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Difference between revisions of "Untitled STI Sonic game"

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[[Image:Sxc_isometric0.jpg|thumb|190px|Concept art, released by Chris Senn.]]
 
[[Image:Sxc_isometric0.jpg|thumb|190px|Concept art, released by Chris Senn.]]
The image here shows an '''Untitled STI Sonic Game''' which had a single mockup image created by [[Chris Senn]]. It was sort of a stepping stone in the development of ''[[Sonic X-treme]]''. No actual game engine was created or any actual work was done to create the game shown in the concept image. The concept art shows what could of been another game with a isometric view similar to that of ''[[Sonic 3D Blast]]'' and ''[[Sonic Labyrinth]]''. If a game were developed based on the concept art it may have been unlike ''Sonic 3D'' and featured a less wide open environment due to there being single column walls and platforms. It may have had more of a focus on platforming rather than exploring. From the single screen shown it's impossible to determine if this is entirely true, or if there was to be more open areas to move in.
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The image to the right shows an '''Untitled STI Sonic Game''' which was sort of a stepping stone in the development of ''[[Sonic X-treme]]''. No actual game engine was created or any actual work was done to create a game based on the image. The concept art shows what could of been another game with a isometric view similar to that of ''[[Sonic 3D Blast]]'' and ''[[Sonic Labyrinth]]''. If a game were developed it may have been unlike ''Sonic 3D'' and featured a less wide open environment due to there being single column walls and platforms. It may have had more of a focus on platforming rather than exploring. From the single screen shown it's impossible to determine if this is entirely true, or if there was to be more open areas to move in.
  
 
According to Chris Senn this mockup was created before ''Sonic 3D'' was released and was during the development of the 32X.[http://www.senntient.com/forums/viewtopic.php?pid=8572#p8572]
 
According to Chris Senn this mockup was created before ''Sonic 3D'' was released and was during the development of the 32X.[http://www.senntient.com/forums/viewtopic.php?pid=8572#p8572]

Revision as of 08:27, 2 February 2009

Concept art, released by Chris Senn.

The image to the right shows an Untitled STI Sonic Game which was sort of a stepping stone in the development of Sonic X-treme. No actual game engine was created or any actual work was done to create a game based on the image. The concept art shows what could of been another game with a isometric view similar to that of Sonic 3D Blast and Sonic Labyrinth. If a game were developed it may have been unlike Sonic 3D and featured a less wide open environment due to there being single column walls and platforms. It may have had more of a focus on platforming rather than exploring. From the single screen shown it's impossible to determine if this is entirely true, or if there was to be more open areas to move in.

According to Chris Senn this mockup was created before Sonic 3D was released and was during the development of the 32X.[1]

External links


Unreleased Sonic the Hedgehog games
Sega Master System
Sonic's Edusoft | Sonic the Hedgehog (home computers) |
Sega Mega-CD
Sonic the Hedgehog |
Sega Mega-CD
Sonic the Hedgehog 2 CD |
Arcade
SegaSonic Bros. |
Sega Mega-CD
Sister Sonic |
Sega Mega Drive
Treasure Tails |
Arcade
Pre-May 1993 Sonic arcade games |
Sega Mega Drive
Sonic the Hedgehog 3 Limited Edition |
Sega 32X
Sonic Sports |
Arcade
Sonic Ride |
Sega Saturn
Sonic Saturn |
Game Boy Advance
Sonic X: Chaos Emerald Chaos |
Nintendo DS
Sonic DS |
Xbox
Sonic the Hedgehog Extreme |
Game Boy Advance
Sonic Riders | Sonic the Hedgehog: Awakening |
Google Android OS
iOS
Sonic Central |
Google Android OS
iOS
Sonic Demo
Sonic X-treme incarnations
Sega 32X
Sonic Mars |
Sega Saturn
Sonic X-treme (Point Of View | Project Condor | SonicPC)