|Fast Facts on Sonic the Hedgehog Megamix|
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Sonic the Hedgehog Megamix (commonly shortened to Sonic Megamix) is a work-in-progress multiperson disassembly modification of the original Sonic the Hedgehog videogame for the Sega Mega Drive / Genesis, developed by Team Megamix and more recently moved to the Sega Mega-CD. The game features the ability to play as one of five different characters: Sonic the Hedgehog, Mighty the Armadillo, Shadow the Hedgehog, Miles "Tails" Prower, and Knuckles the Echidna. It is an extensive reworking of the original game, featuring new art, music, abilities, layouts, and other things.
South Island. A magnificent land; one that is not bound by restrictions such as time.
15 years have passed since Sonic the Hedgehog's first plight against the nefarious Dr. Eggman (originally known as Dr. Ivo Robotnik in English localisations). Ever since, the two sides have clashed nonstop in a variety of settings, with the eventual outcome always being Sonic's victory. Both sides have gained both new allies and new enemies; some helpful, others... not so much. Naturally, throughout this time, Sonic has learned a few new techniques, which he uses to further stifle Eggman's plans of world domination. And so, the world is safe - but always just out of Eggman's grasp.
Some say history repeats itself. In this case, the statement is proven true, as Eggman returns to South Island, in hopes that he can obtain the land's powerful Chaos Emeralds, and finally put forth a solid step in conquering the planet. As he arrives on the island, he brings with him a single Chaos Emerald - one that had been missing, and had upset the natural balance of the island for decades beforehand. The others were trapped in an alternate dimension; one which only very few could enter, and from which even fewer returned.
Of course, Eggman isn't very good at keeping his plans secret (a big reason why they're foiled so easily). As a result, Sonic hears of this, and readies his travel back to South Island. With him, he brings two allies: one being Mighty the Armadillo, a longtime friend of his (though they had not spoken in quite some time); and the other being Shadow the Hedgehog who, after finally getting over his angst (at least for the moment), felt like teaching Eggman a thing or two about trying the same thing twice. And besides that, he had never seen South Island before; he had heard things about it, certainly, but never saw it for himself. So, he figured, why not?
And so, the three begin their trek of South Island, each taking their own unique abilities with them, and going their separate ways, each in search of the remaining Chaos Emeralds, and of Eggman, in hopes that once he is defeated, he will finally abandon his plans of world domination. But, then again, that's not very likely to happen.
We can all dream, I suppose.
The player has the choice to play through Sonic Megamix as one of five characters: Sonic the Hedgehog, Mighty the Armadillo, Shadow the Hedgehog, Miles "Tails" Prower, or Knuckles the Echidna. Each character has their own specific abilities, while some share common abilities.
Sonic is a blue, 15-year-old hedgehog who lives on the planet Earth. He has the ability to run at supersonic speeds, hence his name. He is always running all over the world, rarely stopping for anything. He is carefree and relaxed; however, he is also very intolerant of injustice, and he will do anything he can to help those in need. He also has a quick wit, a short temper, and a fairly large ego.
Mighty is a 16-year-old red and black armadillo who has a strong sense of justice. Opposed to any and all inhumanity, he uses his power to control the elements - Water, Fire, and Electricity - in his battle against Eggman. He enjoys nature, tranquility, and hot springs.
Shadow is the "ultimate life form", created in an experiment by Professor Gerald Robotnik aboard the Space Colony ARK. His exact age isn't known, but he is assumed to be around 50 years old. Once hungry for revenge after the death of Maria, Gerald's granddaughter, he is now aware of his past, and who he "is." He prefers to be a loner, but he occasionally tags along with Sonic and his friends when Eggman is up to no good. He uses his ability, Chaos Control, to harness the powers of the Chaos Emeralds to enhance his natural abilities. While he is unable to move very quickly on his own, he possesses fire-powered jet skates, which allow him to move much faster than he can without them.
Miles, better known by his nickname "Tails", is Sonic's faithful eight-year-old sidekick. Although best known for his two tails, which enable him to fly like a helicopter and give him his nickname, Miles is very intelligent; one could say he is a mechanical genius!
Knuckles, named after his fists, is a 16-year-old echidna known for his red-hot temper. An inhabitant of Angel Island, and the guardian of the Master Emerald, he is well known for his brute strength and gullibility.
In order to execute all the character specific abilities in Sonic Megamix, you'll need to know the ropes. Here's how you play...
Sonic's gameplay is based on pure, unadulterated speed.
Mighty's gameplay is primarily centered around the different shield powerups you can obtain in the game. He has the ability to store up to four different shields in his shield inventory, displayed in the bottom right corner of the screen. Switching shields in mid-air allows you to chain various shield moves together. Use it to your advantage!
While Super... Mighty has the ability to stack all currently selected shields together in his super form, allowing him to use all abilities granted by currently equipped shields. During this time, the ability to swap shields is disabled (due to redundancy).
Shadow's gameplay is mostly centered around exploration, as well as taking advantage of ring-powered speed boosts to even things out. While he isn't very fast in his normal form, his super form really brings out his true power.
Tails's gameplay is, like Shadow's, focused on exploration. With the ability to fly, Tails can reach heights no other characters can!
Knuckles's gameplay is based on power. His powerful fists allow him to break certain barriers to reach previously unknown areas. Be warned, however, as Eggman has filled these areas with booby traps!
|Super Ring||This monitor gives the player 10 rings. Collect 100 rings for an extra life!|
|Normal Shield||Gives the player a temporary barrier, and allows him to retain one hit without losing any rings. Item disappears once you're hit, so be careful!|
|Fire Shield||Has the effect of a normal shield, but also protects the player from projectiles and fire damage.|
|Bubble Shield||Has the effect of a normal shield, but also protects the player from projectiles, and allows him to breathe underwater.|
|Lightning Shield||Has the effect of a normal shield, but also protects the player from projectiles, electric damage, and attracts rings towards the player.|
|Speed Shoes||Temporarily gives the player a large burst of speed! Use it to your advantage!|
|Invincibility||Temporarily renders the player invulnerable to all damage, and destroys all enemies on contact. Be careful, though, as you can still die from getting smashed, drowning or falling down a bottomless pit!|
|1-Up||Gives the player an extra life. Collect as many as you can!|
|Eggman||Eggman has placed these monitors in various areas on South Island. Avoid them, as breaking one open will deal you damage!|
|S||Breaking open this monitor will immediately grant you 50 rings, and transform your character into their super form. It also grants each character a specific ability, described in the Controls section above. Note: To unlock this box, you must complete the game with all of the Chaos Emeralds (or use debug mode).|
These save your current position during a level. If you die after hitting one of these, you'll return to the position of the last checkpoint you hit.
Six of these are found in special stages, while Eggman is in possession of the 7th. Collect them all!
For some reason the characters transform using six instead of seven.
Three modes exist within the game: normal, which features new levels, original, which has the original levels from Sonic 1 intact, and extra, where you play a harder version of normal mode, but you can collect a few extra goodies (unlocked by completing normal mode). Extra mode places several S monitors throughout the level. The catch is that you only receive one life. All of the Zones have 4 Acts, instead of the original Sonic game's 3. The 4th act of Misty Maze, Starry Night Zone, and Metallic Base Zone are not complete. Starry Night can be completed if the capsule is hit in a certain way. Misty Maze cannot be completed in extra mode without debug. Metallic Base blocks your path before you've really gone anywhere and thus can't be completed. Normal levels include:
Mega Drive cover
Due to a (very) temporary cancellation of the project, the latest release was made in an incomplete state, and as such, contains various issues ranging from minor to major, which can possibly hinder gameplay under certain circumstances. This is far from an ideal release, and the authors do not claim it to be one. To play a "complete" version, please wait for the next release, or see version 3.0 for the Genesis.
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