SCHG How-tos (Sonic the Hedgehog (16-bit))
From Sonic Retro
Pages in category "SCHG How-tos (Sonic the Hedgehog (16-bit))"
The following 58 pages are in this category, out of 58 total.
A
C
D
E
F
- SCHG How-to:Fix a race condition with Pattern Load Cues
- SCHG How-to:Fix a remember sprite related bug
- SCHG How-to:Fix Accidental Deletion of Scattered Rings
- SCHG How-to:Fix demo playback
- SCHG How-to:Fix Ring Timers
- SCHG How-to:Fix Scattered Rings Underwater Physics
- SCHG How-to:Fix Song Restoration Bugs in Sonic 1's Sound Driver
- SCHG How-to:Fix the camera follow bug
- SCHG How-to:Fix the death boundary bug
- SCHG How-to:Fix the Hidden Points bug in Sonic 1
- SCHG How-to:Fix the HUD blinking
- SCHG How-to:Fix the Level Select graphics bug
- SCHG How-to:Fix the Level Select menu in Sonic 1
- SCHG How-to:Fix the SEGA Sound
- SCHG How-to:Fix the Special Stage jumping physics
- SCHG How-to:Fix the Walk-Jump Bug in Sonic 1
I
P
- SCHG How-to:Play different songs on different acts
- SCHG How-to:Port Sonic 2 Final Sound Driver to Sonic 1
- SCHG How-to:Port Sonic 2 Level Select to Sonic 1
- SCHG How-to:Port Sonic 2's Level Art Loader to Sonic 1
- SCHG How-to:Port Sonic 3's Sound Driver to Sonic 1
- SCHG How-to:Port Sonic 3's Sound Driver to Sonic 1: Part 2
- SCHG How-to:Port the REV01 Background Effects
S
- SCHG How-to:S1 Split Guides/Basic Art Editing
- SCHG How-to:S1 Split Guides/Basic ASM Editing (Spin Dash)
- SCHG How-to:S1 Split Guides/Basic Level Editing
- SCHG How-to:Separate title art from GHZ/make GHZ load alternate art
- SCHG How-to:Set up a Sonic 1 split disassembly
- SCHG How-to:Set up the Goggle Monitor to work with it
- SCHG How-to:Sonic 2 (Simon Wai Prototype) Level Select in Sonic 1