Actions

Template

Difference between revisions of "ColoursOmni"

From Sonic Retro

(there)
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{| style="text-align:center"
 
{| style="text-align:center"
 
|-
 
|-
|[[Image:TropicalReservoir1.jpg|100px|link=Tropical Resort]]
+
|[[Image:TropicalReservoir1.jpg|100px|link=Tropical Resort (Wii)]]
[[Tropical Resort]]  
+
[[Tropical Resort (Wii)|Tropical Resort]]  
|[[Image:Sweet_mountain.jpg|100px|link=Sweet Mountain]]
+
|[[Image:Sweet_mountain.jpg|100px|link=Sweet Mountain (Wii)]]
[[Sweet Mountain]]
+
[[Sweet Mountain (Wii)|Sweet Mountain]]
|[[Image:StarlightCarnival.jpg|100px|link=Starlight Carnival]]
+
|[[Image:StarlightCarnival.jpg|100px|link=Starlight Carnival (Wii)]]
[[Starlight Carnival]]
+
[[Starlight Carnival (Wii)|Starlight Carnival]]
|[[Image:Planet_Wisp_Wii.jpg|100px|link=Planet Wisp]]
+
|[[Image:Planet_Wisp_Wii.jpg|100px|link=Planet Wisp (Wii)]]
[[Planet Wisp]]
+
[[Planet Wisp (Wii)|Planet Wisp]]
 
|-valign="top"
 
|-valign="top"
|[[Image:AquariumPark.jpg|100px|link=Aquarium Park]]
+
|[[Image:AquariumPark.jpg|100px|link=Aquarium Park (Wii)]]
[[Aquarium Park]]
+
[[Aquarium Park (Wii)|Aquarium Park]]
|[[Image:AsteroidCoaster.jpg|100px|link=Asteroid Coaster]]
+
|[[Image:AsteroidCoaster.jpg|100px|link=Asteroid Coaster (Wii)]]
[[Asteroid Coaster]]
+
[[Asteroid Coaster (Wii)|Asteroid Coaster]]
|[[Image:Terminal_velocity.png|100px|link=Terminal Velocity]]
+
|[[Image:Terminal_velocity.png|100px|link=Terminal Velocity (Wii)]]
[[Terminal Velocity]]
+
[[Terminal Velocity (Wii)|Terminal Velocity]]
|[[Image:GameLand.jpg|100px|link=Game Land]]
+
|[[Image:GameLand.jpg|100px|link=Game Land (Wii)]]
[[Game Land]]
+
[[Game Land (Wii)|Game Land]]
 
|}
 
|}
 
</div>
 
</div>

Revision as of 11:29, 8 January 2011

1

Sonic Colours
Sonic Colours
Sonic Colors Wii US title screen.png

Main Article (Wii, DS)
Levels
Enemies
Bosses
Wisps
Manga
Magazine Articles
Game Development
OST/Album

Usage

{{ColoursOmni|#}}


Substitute # with one of the following numbers depending on which type of article you want to use the template:

  1. Levels (this is used by default and can be left blank)
  2. Enemies
  3. Bosses