Actions

Difference between revisions of "Robo-Boiler"

From Sonic Retro

m (Text replace - 'Category:Sonic Spinball (16-bit) Bosses' to 'Category:Sonic the Hedgehog Spinball bosses')
Line 1: Line 1:
 +
{{Breadcrumb
 +
|Sonic the Hedgehog Spinball|:Category:Sonic the Hedgehog Spinball bosses|l2=Bosses|{{PAGENAME}}}}
 
{{BossInfo
 
{{BossInfo
 
| image=SpinballLavaPowerhouseBoss.png
 
| image=SpinballLavaPowerhouseBoss.png
Line 9: Line 11:
 
| nextform=
 
| nextform=
 
}}
 
}}
As the boss of [[Mount Mobius]]' [[Lava Powerhouse]], the '''Robo-Boiler''' serves some function in regulating power supply to the [[Veg-O-Machine]]. As it stands, all the multiple heads really do is sit there inside a boiler, vomiting lava whenever [[Sonic]] hits them. All 4 of the robotic faces must be destroyed by jumping into their chamber and rattling about; though whenever one gets taken out, the remaining heads will temporarily vanish, leaving Sonic to tumble out of the vessel and have to make his way back up. The two greatest hazards in this boss are:
+
The '''Robo-Boiler'''{{fileref|SonicSpinball MD US manual.pdf|page=18}}, referred to in-game as the '''Roboiler''', is the second boss of ''[[Sonic Spinball]]'' for the [[Sega Mega Drive]]. As the boss of [[Mount Mobius]]' [[Lava Powerhouse]], the Robo-Boiler serves some function in regulating power supply to the [[Veg-O-Machine]]. As it stands, all the multiple Roboheads really do is sit there inside a boiler, vomiting lava whenever [[Sonic the Hedgehog|Sonic]] hits them.
* the steam jets which guard the lip of the vat; time a jump wrong, and Sonic will get thrown off the ledge
+
 
* falling through the flippers, which will drop you to the extreme bottom of the level; you will hang by a chain, swinging like a pendulum, over a pool of fire, and you have 10 seconds to jump correctly... or else.
+
==Defeat strategy==
 +
All 4 of the robotic faces must be destroyed by jumping into their chamber and rattling about; though whenever one gets taken out, the remaining Roboheads will temporarily vanish, leaving Sonic to tumble out of the vessel and have to make his way back up. The two greatest hazards in this boss are:
 +
* The steam jets which guard the lip of the vat; time a jump wrong, and Sonic will get thrown off the ledge and drop back down.
 +
* Falling through the flippers, which will drop him to the extreme bottom of the level; Sonic will hang by a chain for dear life, over a pool of lava, and the player has 10 seconds to swing on the chain with {{left}} and {{right}} and jump correctly... or else. The chain will only save Sonic twice; it won't be there the third time he falls down to the bottom.
 +
Hitting the targets on the Robo-Boiler's underside will close the drain plugs, which will redirect Sonic to the steam arena if he falls into the outlanes. Golden [[Ferron]]s will periodically appear to get in the way, but they are destroyed in a single hit.
 +
 
 +
==Quotes==
 +
{{quote|Destroy [[Dr. Eggman|Dr. Robotnik]]'s half-baked bosses in the Robo-Boiler Room!|2=''Sonic Spinball'' US manual|ref={{fileref|SonicSpinball MD US manual.pdf|page=18}}}}
 +
 
 +
==References==
 +
<references/>
  
 
{{SonicSpinballOmni|3}}
 
{{SonicSpinballOmni|3}}
 
[[Category:Sonic the Hedgehog Spinball bosses]]
 
[[Category:Sonic the Hedgehog Spinball bosses]]

Revision as of 13:15, 28 September 2018

Sonic Retro emblem.svg Sonic the Hedgehog Spinball
»
Bosses
»
Robo-Boiler
SpinballLavaPowerhouseBoss.png
Robo-Boiler
Game: [[Sonic Spinball]][[Category:Sonic Spinball bosses]]
Level: [[Lava Powerhouse]]
Fought by: Sonic

The Robo-BoilerMedia:SonicSpinball MD US manual.pdf[1], referred to in-game as the Roboiler, is the second boss of Sonic Spinball for the Sega Mega Drive. As the boss of Mount Mobius' Lava Powerhouse, the Robo-Boiler serves some function in regulating power supply to the Veg-O-Machine. As it stands, all the multiple Roboheads really do is sit there inside a boiler, vomiting lava whenever Sonic hits them.

Defeat strategy

All 4 of the robotic faces must be destroyed by jumping into their chamber and rattling about; though whenever one gets taken out, the remaining Roboheads will temporarily vanish, leaving Sonic to tumble out of the vessel and have to make his way back up. The two greatest hazards in this boss are:

  • The steam jets which guard the lip of the vat; time a jump wrong, and Sonic will get thrown off the ledge and drop back down.
  • Falling through the flippers, which will drop him to the extreme bottom of the level; Sonic will hang by a chain for dear life, over a pool of lava, and the player has 10 seconds to swing on the chain with Left and Right and jump correctly... or else. The chain will only save Sonic twice; it won't be there the third time he falls down to the bottom.

Hitting the targets on the Robo-Boiler's underside will close the drain plugs, which will redirect Sonic to the steam arena if he falls into the outlanes. Golden Ferrons will periodically appear to get in the way, but they are destroyed in a single hit.

Quotes

Destroy Dr. Robotnik's half-baked bosses in the Robo-Boiler Room!

Sonic Spinball US manualMedia:SonicSpinball MD US manual.pdf[1]

References


Sonic the Hedgehog Spinball (16-bit)
Spinball title.png

Main page
Comparisons
Maps
Changelog
Credits


Manuals
Promotional material
Magazine articles
Reception


Development
Hidden content
Bugs
Region coding
Bootlegs