Sonic's Schoolhouse
From Sonic Retro
Sonic's Schoolhouse | |||||||||||||||
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System(s): Windows PC | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Orion Interactive, BAP Interactive | |||||||||||||||
Distributor: Worldwise Enterprise (TW) | |||||||||||||||
Genre: Educational | |||||||||||||||
Number of players: 1 | |||||||||||||||
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Sonic's Schoolhouse is an educational computer game that teaches young learners mathematics, reading, and spelling. It was released for PCs running either Windows 3.1 or Windows 95 in 1996, and exclusively in North America.
Contents
Gameplay
Sonic the Hedgehog himself is not playable, but acts as the guide; instead, the player chooses from numerous animals as to what they want to play as. The entire game plays in a similar fashion to id Software's Wolfenstein 3D, in that the player moves about in a world that has no variation in height and is largely composed of right angles. The player picks up nearby answers (ranging from bouncing letters and numbers to balloons with various pictures on them) to shoot back at a blackboard so as to answer it (usually filling in the blank; in the reading section you match up pictures with their words instead), or otherwise recycle (much to Sonic's pleasure).
In addition, players can earn access to two mini-games (a collect-the-Rings game and a match-the-statues game) and a "field trip" section which gives them numerous facts on the various animals in the game. Dr. Eggman and his robots also show up to steal the player's answer, or in the Ring mini-game, to steal all the player's Rings.
The sprites used for Sonic come from the canceled Sonic X-Treme.
Unlockables
- Reward certificate: Collect all the mini-game gumballs in the playground.
- Field Trip Bus/Schoolyard: Complete one of the educational sections. (Reading, Math, etc.).
Versions
Also released on
- Sega Family Fun Pak for the PC (1996)
Production credits
- Concept: Bruce Austin
- Producers: Brad Krevoy, Steve Stabler, Jed Weintrob, Britton Jackson, Bruce Austin
- Associate Producer: Jonathan D. Harris, Madhavi Rangachar
- Designers: Bruce Austin, Britton Jackson, Jim O'Keane, Jed Weintrob
- Programmers: Jim O'Keane, Jack Bowman
- Graphic Artists: Jeremy Buttell, Mike Malloy
- Additional Programming: Eric Hayashi
- Video Design: Kurt Tiegs
- Sound Design: Robert Francke
- Pixel Master and General Tech Guy: Brian Austin
- Voices: Meg Inglima
- Executive Producer: Greg Suarez
- Producer: Matt Wolf
- Associate Producer: Scott Hawkins
- Product Manager: Jill Braff
- Art Director: Sarah Wittmer
- Production Manager: Eileen Sacman
- Special Thanks: Shinobu Toyoda, Bernie Stolar, John Hurst, Kristi Walker, Eileen Noguchi, J. Tony Smith, Jeff Goodwin, Geraldine Dessimoz, Jeannie Ash, Sue Price, Bob Schonfisch, Arvin Carlson, Scot Allen, Ross Harris
- Lead Tester: Lloyd Kinoshita
- Assistant Lead Testers: Jason Cordero, Karen Brown, Anthony Gomez
- Sega of America Testers: Fernando Valderrama, Jeff Junio, Yobo Shen, Eugene R. Valenzuela, Howard Gipson, Cesar Lemus, Pedro Ponce, Abe Navarro, Elton Brown
- Manual: Curtis Clarkson, Richard Verdoni
- Source: Sonic's Schoolhouse US manual[3]
Manuals
Magazine articles
Main article: Sonic's Schoolhouse/Magazine articles |
Physical scans
PC, US |
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PC, US (Expert Software) |
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References
Sonic's Schoolhouse | |
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Main page | Hidden content | Magazine articles | Reception
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Sonic the Hedgehog games for the following systems | |
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Retail | 1996 Sonic the Hedgehog CD | Sonic the Hedgehog The Screen Saver | Sonic's Schoolhouse 1997 Sonic & Knuckles Collection | Sonic 3D: Flickies' Island 1998 Sonic R 2003 Sonic Adventure DX: Director's Cut 2004 Sonic Heroes 2006 Sonic Mega Collection Plus | Sonic Riders 2010 Sonic & Sega All-Stars Racing 2011 Sonic Generations 2013 Sonic & All-Stars Racing Transformed 2022 Sonic Speed Simulator |