Sonic the Hedgehog (iPhone)
From Sonic Retro
Sonic the Hedgehog | ||||||||||||||||||||
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System(s): iPhone, iPod Touch | ||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||
Developer: Sonic Team | ||||||||||||||||||||
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Sonic the Hedgehog (ソニック ザ ヘッジホッグ) is a game for the iPhone and iPod Touch. Rather than being a port, it is a ROM inside an emulator and somewhat accurately emulates the original Sonic the Hedgehog for the Mega Drive. The ROM itself is the game's third revision which is found in Sonic Mega Collection and the emulator is called iGenesis.
The game is controlled by a directional pad and a button which appears onscreen as the game starts. It is possible to shrink the screen so that using the controls will not block the view. This moves the start button between the buttons rather than at the top-right in full screen mode. A game save option is available and allows a game to be resumed after being turned off.
This version is no longer available, as anyone who purchased this version received a free update to a rebuilt version using the Retro Engine.
Contents
Versions
Version history
System | Version | Size | Date | Comment | Ref | Icon | |
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1.2.6 | 4MB | 2010-07-20 | [3] | ||||
1.1 | 2.7MB | 2009-11-23 | [4] |
Artwork
Credits
iGenesis: Created by Stephen Broumley on 1/7/09. Copyright 2009 Sega. All rights reserved.
Original Game developed by SEGA
Sound Composer: Masato Nakamura
Developed for iPhone by Smashing Studios
Genesis Emulation: Steve Broumley
SEGA of America
CEO: Naoya Tsurumi
President & COO: Simon Jeffery
Executive VP of Corporate Planning: Hitoshi Okuno
Executive VP of Digital Business Planning: Haruki Satomi
VP of Marketing: Sean Ratcliffe
Senior VP of Sales: Sue Hughes-Taigen
VP Creative: John Whitmore
Director A&R: Brian Schorr
Director Digital Content: Paxton Lazar
Senior Producer: Chris Johnson
Assistant Producer: Joshua Lanada
Additional Art: Joshua Lanada
Senior Brand Manager: Erica Mason
QA Lead: Teressa Guest
QA Assistant Lead: Rick Ramey, Lacey Canton
QA Testers: Dane Day, Matt Girard, Jason Lam, Rishad Virgin, Jason Yee
Additional Programming: Otávio Good
SEGA Europe
Head of Mobile: Mayra San Martin
Executive Producer: Agostino Simonetta
Producer: Max Brode
Localisation Manager: Marta Lois Gonzalez
Localisation Project Supervisor: Giuseppe Rizzo
Translators: Antonio Catanese, Antonella Marras, Jesus Alvarez, Luis J. Paredes, Daniela Kaynert, Jay Bannmuller, Carole Kunzelmann, Jean-Loup Lansac
Language QA Coordinator: Alessandro Irranca
Language QA Team Lead: Pedro Ortega
Language QA Testers: Benjamin Hall, Tina Ferraro, Maribel González, David Klemm
Senior Mastering Tech: John Hegarty
SEGA Corporate
Character Supervisor: Takashi Iizuka, Eitaro Toyoda
Mobile Production Director, Quality Supervisor: Daisuke Mori
Overseas Consumer Business: Satomi Okuma
Special Thanks
Special Thanks: SpritesMind community, Charles MacDonald, Jane Broumley, Paris and London Broumley
Sonic the Hedgehog games for the following systems | |
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2007 Sonic the Hedgehog (iPod) 2009 Sonic the Hedgehog (iPhone) 2010 Sonic the Hedgehog 2 | Sonic Spinball | Sonic at the Olympic Winter Games | Sonic the Hedgehog 4 Episode I | Sonic Comics 2011 Sonic 20th Anniversary | Sonic the Sketchhog | Sonic & Sega All-Stars Racing | Sonic the Hedgehog CD 2012 Sonic the Hedgehog 4 Episode II | Sonic the Hedgehog Skins | Sonic Jump 2013 Sonic Dash | Sonic the Hedgehog | Sonic the Hedgehog 2 | Sonic & All-Stars Racing Transformed 2014 Sonic Jump Fever 2015 Sonic Runners | Sonic Dash 2: Sonic Boom 2017 Sonic Forces: Speed Battle | Sonic Runners Adventure 2019 Sonic Racing 2020 Sonic at the Olympic Games 2022 Sonic Speed Simulator 2023 Sonic Prime Dash | Sonic Dream Team |
External links
References
- ↑ http://blogs.sega.com/2010/08/26/segas-back-to-school-iphone-sale/
- ↑ 2.0 2.1 http://www.4gamer.net/games/091/G009174/
- ↑ http://itunes.apple.com/gb/app/sonic-the-hedgehog/id316050001?mt=8 (Wayback Machine: 2010-08-04 01:26)
- ↑ http://itunes.apple.com/gb/app/sonic-the-hedgehog/id316050001?mt=8 (Wayback Machine: 2010-04-19 07:06)