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|Sonic Labyrinth|:Category:Sonic Labyrinth levels|l2=Levels|{{PAGENAME}}}}
 
{{LevelBob
 
{{LevelBob
 
| levelscreen=SLabyrinthLoSky.png
 
| levelscreen=SLabyrinthLoSky.png
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| game=Sonic Labyrinth
 
| game=Sonic Labyrinth
 
| theme1=sky
 
| theme1=sky
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| location=[[Super Labyrinth]]
 
| acts=4
 
| acts=4
 
| boss=Mecha Gorilla
 
| boss=Mecha Gorilla
 
| subboss=
 
| subboss=
| osv=
 
 
| map=
 
| map=
 
| underwater=
 
| underwater=
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| name_jp=空のラビリンス{{fileref|SonicLabyrinth GG JP manual.pdf|page=28}}
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| name_de=Das Himmels-Labyrinth{{fileref|SonicLabyrinth GG EU manual.pdf|page=32}}
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| name_fr=Le labyrinthe du ciel{{fileref|SonicLabyrinth GG EU manual.pdf|page=32}}
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| name_es=Laberinto del cielo{{fileref|SonicLabyrinth GG EU manual.pdf|page=33}}
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| name_it=Il labirinto celeste{{fileref|SonicLabyrinth GG EU manual.pdf|page=33}}
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| name_se=Labyrinten i himlen{{fileref|SonicLabyrinth GG EU manual.pdf|page=33}}
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| name_nl=Labyrint van de hemel{{fileref|SonicLabyrinth GG EU manual.pdf|page=33}}
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| next=Labyrinth of the Sea
 
}}
 
}}
The first zone of ''[[Sonic Labyrinth]]'', '''Labyrinth of the Sky''', is a sky-bound area with a checkerboard floor pattern. Common obstacles are slick floor panels, which speed up movement but also makes it difficult to control, and conveyor belts. These features reappear in subsequent levels too; perhaps the most annoying hazards unique to the Labyrinth of the Sky are the glue-spitting [[Peppepe]] [[badniks]], who make [[Sonic]] squelch to a halt before slowly trundling into the hedgehog to dislodge his keys.
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'''{{PAGENAME}}''' is the first [[Zone]] of ''[[Sonic Labyrinth]]''. As with other Zones in this game, {{PAGENAME}} consists of three standard Acts followed by a shorter fourth Act which contains a downhill slide and the Zone's boss.  
  
The timer in Acts 1-3 starts off at 60 seconds.
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==Overview==
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Labyrinth of the Sky is a sky-bound area with a checkerboard floor pattern. Common obstacles are slick floor panels, which speed up movement but also makes it difficult to control, pinball bumpers and flippers that bounce [[Sonic the Hedgehog|Sonic]] around, and conveyor belts. These features reappear in subsequent levels too; perhaps the most annoying hazards unique to the Labyrinth of the Sky are the glue-spitting [[Peppepe]] [[Badnik]]s, who make Sonic squelch to a halt before slowly trundling into the hedgehog to dislodge his keys.
  
==Instruction Manual Description==
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The timer in the first three Acts starts off at 60 seconds. The Zone's boss is [[Mecha Gorilla]].
{{quote|1=Welcome to the great wide open! Bumpers and flippers fling you across the maze like a little blue pinball. Springs let you leap to higher levels. Badniks fire sticky wads of glue to slow you down so they can attack.|2=''Labyrinth'' instruction manual}}
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==Quotes==
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{{quote|Welcome to the great wide open! Bumpers and flippers fling you across the maze like a little blue pinball. Springs let you leap to higher levels. Badniks fire sticky wads of glue to slow you down so they can attack.|''Sonic Labyrinth'' US manual|ref={{fileref|SonicLabyrinth GG US manual.pdf|page=11}}}}
  
 
==Enemies==
 
==Enemies==
*[[Peppepe]] - Toy ducks that roll along the ground and cough up sticky white puddles. Step in a puddle and Sonic becomes momentarily immobilized.
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{| style="width:auto;"
*[[Toriri]] - Bird bots that jet mindlessly across the board. ("Tori" is Japanese for bird.)
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|style="text-align:center;"|{{spriteImage|Peppepe-spr.gif}}
*[[Flowawa]] - Immobile flower bots that spout damage-inflicting spores in all directions.
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|'''[[Peppepe]]''' — Toy ducks that roll along the ground and cough up sticky white puddles. Step in a puddle and Sonic becomes momentarily immobilized.
*'''Boss: [[Mecha Gorilla]]''' - The android primate waiting at the foot of Act 4.
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|-
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|style="text-align:center;"|{{spriteImage|Toriri-spr.gif}}
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|'''[[Toriri]]''' — Bird bots that jet mindlessly across the board. ("Tori" is Japanese for bird.)
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|-
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|style="text-align:center;"|{{spriteImage|Flowawa-spr.png}}
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|'''[[Flowawa]]''' — Immobile flower bots that spout damage-inflicting spores in all directions.
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|}
  
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==References==
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<references/>
  
 
{{SonicLabyrinthOmni}}
 
{{SonicLabyrinthOmni}}
[[Category:Sonic Labyrinth Levels]]
 

Latest revision as of 16:44, 15 August 2023

Sonic Retro emblem.svg Sonic Labyrinth
»
Levels
»
Labyrinth of the Sky
SLabyrinthLoSky.png
Labyrinth of the Sky
First Zone, Sonic Labyrinth
Number of Acts: 4
Location: Super Labyrinth
Level theme: sky
Boss: Mecha Gorilla
Non-English names:
Labyrinth of the Sea

Labyrinth of the Sky is the first Zone of Sonic Labyrinth. As with other Zones in this game, Labyrinth of the Sky consists of three standard Acts followed by a shorter fourth Act which contains a downhill slide and the Zone's boss.

Overview

Labyrinth of the Sky is a sky-bound area with a checkerboard floor pattern. Common obstacles are slick floor panels, which speed up movement but also makes it difficult to control, pinball bumpers and flippers that bounce Sonic around, and conveyor belts. These features reappear in subsequent levels too; perhaps the most annoying hazards unique to the Labyrinth of the Sky are the glue-spitting Peppepe Badniks, who make Sonic squelch to a halt before slowly trundling into the hedgehog to dislodge his keys.

The timer in the first three Acts starts off at 60 seconds. The Zone's boss is Mecha Gorilla.

Quotes

Welcome to the great wide open! Bumpers and flippers fling you across the maze like a little blue pinball. Springs let you leap to higher levels. Badniks fire sticky wads of glue to slow you down so they can attack.

Sonic Labyrinth US manualMedia:SonicLabyrinth GG US manual.pdf[4]

Enemies

Peppepe-spr.gif
Peppepe — Toy ducks that roll along the ground and cough up sticky white puddles. Step in a puddle and Sonic becomes momentarily immobilized.
Toriri-spr.gif
Toriri — Bird bots that jet mindlessly across the board. ("Tori" is Japanese for bird.)
Flowawa-spr.png
Flowawa — Immobile flower bots that spout damage-inflicting spores in all directions.

References


Sonic Labyrinth
Sonic labyrinth title.png

Main page
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Credits


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