Expand the music index from $94 to $9F
From Sonic Retro
(Original guide by lukeusher123)
To add more music slots to the sound test, search for this code in the level select routine: <asm>LevSel_NoCheat:
cmpi.w #$94,d0 ; is sound $80-$94 being played? bcs.s LevSel_PlaySnd; if yes, branch cmpi.w #$A0,d0 ; is sound $95-$A0 being played? bcs.s LevelSelect; if yes, branch</asm>
Change the line: <asm> cmpi.w #$94,d0 ; is sound $80-$94 being played?</asm> So it reads: <asm> cmpi.w #$9F,d0 ; is sound $80-$9F being played?</asm> Then rebuild the ROM.
And now the sound test will have the music slots going up to $9F, instead of $94, however attempts to play empty music slots will crash the sound driver, and possibly lock up the emulator. So, make sure you include a song in every slot.