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Difference between revisions of "Sonic-16"

From Sonic Retro

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==External Links==
 
==External Links==
 
* [http://www.youtube.com/watch?v=Pnsn0_w6K9Q Concept video]
 
* [http://www.youtube.com/watch?v=Pnsn0_w6K9Q Concept video]
* [http://www.sega-16.com/feature_page.php?id=83&title=Interview:%20Peter%20Morawiec Clearer version] Click on Sonic 16 developer demo.
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* [http://www.sega-16.com/feature_page.php?id=83&title=Interview:%20Peter%20Morawiec Clearer version of the Concept video] Click on Sonic 16 developer demo.
 
   
 
   
 
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Revision as of 23:03, 27 April 2008

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Sonic the Hedgehog
System(s): Sega Mega Drive
Developer:
Genre: Platform

</div>

Sonic-16 was an early design idea created by STI for the Sega Mega Drive console. It was based off the then-popular TV series. Peter Morawiec and John Duggan put it together shortly after the completion of Sonic Spinball[1]. Probably due to the slow pace of the demo, Yuji Naka gave the demo a thumbs down and the game was never developed further. A video demonstrating this game concept was released showing Sonic in a level resembling Robotropolis, and enemy security cameras and SWATbots. At the end, he meets up with Sally Acorn and enters a building.

The game was meant to be 16 megs (2MB) and the artwork would be designed to reflect the style used in the cartoon series, rather than that used in the games. The sprites and level art would generally be larger in size than that used by the Sonic games at that point. Even though it appeared to be slower paced than preceeding games it was meant to contain faster moving segments. It was also to be more story driven than previous games so the game could be tied into the TV series more.

Sonic moves slower than the previous games but he was given new moves. He is able to hold his back to the wall to evade detection and peek around corners (similar to Solid Snake in Metal Gear Solid games). He can grab and pull himself up onto ledges similar to Lara Croft in Tomb Raider. A ring attack move was shown where Sonic uses rings from his life bar and throws them like projectiles, killing enemies. A Buzzsaw move could also be used to clear obstacles, this would be performed in mid-air. Spike Blast is another move shown in which quills are shot in 8 directions outward from the player damaging surrounding enemies. This too is performed mid-air.

External Links


Unreleased Sonic the Hedgehog games
Sega Master System
Sonic's Edusoft | Sonic the Hedgehog (home computers) |
Sega Mega-CD
Sonic the Hedgehog |
Sega Mega-CD
Sonic the Hedgehog 2 CD |
Arcade
SegaSonic Bros. |
Sega Mega-CD
Sister Sonic |
Sega Mega Drive
Treasure Tails |
Arcade
Pre-May 1993 Sonic arcade games |
Sega Mega Drive
Sonic the Hedgehog 3 Limited Edition |
Sega 32X
Sonic Sports |
Arcade
Sonic Ride |
Sega Saturn
Sonic Saturn |
Game Boy Advance
Sonic X: Chaos Emerald Chaos |
Nintendo DS
Sonic DS |
Xbox
Sonic the Hedgehog Extreme |
Game Boy Advance
Sonic Riders | Sonic the Hedgehog: Awakening |
Google Android OS
iOS
Sonic Central |
Google Android OS
iOS
Sonic Demo
Sonic X-treme incarnations
Sega 32X
Sonic Mars |
Sega Saturn
Sonic X-treme (Point Of View | Project Condor | SonicPC)