Difference between revisions of "Sonic & Knuckles Collection/Technical information/Music and sound effects"
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Revision as of 15:41, 1 October 2020
SCHG: Sonic the Hedgehog 3 & Knuckles |
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Main Article |
Art Editing |
Editing Art |
Object Editing |
Editing Objects |
Level Editing |
Editing Levels |
Music Editing |
Editing Music |
RAM Editing |
Editing RAM |
Sonic & Knuckles Collection |
Sonic & Knuckles Collection |
Note: All data is little endian unless stated otherwise.
Music
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Music playback is handled by the external DLL MIDIOUT.DLL.
Sound effects
Sound effects are stored in the SONIC3K.DS2 file, in 8-bit unsigned Mono at 22kHz. This can be edited using SKCsnd.
The file format consists of a 32-bit integer containing the number of sound effects, followed by an array of 32-bit integers containing the length of each sound effect in bytes. After this is the sound data as raw PCM for each sound effect stored sequentially until the end of the file.
References
Sonic & Knuckles Collection | |
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Main page | Hidden content | Magazine articles | Video coverage | Reception | Technical information
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