Difference between revisions of "Drill Mobile"
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Revision as of 14:10, 23 May 2019
Sonic the Hedgehog 3 |
Category:Sonic the Hedgehog 3 bosses |
Drill Mobile |
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Drill Mobile |
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Game: Sonic the Hedgehog 3 |
Level: Marble Garden Zone |
Hits to defeat: 8 (including 1 in the air as Sonic and/or Tails) |
The Drill Mobile (ドリルモービル) is the boss of Marble Garden Zone Act 2 for Sonic the Hedgehog 3. The boss machine is encountered at various times throughout the level, with Robotnik maliciously drilling through the ancient Knuckles Clan ruins in order to set off earthquakes to try to bury Sonic and Tails alive. Finally, at the end of the stage, Robotnik appears to induce an earthquake that levels the entire Zone, obliging Tails to give Sonic a lift to the skies as the fat man flees.
A cunning tactic here is to hit the boss as many times as possible when he's on the ground, drilling the Marble Garden into oblivion. It's possible to get 7 or 8 hits in when playing as Sonic alone without a shield by carefully positioning him below the boss and repeatedly using his W Spin Attack. Super/Hyper Sonic can easily achieve this, as well. Generally, every character should be able to get 3-4 hits in. Unfortunately, even if the player can deal more than 8 hits to the boss while it's still on the ground, one more hit will always be needed while in the sky in order to win the battle.
After this, Tails will airlift Sonic (or just himself), and Sonic has to jump from the fox's grip onto Robotnik's pod to deal the remaining damage. This boss is notoriously hard if playing as Tails alone. Without the ability to spin jump, Tails has to damage the pod by hitting its underside with his whirring namesakes; a difficult task, with a drill at the front and a flame-jet at the back. This can also be achieved when playing as Sonic, using the D-pad to control Tails' position in the sky. A second player can also control Tails. However, to fly upwards, the player will have to use the jump buttons, as opposed to pressing up when fighting this boss alone.
When playing as Knuckles, the boss is completely different (even if the mobile sprites are almost identical). Eggrobo keeps the combat underground, and will send some spiked wire through the ground and ceiling, which you must avoid. Then he will appear and collect the wire back in again. While he does this, hit him 2 or 3 times each time. Strangely, while Sonic's boss plays the standard Robotnik theme, Knuckles' boss plays the Mini-Boss theme from Sonic & Knuckles.
Trivia
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Trivia sections are bad Try and incorporate this information into the main article. See the manual of style to find out why. |
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References
Sonic the Hedgehog 3 | |
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Main page (S3&K) Manuals Development |
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Competition Levels: Sub-Bosses: Level Bosses: Sonic 3C Prototypes: |