Difference between revisions of "Rail Canyon Area"
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m (Text replacement - "{{clear}} {{TailsSkyPatrolOmni}} Category:Tails' Skypatrol levels" to "==References== <references /> {{TailsSkyPatrolOmni}}") |
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|Tails' Skypatrol|:Category:Tails' Skypatrol levels|l2=Levels|{{PAGENAME}}|l3=Rail Canyon}} | |Tails' Skypatrol|:Category:Tails' Skypatrol levels|l2=Levels|{{PAGENAME}}|l3=Rail Canyon}} | ||
{{LevelBob | {{LevelBob | ||
− | |levelscreen=Rail_CanyonTSP.png | + | | levelscreen=Rail_CanyonTSP.png |
− | |name=Rail Canyon | + | | name=Rail Canyon Area |
− | |levelno=First | + | | levelno=First |
− | |theme1=mountain/canyon | + | | game=Tails' Skypatrol |
− | |boss=Focke-Wulf | + | | theme1=mountain/canyon |
− | | | + | | boss=Focke-Wulf |
− | |prev=Training Area | + | | name_jp=レールキャニオンエリア{{fileref|TailsSkypatrol GG JP manual.pdf|page=24}} |
− | |next=Ruin Wood | + | | prev=Training Area |
− | + | | next=Ruin Wood | |
+ | }} | ||
:''Not to be confused with the other [[Rail Canyon (Sonic Heroes)|Rail Canyon]], a stage in [[Sonic Heroes]].'' | :''Not to be confused with the other [[Rail Canyon (Sonic Heroes)|Rail Canyon]], a stage in [[Sonic Heroes]].'' | ||
− | '''Rail Canyon''' is the first level | + | '''Rail Canyon Area''' is the first level of ''[[Tails' Skypatrol]]''. |
+ | |||
+ | ==Overview== | ||
+ | True to its name, Rail Canyon sees [[Miles "Tails" Prower|Tails]] fly through a rocky canyon decorated with pine forests like those seen in [[Hill Top Zone]], blue metallic structures, and, of course, [[Witchcart]]'s railway tracks. Throughout the area, Tails will be pitted against the first wave of Witchcart's robotic minions, including the dive-bombing [[Tobikoshi Crow]]s and the pellet-lobbing [[Dorigame]]s. | ||
+ | |||
+ | The boss of this area is [[Focke-Wulf]]. Clearing this area grants the player an Area Bonus of 10,000 points. | ||
+ | |||
+ | ==Enemies== | ||
+ | {| style="width:auto;" | ||
+ | |style="text-align:center;"|{{spriteImage|Tobikoshicrow-sprite.gif}} | ||
+ | |'''[[Tobikoshi Crow]]''' — Flies in to attack, then retreats. | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Balloongun-sprite.gif}} | ||
+ | |'''[[Balloon Gun]]''' — Gun turret attached to a balloon. | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Dorigame-sprite.gif}} | ||
+ | |'''[[Dorigame]]''' — Turtle-bots that throw projectiles. | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Beefly-sprite.gif}} | ||
+ | |'''[[Bee Fly]]''' — Flies about in erratic patterns. | ||
+ | |} | ||
+ | |||
==References== | ==References== | ||
− | <references /> | + | <references/> |
+ | |||
{{TailsSkyPatrolOmni}} | {{TailsSkyPatrolOmni}} |
Revision as of 13:46, 18 December 2019
Tails' Skypatrol |
»
Levels |
»
Rail Canyon |
Rail Canyon Area |
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First area, Tails' Skypatrol |
Level theme: mountain/canyon |
Boss: Focke-Wulf |
Non-English names:
|
← Training Area | Ruin Wood → |
- Not to be confused with the other Rail Canyon, a stage in Sonic Heroes.
Rail Canyon Area is the first level of Tails' Skypatrol.
Overview
True to its name, Rail Canyon sees Tails fly through a rocky canyon decorated with pine forests like those seen in Hill Top Zone, blue metallic structures, and, of course, Witchcart's railway tracks. Throughout the area, Tails will be pitted against the first wave of Witchcart's robotic minions, including the dive-bombing Tobikoshi Crows and the pellet-lobbing Dorigames.
The boss of this area is Focke-Wulf. Clearing this area grants the player an Area Bonus of 10,000 points.
Enemies
Tobikoshi Crow — Flies in to attack, then retreats. | |
Balloon Gun — Gun turret attached to a balloon. | |
Dorigame — Turtle-bots that throw projectiles. | |
Bee Fly — Flies about in erratic patterns. |
References
Tails' Skypatrol | |
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Manuals |
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