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Tails Adventures

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Tails Adventures
System(s): Sega Game Gear
Publisher: Sega
Developer:
Genre: 2D Platform

Tails Adventures (also known as Tails Adventure) is an adventure game for the Sega Game Gear. The game was developed by Aspect Co. Ltd and released in 1995. It was Tails' first lone adventure and a departure from the usual high speed action common in many games of the Sonic franchise. It is widely considered to be one of the best Sonic Game Gear games. It is also included in Sonic Adventure DX: Director's Cut and Sonic Gems Collection. This game was released four years before Sonic Adventure.

Storyline

In the southern Pacific, there exists a tiny island that cannot be found on any map: Cocoa Island, a beautiful little paradise that rests atop a coral reef. It's said that the legendary Chaos Emeralds rest here... And so did the hero of our story, once upon a time before he met his speedy blue idol. The following events take place prior to Tails' first encounter with Sonic:

It's a sunny afternoon on Cocoa Island, and Miles Prower is taking a nap just outside his research lab, Tails House. His slumber is interrupted by a huge explosion, and before Tails can say "stop, drop, and roll" the whole place is ablaze. A frantic Flicky bird reports the bad news to a confused Tails: the imperial Battle Kukku army has invaded Cocoa Island. The dictator Great Battle Kukku 15th has discovered the Chaos Emeralds on the island, and intends to use them to conquer the entire world (clever, that). Tails is the only one who can put a stop to the imperial army, but he has never faced this kind of danger before... is he up to it?

Gameplay

Contrary to the classic speedy gameplay in the Sonic series, Tails Adventures is a puzzle-based platformer with a strong emphasis on item collecting and backtracking, like a side-scrolling action RPG.

Tails can walk, jump, duck, look up, fly, hang on ledges, and throw all manner of bombs. His health is measured numerically by a Ring Item Box at the top left corner of the screen. HP is replenished by collecting Rings, which can be found by blowing up rocks or defeating enemies. He starts with 10 HP, but that number maxes out at 99 when all six Chaos Emeralds have been collected. His air time is limited by the flight gauge, which starts at about 3 seconds and maxes out at about 15.

In total there are 12 stages to complete. There are 26 items to collect over the course of the game. Each one serves a different purpose, but Tails can only bring 4 items with him into any stage. Knowing which ones to bring along is a matter of tactic.

Essential to complete the game in most parts however is the Mecha Tail. The Mecha Tail is a tiny, all-terrain robot pup who can squeeze into a lot of places Tails himself can't. When using Mecha Tail, Tails stands in place while player control is switched to the vehicle. The robo dog can walk, jump, fly, and squeeze into tiny places, but if he takes damage from an enemy or a blue laser, he'll automatically return to Tails. Nearly all of the game's puzzles involve maneuvering the robot to open the path for Tails himself.

Under water, the Mecha Tail changes into the Sea Tail, a small submarine that moves in much the same way the Mecha Tail does.

Manuals

Also Released On

Production Credits

Producer: K. Hasegawa
Directors: K. Hasegawa, M. Simamura, O. Kodera
Artists: N. Honda, S. Higashi
Programmers: K. Oikawa, H. Saigusa, Y. Makishima
Sound Producer: "K. Mixa"
Special Thanks: T. Ihoroi, P. Tezuka, H. Yoshida, R. Fujimura, R. Hasegawa, O. Nakazato, T. Kojima

Resources

Box Art

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Sonic the Hedgehog games for the following systems
Sega Master System
Sega Game Gear
 1991  Sonic the Hedgehog     1992  Sonic the Hedgehog 2     1993  Sonic Chaos | Dr. Robotnik's Mean Bean Machine     1994  Sonic Drift | Sonic Spinball | Sonic the Hedgehog Triple Trouble     1995  Sonic Drift 2 | Tails' Skypatrol | Tails Adventures | Sonic Labyrinth | Sonic 2 in 1     1996  Sonic Blast    
 Unreleased  Sonic's Edusoft