Difference between revisions of "MK/timeline"
From Sonic Retro
< User:MK
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+ | ![[Sonic the Hedgehog 3|S3 final]] | ||
![[Sonic the Hedgehog 3C (prototype 0408)|S3C 0408]] | ![[Sonic the Hedgehog 3C (prototype 0408)|S3C 0408]] | ||
![[Sonic the Hedgehog 3C (prototype 0517)|S3C 0517]] | ![[Sonic the Hedgehog 3C (prototype 0517)|S3C 0517]] | ||
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![[Sonic & Knuckles Prototype 0618|S&K 0618]] | ![[Sonic & Knuckles Prototype 0618|S&K 0618]] | ||
![[Sonic & Knuckles Prototype 0619|S&K 0619]] | ![[Sonic & Knuckles Prototype 0619|S&K 0619]] | ||
− | |||
![[Sonic & Knuckles|S&K final]] | ![[Sonic & Knuckles|S&K final]] | ||
![[Sonic 3 & Knuckles|S3K final]] | ![[Sonic 3 & Knuckles|S3K final]] | ||
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!Title | !Title | ||
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|S3 | |S3 | ||
|S3 | |S3 | ||
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|S&K | |S&K | ||
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|S3K | |S3K |
Revision as of 18:13, 15 September 2008
Contents
Sonic 2 Prototype Development Timeline
Information
This table operates under the assumption that the Nick Arcade proto and the Sega Visions '92 proto are one and the same, as there is no evidence to suggest otherwise. Likewise, it assumes that the title screen pictured in the Sonic 2 manual is that of Beta 4.
Betas 1 through 3 are not within our possession (yet) so I didn't bother adding empty columns.
Table
NA Alpha | Wai Alpha | Mean Machines VHS | Beta 4 | Beta 5 | Beta 6 | Beta 7 | Beta 8 | Final | |
---|---|---|---|---|---|---|---|---|---|
Title screen | Old | Old | Old | Old (2P) | Final (no Options) | Final ("Option") | Final | ||
Level Select | Sonic 1 Rev01 | under construction | |||||||
Title cards | None | None | ? | Final | Final | Final | Final | Final | Final |
Spindash trail | N | N | ? | Y | Y | Y | Y | Y | Y |
Spike damage behavior | Y | Y | Y | Y | N | N | N | N | N |
Lie down pose | N | N | ? | Y | Y | Y | Y | Y | Y |
EHZ Coconuts | N | N | Y | Y | Y | Y | Y | Y | Y |
EHZ Snail | Y | Y | N | N | N | N | N | N | N |
Boss explosions | Y (S1 style) | N | ? | Y | Y | Y | Y | Y | Y |
HTZ Seesaw | Green Orb | Sol | Sol | Sol | Sol | Sol | Sol | Sol | Sol |
MTZ Nets | n/a | N | ? | Y | Y | Y | Y | Y | Y |
Zone slots
Each box contains 2 names: The top name is how it is labeled in the level select. The bottom name is what the zone is or corresponds to in the final
# | Alpha builds | # | Beta and final builds | # | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Nick Arcade | Simon Wai | Beta 4 | Beta 5 | Beta 6 | Beta 7 | Beta 8 | Final | |||
00 | 00: Green Hill Green Hill from Sonic 1 |
Green Hill Zone Emerald Hill Zone |
00 | Green Hill Zone Emerald Hill Zone |
Emerald Hill Emerald Hill Zone |
00 | ||||
01 | n/a | 01 | empty | 01 | ||||||
02 | 01: Labyrinth (empty / broken) |
Wood Zone Wood Zone |
02 | 02 | ||||||
03 | n/a | 03 | 03 | |||||||
04 | 02: Marble (Chemical Plant) |
Metropolis Zone Metropolis Zone |
04 | Metropolis Metropolis Zone |
04 | |||||
05 | " Metropolis Zone Act 3 |
05 | " Metropolis Zone Act 3 |
05 | ||||||
06 | 03: Starlight (Emerald Hill) |
empty | 06 | Sky Fortress Wing Fortress Zone |
Wing Fortress Wing Fortress Zone |
06 | ||||
07 | Hill Top Zone Hill Top Zone |
07 | Hill Top Zone Hill Top Zone |
Hill Top Hill Top Zone |
07 | |||||
08 | 04: Spring Yard (Hidden Palace) |
Hidden Palace Zone Hidden Palace Zone |
08 | Hidden Palace Zone Hidden Palace Zone |
n/a Hidden Palace Zone |
08 | ||||
09 | empty | 09 | empty | 09 | ||||||
0A | 05: Scrap Brain (Hill Top) |
Oil Ocean Zone Oil Ocean Zone |
0A | Oil Ocean Zone Oil Ocean Zone |
Oil Ocean Oil Ocean Zone |
0A | ||||
0B | Dust Hill Zone Mystic Cave Zone |
0B | Dust Hill Zone Mystic Cave Zone |
Mystic Cave Mystic Cave Zone |
0B | |||||
0C | 06: n/a (Sonic 1 ending) |
Casino Night Zone Casino Night Zone |
0C | Casino Night Zone Casino Night Zone |
Casino Night Casino Night Zone |
0C | ||||
0D | Chemical Plant Zone Chemical Plant Zone |
0D | Chemical Plant Zone Chemical Plant Zone |
Chemical Plant Chemical Plant Zone |
0D | |||||
0E | 07: n/a (Sonic 1 Special Stage) |
Genocide City Zone empty |
0E | Death Egg Zone Death Egg Zone |
Death Egg Death Egg Zone |
0E | ||||
0F | Neo Green Hill Zone Aquatic Ruin Zone |
0F | Neo Green Hill Zone Aquatic Ruin Zone |
Aquatic Ruin Aquatic Ruin Zone |
0F | |||||
10 | n/a | Death Egg Zone empty |
10 | Sky Chase Zone Sky Chase Zone |
Sky Chase Sky Chase Zone |
10 | ||||
# | Nick Arcade | Simon Wai | # | Beta 4 | Beta 5 | Beta 6 | Beta 7 | Beta 8 | Final | # |
Alpha builds | Beta and final builds |
Palette slots
NA Alpha | Wai Alpha | Mean Machines VHS | Beta 4 | Beta 5 | Beta 6 | Beta 7 | Beta 8 | Final |
---|
Sonic 3 Prototype Development Timeline
Yeah I'm going there.
Information
The S&K 0525 prototype will be examined while locked on to Sonic 3 final as dumped (it's a garbled mess otherwise as they hadn't finished splitting it). For reference, all of these were from 1994.
Table
S3 final | S3C 0408 | S3C 0517 | S&K 0525 | S&K 0606 | S&K 0608 | S&K 0610 | S&K 0612 | S&K 0618 | S&K 0619 | S&K final | S3K final | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Title | S3 | S3 | S3 | S3 | S&K | S&K | S&K | S&K | S&K | S&K | S&K | S3K |