Difference between revisions of "Artificial Chaos P-1"
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− | The second is the float type and it resembles a ball of water with the | + | The second is the float type and it resembles a ball of water with the Artificial Chaos' head on top. It attacks by firing lasers out of its eyes has two sub-types, one that hovers in a fixed point and another who follows a default trajectory through the air. Some of the former can do the reaching out attack as well. |
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Revision as of 00:22, 7 June 2010
The Artificial Chaos P-1 (人工カオスP-1) is a GUN robot that appears in several ARK stages of Sonic Adventure 2 and part of the Artificial Chaos project.
They resemble Chaos with a mechanic head and naturally, their water body is invincible though their head is their weak point. They are by far the most accurate kind of enemy encountered in this game. There are three types for this model and they all award 200 points when destroyed:
The first is the normal type, which stands on a fixed point, either on the ground or hanging down from something. They are very difficult to hit from afar, but easier when very close. It attacks by quickly reaching out with long and tentacly arms in a circular pattern, so while some are quite slow at turning, their attack makes up for it. There are two sub-types of the normal type, one that fires lasers from their eyes only, which can be standing iddly and fire when spots a character or rotating and firing continuously, and another who has both attacks (reaching out and lasers) at its disposal. It awards 200 points when destroyed.
Character | Stage | |
---|---|---|
Normal mode | Hard mode | |
Sonic | Crazy Gadget | Crazy Gadget, Final Rush |
Tails | Eternal Engine | |
Knuckles | Meteor Herd | |
Shadow | Final Chase | |
Eggman | Cosmic Wall | |
Rouge | Mad Space |
The second is the float type and it resembles a ball of water with the Artificial Chaos' head on top. It attacks by firing lasers out of its eyes has two sub-types, one that hovers in a fixed point and another who follows a default trajectory through the air. Some of the former can do the reaching out attack as well.
Character | Stage | |
---|---|---|
Normal mode | Hard mode | |
Sonic | Final Rush | Crazy Gadget, Final Rush |
Tails | Eternal Engine | |
Knuckles | Meteor Herd | |
Shadow | Final Chase | |
Eggman | Cosmic Wall | |
Rouge | Mad Space |
The third is the guard type, which resembles a normal type, but with its head tucked inside of its body and therefore invincible at that point. When it spots an enemy, it lifts its head from its body and attacks with the reaching out attack. Its encountered by Tails only, in Eternal Engine.