png | ||
| game1=Simon Wai prototype | | game1=Simon Wai prototype | ||
Line 49: | Line 67: | ||
| vertical=true | | vertical=true | ||
}} | }} | ||
+ | |||
==References== | ==References== | ||
<references /> | <references /> | ||
{{S2SWOmni}} | {{S2SWOmni}} |
Latest revision as of 21:52, 14 December 2019
Hill Top Zone is the third stage of the Simon Wai prototype. While there are a few layout differences in act 2, the Zone is very close to the final game, save for the missing enemies and boss.
General comparisons
Simon Wai prototype |
---|
Final game |
---|
The background music runs at a slightly slower tempo than in the final.
Simon Wai prototype |
---|
Final game |
---|
Demo gameplay hasn't been rerecorded to fit new level design since the Nick Arcade build.
Act 1
Simon Wai prototype |
---|
Final game |
---|
As with the Nick Arcade prototype, Sonic doesn't automatically spin when entering these tubes.
Simon Wai prototype |
---|
Final game |
---|
Like Emerald Hill Zone, some of the tunnels are blocked. This one, which leads to an invincibility monitor in the final game, is blocked off and leads nowhere.
Simon Wai prototype |
---|
Final game |
---|
The earthquakes are silent.
Map
Simon Wai prototype |
---|
Final game |
Act 2
Simon Wai prototype |
---|
Final game |
---|
No boss. Instead, the Act ends early whichever path the player takes with a weirdly-placed Signpost.
Map
Simon Wai prototype |
---|
Final game |
References
Sonic the Hedgehog 2 (Simon Wai prototype), prototype version of Sonic the Hedgehog 2 (16-bit) | |
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Main page | Comparisons | Maps | Hidden content | Hacking guide |