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Casino Night (Sonic Drift 2)

From Sonic Retro

Image:Drift2_Casino_Night.png

Casino Night

Fourth level, Sonic Drift 2
Level cliché: Carnival/Casino cliché

In addition to its original iteration in Sonic 2, Casino Night appears as a racecourse in Sonic Drift 2 for the Sega Game Gear. Casino Night is the fourth track of the Purple Chaos GP (Purple being the easiest of the three available tournaments), coming after Dark Valley 1 and before Desert Road 1. As with most other races in the Chaos Grand Prix, you have to complete three laps of the track to finish, and the fastest racer gets a Chaos Emerald.

Casino Night's track is littered with oddities; mini ramps that throw you up in the air, springs that aren't really springs (they're actually bumpers), and the strange reverse-spheres (later seen in Iron Ruin) that invert your controls. Most of the time, there is at least land on either side of the track, although there is one section where this is replaced by empty space - so you don't want to fall off.

Sonic Drift 2
Sonic Drift 2

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Purple Chaos GP:
Emerald Hill 1

Emerald Hill 1

Hill Top 1

Hill Top 1

Dark Valley 1

Dark Valley 1

Casino Night

Casino Night

Desert Road 1

Desert Road 1

Iron Ruin

White Chaos GP:
Desert Road 2

Desert Road 2

Rainy Savanna

Ice Cap

Ice Cap

Hill Top 2

Hill Top 2

Mystic Cave

Mystic Cave

Emerald Hill 1

Emerald Hill 2

Blue Chaos GP:
Dark Valley 2

Dark Valley 2

Quake Cave

Balloon Panic

Emerald Ocean

Milky Way

Death Egg

Death Egg