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All levels in the Sonic series exhibit a theme of some form. A level's art and any level gimmicks often contribute to this theme. Sometimes level themes correlate with the game's storyline; other times, they are used to simply incorporate a variety of settings into the game. A number of themes are visible across the Sonic series.
  
''NOTE: The basis of this article first appeared on [[RyogaMasaki]]'s defunct site "The Shadow Zone", although it has since been expanded to accomodate newer cliches.''
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[[User:RyogaMasaki|RyogaMasaki]]'s now-defunct website "The Shadow Zone" initially categorized levels in this way. Recent games have introduced new themes, which have also been added to this list.
  
Below is a list of all the Sonic zone clichés:
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==Tropical island theme==
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|ghz.png|height=100|link=:Category:Levels with a tropical island theme}}{{Bobscreen|Sunset Hill.png|height=100|link=:Category:Levels with a tropical island theme}}</div>
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The '''[[:Category:Levels with a tropical island theme|tropical island theme]]''' often occurs in the first levels of a game and has become very iconic of the Sonic series. This theme first appeared in [[Green Hill Zone (Sonic the Hedgehog 16-bit)|Green Hill Zone]] in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
  
==[[:Category:Levels with a tropical island theme|Tropical island theme]]==
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{{clear}}
<div class="toc shadow" style="float:left;margin-right:15px">[[File:ghz.png|frameless|x100px|link=Green Hill Zone]][[File:Sunset Hill.png|frameless|x100px|link=Sunset Hill]]</div>
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==Ancient ruins theme==
This is probably one of the most common of all the clichés. To my knowledge, it's appeared in every Sonic game to date, except Sonic Spinball. Common features in levels like this include palmtrees, waterfalls, bright flowers, and badniks relating to the environment (i.e., monkeys, pirahna, etc.). Furthermore, this is typically the first zone of the game when it does occur (Sonic Advance 3 a notable exception).
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Aquaticruin.png|height=100|link=:Category:Levels with an ancient ruins theme}}{{Bobscreen|Lostworld.png|height=100|link=:Category:Levels with an ancient ruins theme}}</div>
First appeared: [[Green Hill Zone (S1)|Green Hill Zone]], ''[[Sonic 1]]''
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{{mainArticle|:Category:Levels with an ancient ruins theme|l1=Levels with an ancient ruins theme}}
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Levels with the '''[[:Category:Levels with an ancient ruins theme|ancient ruins theme]]''' often look as if they were once occupied by another civilization. This theme first appeared in [[Marble Zone]] and [[Labyrinth Zone]] in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
  
 
{{clear}}
 
{{clear}}
==[[:Category:Levels with an ancient ruins theme|Ancient ruins theme]]==
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==Carnival/casino theme==
<div class="toc shadow" style="float:left;margin-right:15px">[[File:Aquaticruin.png|frameless|x100px|link=Green Hill Zone]][[File:Lostworld.png|frameless|x100px|link=Sunset Hill]]</div>
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|SpringStadium.png|height=100|link=:Category:Levels with a carnival/casino theme}}{{Bobscreen|Sh Bingo Highway.png|height=100|link=:Category:Levels with a carnival/casino theme}}</div>
Another common cliché found in most Sonic games. Expect to find Roman style pillars, brick walls, plenty of secret passageways, and spikes. On an interesting note, alot of the Ancient Ruins zones have small, unique variations to them, usually in the area of a natural trap. For instance, Marble Zone has lava, Aquatic Ruin has water, Marble Garden has tar, etc. etc.
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{{mainArticle|:Category:Levels with a carnival/casino theme|l1=Levels with a carnival/casino theme}}
First appeared: [[Marble Zone]] and [[Labyrinth Zone]], ''[[Sonic 1]]''
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Levels with the '''[[:Category:Levels with a carnival/casino theme|carnival/casino theme]]''' feature bright lights, carnival rides, and casino games. This theme first appeared in [[Spring Yard Zone]] in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
  
 
{{clear}}
 
{{clear}}
==[[:Category:Levels with a carnival/casino theme|Carnival/casino theme]]==
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==Underwater theme==
<div class="toc shadow" style="float:left;margin-right:15px">[[File:SpringStadium.png|frameless|x100px|link=Spring Stadium Zone]][[File:Sh Bingo Highway.png|frameless|x100px|link=BINGO Highway]]</div>
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Hydrocity.png|height=100|link=:Category:Levels with an underwater theme}}{{Bobscreen|Aquaticmine.png|height=100|link=:Category:Levels with an underwater theme}}</div>
Here you'll find lots of pinball bumpers and springs, lots of stuff to keep you in the air. Also, the Casino variations contain the obligatory bright neon lights and ring giving slot machines.
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{{mainArticle|:Category:Levels with an underwater theme|l1=Levels with an underwater theme}}
First appeared: [[Spring Yard Zone]], ''[[Sonic 1]]''  
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The '''[[:Category:Levels with an underwater theme|underwater theme]]''' represents levels that primarily take place underwater. This theme first appeared in [[Labyrinth Zone]] in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' and later in ''[[Sonic the Hedgehog CD]]''&rsquo;s [[Tidal Tempest]].
  
 
{{clear}}
 
{{clear}}
==[[:Category:Levels with an underwater theme|Underwater theme]]==
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==Ocean theme==
<div class="toc shadow" style="float:left;margin-right:15px">[[File:Hydrocity.png|frameless|x100px|link=Hydrocity Zone]][[File:Aquaticmine.png|frameless|x100px|link=Aquatic Mine]]</div>
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Drift2 Emerald Ocean.png|height=100|link=:Category:Levels with an underwater theme}}{{Bobscreen|Metalharbor.png|height=100|link=:Category:Levels with an underwater theme}}</div>
Another of the common clichéd zones. All or most of the level takes place underwater and the use of air bubbles is critical. You'll find plenty of piranha badniks as well.
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{{mainArticle|:Category:Levels with an ocean theme|l1=Levels with an ocean theme}}
First appeared: [[Labyrinth Zone]], ''[[Sonic 1]]''
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The '''[[:Category:Levels with an ocean theme|ocean theme]]''' represents levels that are set by or on the surface of an ocean. This theme first appeared in [[Oil Ocean Zone]] in ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''.
  
 
{{clear}}
 
{{clear}}
==[[:Category:Levels with an industrial theme|Industrial theme]]==
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==Jungle theme==
<div class="toc shadow" style="float:left;margin-right:15px">[[File:Scrap Brain SMS.png|frameless|x100px|link=Scrap Brain Zone (8-bit)]][[File:SADX Hot Shelter.jpg|frameless|x100px|link=Hot Shelter]]</div>
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Meta Junglira.png|height=100|link=:Category:Levels with a jungle theme}}{{Bobscreen|Mysticruins.png|height=100|link=:Category:Levels with a jungle theme}}</div>
Jeez, Eggman's one busy little scientist! It always seems like he's building a technological city for himself in every game. I've also included levels that are set in factories of city-sized proportion, since they both seem to go along together. Metal galore, electric sparks, spikes, and nasty badniks are a few of the things often found in these zones.
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{{mainArticle|:Category:Levels with a jungle theme|l1=Levels with a jungle theme}}
First Appeared: [[Scrap Brain Zone]], ''[[Sonic 1]]''
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Levels with the '''[[:Category:Levels with a jungle theme|jungle theme]]''' feature swamps, trees, and vines. This theme first appeared in [[Jungle Zone]] in ''[[Sonic the Hedgehog (8-bit)]]''.
  
==[[City cliché]]==
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{{clear}}
This cliche is a relatively new one. It takes place in any level with cars, buildings, and roads! Expect here to run down (or along!) buildings, along roads twisting in any direction, and maybe even dodge some cars!
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==Industrial theme==
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Scrap Brain SMS.png|height=100|link=:Category:Levels with an industrial theme}}{{Bobscreen|SADX Hot Shelter.jpg|height=100|link=:Category:Levels with an industrial theme}}</div>
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{{mainArticle|:Category:Levels with an industrial theme|l1=Levels with an industrial theme}}
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The '''[[:Category:Levels with an industrial theme|industrial theme]]''' represents gameplay that takes place in factories or other industrial areas. This theme first appeared in [[Scrap Brain Zone]] in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
  
First appeared: [[Radical City]], ''[[Sonic R]]''
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{{clear}}
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==Urban theme==
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Stationsquare.png|height=100|link=:Category:Levels with an urban theme}}{{Bobscreen|Sonic battle emerald town.png|height=100|link=:Category:Levels with an urban theme}}</div>
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{{mainArticle|:Category:Levels with an urban theme|l1=Levels with an urban theme}}
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Levels with the '''[[:Category:Levels with an urban theme|urban theme]]''' feature buildings, roads, and cars. This theme first appeared in [[Star Light Zone]] in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
  
Also:
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{{clear}}
*[[Speed Highway]], ''[[Sonic Adventure]]''
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==Underground/cave theme==
*[[City Escape]], ''[[Sonic Adventure 2]]''
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Labyrinth.png|height=100|link=:Category:Levels with an underground/cave theme}}{{Bobscreen|SatBK CryCv1.jpg|height=100|link=:Category:Levels with an underground/cave theme}}</div>
*[[Mission Street]], ''[[Sonic Adventure 2]]''
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{{mainArticle|:Category:Levels with an underground/cave theme|l1=Levels with an underground/cave theme}}
*[[Radical Highway]], ''[[Sonic Adventure 2]]''
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Levels with the '''[[:Category:Levels with an underground/cave theme|underground/cave theme]]''' often take place in underground caverns, with lava, sewage, and sometimes [[Chaos Emeralds]]. This theme first appeared in [[Marble Zone]] and [[Labyrinth Zone]] in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
*[[Route 99]], ''[[Sonic Advance 3]]''
 
*[[Crisis City]], ''[[Sonic 06]]''
 
*[[Westopolis]], ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''
 
*[[Lethal Highway]], ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''
 
*[[Central City]], ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''
 
*[[Central City (Sonic Battle)|Central City]], ''[[Sonic Battle]]''
 
*[[Skyscraper Scamper]], ''[[Sonic Unleashed]]''
 
  
==[[Underground Cavern cliché]]==
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{{clear}}
This type tends to be very popular among Sonic fans, probably because the famous Hidden Palace Zone was of this type. The setting is a huge cavern, littered with badniks and traps.
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==Spooky/supernatural theme==
First appeared: [[Hidden Palace Zone (S2)|Hidden Palace Zone]] and [[Mystic Cave Zone]], ''[[Sonic 2]]''
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Sh Mystic Mansion.png|height=100|link=:Category:Levels with a spooky/supernatural theme}}{{Bobscreen|Mystic Haunt Zone.png|height=100|link=:Category:Levels with a spooky/supernatural theme}}</div>
Also in:
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{{mainArticle|:Category:Levels with a spooky/supernatural theme|l1=Levels with a spooky/supernatural theme}}
* [[Lava Reef Zone]] and [[Hidden Palace Zone (SK)|Hidden Palace Zone]], ''[[Sonic & Knuckles]]''  
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The '''[[:Category:Levels with a spooky/supernatural theme|spooky/supernatural theme]]''' is uncommon. Levels may take place in haunted castles and graveyards. This theme first appeared in [[Mystic Cave Zone]] in ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''.
  
==[[Desert cliché]]==  
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{{clear}}
Hot sand, hot sun, quicksand, spikes... a virtual hell. You just gotta think to yourself that those rings are hot too! Note that this first appeared in the [[desert level]] in ''Sonic 2'' (prototype), but since we have no concrete proof except a picture, I won't include it.
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==Desert/western theme==
First appeared: [[Sandopolis Zone]], ''[[Sonic & Knuckles]]''
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Sandopolis.png|height=100|link=:Category:Levels with a desert/western theme}}{{Bobscreen|Frontier Canyon Zone.png|height=100|link=:Category:Levels with a desert/western theme}}</div>
Also in:
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{{mainArticle|:Category:Levels with a desert/western theme|l1=Levels with a desert/western theme}}
* [[Sand Hill]], ''[[Sonic Adventure]]''
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Levels with the '''[[:Category:Levels with a desert/western theme|desert/western theme]]''' feature sand, the hot sun, quicksand, and spikes. This theme first appeared in [[Desert Dodge]] from ''[[SegaSonic the Hedgehog]]''.
* [[Wild Canyon]] and [[Dry Lagoon]], ''[[Sonic Adventure 2]]''
 
* [[Sand Ruins]], ''[[Sonic Riders]]''
 
  
==[[Lava/Volcano cliché]]==
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{{clear}}
Bubbling lava, nasty traps and fire-based badniks, all part of the Lava cliché, these levels  are generally tough to complete due to the hot magma that litters the zones. First appeared: [[Marble Zone]], ''[[Sonic 1]]''.
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==Mountain/canyon theme==
Also in:
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Ta pollymt1.png|height=100|link=:Category:Levels with a mountain/canyon theme}}{{Bobscreen|Sadv2 skycanyon.png|height=100|link=:Category:Levels with a mountain/canyon theme}}</div>
* [[Underground Zone]], ''[[Sonic the Hedgehog 2 (Game Gear)|Sonic 2]](GG/MS)''
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{{mainArticle|:Category:Levels with a mountain/canyon theme|l1=Levels with a mountain/canyon theme}}
* [[Lava Powerhouse]] and [[The Showdown]], ''[[Sonic Spinball]]''
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Levels with the '''[[:Category:Levels with a mountain/canyon theme|mountain/canyon]]''' theme take place in rocky and rugid areas, often with plenty of mountains. This theme first appeared in [[Hill Top Zone]] in ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''.
* [[Lava Reef Zone]], ''[[Sonic 3 & Knuckles]]''
 
* [[Volcano Valley Zone]], ''[[Sonic 3D Blast]]''
 
* [[Red Mountain]], ''[[Sonic Adventure]]''
 
* [[Hot Crater]], ''[[Sonic Advance 2]]''
 
* [[Lava Shelter]], ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''
 
* [[Egg Factory]], ''[[Sonic Riders]]''
 
* [[Flame Core]], ''[[Sonic the Hedgehog '06]]''
 
  
==[[Sky cliche|Sky cliché]]==
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{{clear}}
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==Lava/volcano theme==
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Volcanic Tunnel.png|height=100|link=:Category:Levels with a lava/volcano theme}}{{Bobscreen|Chaotic Inferno Zone 1.PNG|height=100|link=:Category:Levels with a lava/volcano theme}}</div>
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{{mainArticle|:Category:Levels with a lava/volcano theme|l1=Levels with a lava/volcano theme}}
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The '''[[:Category:Levels with a lava/volcano theme|lava/volcano theme]]''' represents gameplay where the player must avoid bubbling lava, difficult traps, and fire-based badniks. This theme first appeared in [[Marble Zone]] in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
  
The '''Sky cliche''' is a rare one, but it's a very unique one.
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{{clear}}
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==Winter theme==
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Segasonic icyisle.png|height=100|link=:Category:Levels with a winter theme}}{{Bobscreen|Cooledge.png|height=100|link=:Category:Levels with a winter theme}}</div>
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Levels with the '''[[:Category:Levels with a winter theme|winter theme]]''' are characterized by cold environments with snow and ice. This theme first appeared in [[Icy Isle]] in ''[[SegaSonic the Hedgehog]]''.
  
Basically it is a Zone/Act where [[Sonic]], [[Tails]], and sometimes [[Knuckles]] take to the skies in the [[Tornado]] to battle [[Eggman]]'s forces. There is no land here, so the Tornado is yours to command! Dodge jets and bullets, and fight back!
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{{clear}}
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==East Asian theme==
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Dragonroad.png|height=100|link=:Category:Levels with an East Asian theme}}{{Bobscreen|ManiaPGZ2clean.png|height=100|link=:Category:Levels with an East Asian theme}}</div>
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{{mainArticle|:Category:Levels with an East Asian theme|l1=Levels with an East Asian theme}}
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The '''[[:Category:Levels with an East Asian theme|East Asian theme]]''' is a relatively new type of theme seen in more recent games that features East Asian elements. This theme first appeared in [[Gigan Rocks]] in ''[[Sonic Riders: Zero Gravity]]''.
  
First Appeared: [[Sky Chase Zone]], ''[[Sonic 2]]''
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{{clear}}
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==Sky theme==
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Skychase.png|height=100|link=:Category:Levels with a sky theme}}{{Bobscreen|Skychaseact2.png|height=100|link=:Category:Levels with a sky theme}}</div>
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The '''[[:Category:Levels with a sky theme|sky theme]]''' occurs in the clouds, with Sonic often riding the [[Tornado]]. This theme first appeared in [[Sky Base Zone]] in ''[[Sonic the Hedgehog (8-bit)]]''.
  
*Sky Chase [[Sky Chase Act 1|Act 1]] and [[Sky Chase Act 2|Act 2]], ''[[Sonic Adventure]]''
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{{clear}}
*[[Tornado Defense]], ''[[Sonic Unleashed]]''
 
  
==[[Death Egg cliché]]==
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==Flying fortress theme==
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Wingfortress.png|height=100|link=:Category:Levels with a flying fortress theme}}{{Bobscreen|Sh Egg Fleet.png|height=100|link=:Category:Levels with a flying fortress theme}}</div>
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{{mainArticle|:Category:Levels with a flying fortress theme|l1=Levels with a flying fortress theme}}
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The '''[[:Category:Levels with a flying fortress theme|flying fortress theme]]''' represents gameplay that takes place on Eggman's fleet of airships. This theme first appeared in [[Sky Base Zone]] in ''[[Sonic the Hedgehog (8-bit)]]''.
  
The [[Death Egg]]! Fearsome overlord of the heavens; a vindictive, killing moon, testament to both the grandiose malice and grandiose megalomania of [[Doctor Ivo Robotnik]]. The iconic final stronghold of the early Genesis games could strike fear into the hearts of even the most hardened Sonic players, forming the backbone of the epic [[Death Egg Saga]].
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{{clear}}
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==Cyberspace theme==
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Sadv2 technobase.png|height=100|link=:Category:Levels with a cyberspace theme}}{{Bobscreen|Shadow mad matrix.png|height=100|link=:Category:Levels with a cyberspace theme}}</div>
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Levels with the '''[[:Category:Levels with a cyberspace theme|cyberspace theme]]''' are seldom-seen throughout the series and incorporate digital environments and high-tech structures. This theme first appeared in [[Electric Egg Zone]] in ''[[Sonic Chaos]]''.
  
Since ''[[Sonic 2]]'', the doc (along with other assorted supervillains) seem to have developed a taste for orbital fortresses, no matter how many times a thousand miles of vacuum proves insufficient defence from Sonic and pals. How the world has avoided [[Wikipedia:Kessler syndrome|Kessler syndrome]], considering all the smashed bases floating around up there, is anyone's guess. Still, the space stations keep coming, and Robotnik shows no sign of losing interest in zero-g hideouts.
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{{clear}}
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==Death Egg theme==
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|Silversonic.png|height=100|link=:Category:Levels with a Death Egg theme}}{{Bobscreen|Sonic Advance Zone Cosmic Angel.png|height=100|link=:Category:Levels with a Death Egg theme}}</div>
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{{mainArticle|:Category:Levels with a Death Egg theme|l1=Levels with a Death Egg theme}}
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Levels with the '''[[:Category:Levels with a Death Egg theme|Death Egg theme]]''' are set in outer space fortresses and occur near the end of games in the Sonic series. This theme first appeared in [[Death Egg Zone]] in ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''.
  
Often comes paired with an [[Outer Space cliché]] zone.
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{{clear}}
 
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==Outer space theme==
First appeared: [[Death Egg Zone]], [[Sonic the Hedgehog 2 (16-bit)]].
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<div class="toc shadow" style="float:left;margin-right:15px">{{Bobscreen|DoomsdayLevel.PNG|height=100|link=:Category:Levels with an outer space theme}}{{Bobscreen|Trutharea53.png|height=100|link=:Category:Levels with an outer space theme}}</div>
 
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{{mainArticle|:Category:Levels with an outer space theme|l1=Levels with an outer space theme}}
Also in:
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The '''[[:Category:Levels with an outer space theme|outer space theme]]''' represents gameplay that takes place in outer space. This environment is often the stage for a final encounter at the end of the game. This theme first appeared in [[The Doomsday Zone]] in ''[[Sonic & Knuckles]]''.
* [[Death Egg Zone (S&K)|Death Egg Zone]], ''[[Sonic & Knuckles]]''  
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* [[Space Colony ARK]] levels, ''[[Sonic Adventure 2]]'':
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{{clear}}
** Hero story: [[Eternal Engine]], [[Meteor Herd]], [[Crazy Gadget]], [[Final Rush]]
 
** Dark story: [[Lost Colony]], [[Cosmic Wall]], [[Mad Space]], [[Final Chase]]
 
* [[Space Colony ARK]] and [[Black Comet]] levels, ''[[Shadow the Hedgehog (game)]]'':
 
** ARK: [[The Doom]], [[The Ark]], [[Space Gadget]], [[Lost Impact]], [[Cosmic Fall]]
 
** Comet: [[Black Comet]], [[Final Haunt]], [[The Last Way]]
 
* [[Dead Line Zone]], ''[[Sonic Rush]]''
 
* [[Meteor Base Zone]], ''[[Sonic Rivals]]''
 
  
[[Category:Game Information]]
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{{HideCategoryListing}}
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[[Category:Game information]]

Latest revision as of 18:39, 28 July 2023

All levels in the Sonic series exhibit a theme of some form. A level's art and any level gimmicks often contribute to this theme. Sometimes level themes correlate with the game's storyline; other times, they are used to simply incorporate a variety of settings into the game. A number of themes are visible across the Sonic series.

RyogaMasaki's now-defunct website "The Shadow Zone" initially categorized levels in this way. Recent games have introduced new themes, which have also been added to this list.

Tropical island theme

Ghz.png
Sunset Hill.png
Sonic Retro emblem.svg Main page: Levels with a tropical island theme

The tropical island theme often occurs in the first levels of a game and has become very iconic of the Sonic series. This theme first appeared in Green Hill Zone in Sonic the Hedgehog.

Ancient ruins theme

Aquaticruin.png
Lostworld.png
Sonic Retro emblem.svg Main page: Levels with an ancient ruins theme

Levels with the ancient ruins theme often look as if they were once occupied by another civilization. This theme first appeared in Marble Zone and Labyrinth Zone in Sonic the Hedgehog.

Carnival/casino theme

SpringStadium.png
Sh Bingo Highway.png
Sonic Retro emblem.svg Main page: Levels with a carnival/casino theme

Levels with the carnival/casino theme feature bright lights, carnival rides, and casino games. This theme first appeared in Spring Yard Zone in Sonic the Hedgehog.

Underwater theme

Hydrocity.png
Aquaticmine.png
Sonic Retro emblem.svg Main page: Levels with an underwater theme

The underwater theme represents levels that primarily take place underwater. This theme first appeared in Labyrinth Zone in Sonic the Hedgehog and later in Sonic the Hedgehog CD’s Tidal Tempest.

Ocean theme

Drift2 Emerald Ocean.png
Metalharbor.png
Sonic Retro emblem.svg Main page: Levels with an ocean theme

The ocean theme represents levels that are set by or on the surface of an ocean. This theme first appeared in Oil Ocean Zone in Sonic the Hedgehog 2.

Jungle theme

Meta Junglira.png
Mysticruins.png
Sonic Retro emblem.svg Main page: Levels with a jungle theme

Levels with the jungle theme feature swamps, trees, and vines. This theme first appeared in Jungle Zone in Sonic the Hedgehog (8-bit).

Industrial theme

Scrap Brain SMS.png
SADX Hot Shelter.jpg
Sonic Retro emblem.svg Main page: Levels with an industrial theme

The industrial theme represents gameplay that takes place in factories or other industrial areas. This theme first appeared in Scrap Brain Zone in Sonic the Hedgehog.

Urban theme

Stationsquare.png
Sonic battle emerald town.png
Sonic Retro emblem.svg Main page: Levels with an urban theme

Levels with the urban theme feature buildings, roads, and cars. This theme first appeared in Star Light Zone in Sonic the Hedgehog.

Underground/cave theme

Labyrinth.png
SatBK CryCv1.jpg
Sonic Retro emblem.svg Main page: Levels with an underground/cave theme

Levels with the underground/cave theme often take place in underground caverns, with lava, sewage, and sometimes Chaos Emeralds. This theme first appeared in Marble Zone and Labyrinth Zone in Sonic the Hedgehog.

Spooky/supernatural theme

Sh Mystic Mansion.png
Mystic Haunt Zone.png
Sonic Retro emblem.svg Main page: Levels with a spooky/supernatural theme

The spooky/supernatural theme is uncommon. Levels may take place in haunted castles and graveyards. This theme first appeared in Mystic Cave Zone in Sonic the Hedgehog 2.

Desert/western theme

Sandopolis.png
Frontier Canyon Zone.png
Sonic Retro emblem.svg Main page: Levels with a desert/western theme

Levels with the desert/western theme feature sand, the hot sun, quicksand, and spikes. This theme first appeared in Desert Dodge from SegaSonic the Hedgehog.

Mountain/canyon theme

Ta pollymt1.png
Sadv2 skycanyon.png
Sonic Retro emblem.svg Main page: Levels with a mountain/canyon theme

Levels with the mountain/canyon theme take place in rocky and rugid areas, often with plenty of mountains. This theme first appeared in Hill Top Zone in Sonic the Hedgehog 2.

Lava/volcano theme

Volcanic Tunnel.png
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Sonic Retro emblem.svg Main page: Levels with a lava/volcano theme

The lava/volcano theme represents gameplay where the player must avoid bubbling lava, difficult traps, and fire-based badniks. This theme first appeared in Marble Zone in Sonic the Hedgehog.

Winter theme

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Sonic Retro emblem.svg Main page: Levels with a winter theme

Levels with the winter theme are characterized by cold environments with snow and ice. This theme first appeared in Icy Isle in SegaSonic the Hedgehog.

East Asian theme

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Sonic Retro emblem.svg Main page: Levels with an East Asian theme

The East Asian theme is a relatively new type of theme seen in more recent games that features East Asian elements. This theme first appeared in Gigan Rocks in Sonic Riders: Zero Gravity.

Sky theme

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Sonic Retro emblem.svg Main page: Levels with a sky theme

The sky theme occurs in the clouds, with Sonic often riding the Tornado. This theme first appeared in Sky Base Zone in Sonic the Hedgehog (8-bit).

Flying fortress theme

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Sonic Retro emblem.svg Main page: Levels with a flying fortress theme

The flying fortress theme represents gameplay that takes place on Eggman's fleet of airships. This theme first appeared in Sky Base Zone in Sonic the Hedgehog (8-bit).

Cyberspace theme

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Sonic Retro emblem.svg Main page: Levels with a cyberspace theme

Levels with the cyberspace theme are seldom-seen throughout the series and incorporate digital environments and high-tech structures. This theme first appeared in Electric Egg Zone in Sonic Chaos.

Death Egg theme

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Sonic Retro emblem.svg Main page: Levels with a Death Egg theme

Levels with the Death Egg theme are set in outer space fortresses and occur near the end of games in the Sonic series. This theme first appeared in Death Egg Zone in Sonic the Hedgehog 2.

Outer space theme

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Sonic Retro emblem.svg Main page: Levels with an outer space theme

The outer space theme represents gameplay that takes place in outer space. This environment is often the stage for a final encounter at the end of the game. This theme first appeared in The Doomsday Zone in Sonic & Knuckles.