Difference between revisions of "Mad Gear Zone"
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RGamer2009 (talk | contribs) (website updated for Mad Gear) |
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The gimmicks in this stage include steam pipes that blast Sonic, Metropolis-esque transport pipes, Cogs that Sonic can run on to open doors with, and the giant moving death wall in Act 3. | The gimmicks in this stage include steam pipes that blast Sonic, Metropolis-esque transport pipes, Cogs that Sonic can run on to open doors with, and the giant moving death wall in Act 3. | ||
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+ | {{quote|''{{quote|''A huge plant constructed by Eggman to turn his maniacal ambitions into reality. This is Eggman’s final fort filled with violently moving pistons, giant gears, high-pressure steam valves, and deadly badniks. Sonic will need to master all of his skills effectively to survive.''|Description on the [http://www.sonicthehedgehog4.co.uk/en/ Sonic 4 site]}} | ||
== Acts == | == Acts == |
Revision as of 17:59, 21 October 2010
Sonic the Hedgehog 4 |
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Levels |
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Mad Gear Zone |
Mad Gear Zone |
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Fourth level, Sonic the Hedgehog 4 |
Number of Acts: 4 |
Level theme: industrial |
The gimmicks in this stage include steam pipes that blast Sonic, Metropolis-esque transport pipes, Cogs that Sonic can run on to open doors with, and the giant moving death wall in Act 3.
{{quote|
“ | A huge plant constructed by Eggman to turn his maniacal ambitions into reality. This is Eggman’s final fort filled with violently moving pistons, giant gears, high-pressure steam valves, and deadly badniks. Sonic will need to master all of his skills effectively to survive. | „ |
— Description on the Sonic 4 site |
Acts
- Act 1 - Dr.Eggman's Secret Base
- Act 2 - Escape the Cog Trap
- Act 3 - Impending Doom
- Boss - Defeat The Real Dr. Eggman
Sonic the Hedgehog 4 | |
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Main page (I|II|Metal) |
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Episode I:
Episode II: Episode I: Episode II: Episode I:
Episode II: |