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Difference between revisions of "Capsule"

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[[Image:Capsule_Open_S3.png|right|thumb|230px|[[Knuckles]] breaking an Egg Prison in [[IceCap Zone]]]]
 
[[Image:Capsule_Open_S3.png|right|thumb|230px|[[Knuckles]] breaking an Egg Prison in [[IceCap Zone]]]]
  
A '''capsule''' (or '''egg prison''') is an object that is found at the end of a zone. These ubiquitous containers are where [[Dr. Robotnik]] stores the [[Animal Friends]] he's captured. The capsule acts as a 'finish line' for the player in that once it is activated, the zone ends and the player's score is tallied. The animals are usually freed by jumping on a button at the top of the capsule, although in ''[[Sonic 2 (8-bit)]]'', which features a kind of floating egg prison, [[Sonic]] has to [[spin attack]] into the underside to open it.
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A '''capsule''' (or '''egg prison''') is an object that is found at the end of a zone. These ubiquitous containers are where [[Dr. Robotnik]] stores the [[Animal Friends]] (or, in the case of ''[[Sonic CD]]'', the [[Miracle Planet]]'s plant seeds) that he's captured. The capsule acts as a 'finish line' for the player in that once it is activated, the zone ends and the player's score is tallied. The animals are usually freed by jumping on a button at the top of the capsule, although in ''[[Sonic 2 (8-bit)]]'', which features a kind of floating egg prison, [[Sonic]] has to [[spin attack]] into the underside to open it.
  
Capsules appear at the end of every third act in ''[[Sonic 1]]'' and end of every second act in ''[[Sonic 2]]'', ''[[Sonic 3 & Knuckles]]'' and ''[[Sonic Advance]]''. They are also found at the end of Action Stages in ''[[Sonic Adventure]]''.
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Capsules appear at the end of every third act in ''[[Sonic 1]]'' and ''[[Sonic CD]]'', and end of every second act in ''[[Sonic 2]]'', ''[[Sonic 3 & Knuckles]]'' and ''[[Sonic Advance]]''. They are also found at the end of Action Stages in ''[[Sonic Adventure]]''.
  
 
In ''[[Sonic & Knuckles]]'s'' [[Flying Battery Zone]], the Doctor's skyship houses a great number of egg prisons which can be popped open during the normal course of the level. Instead of captured animals, these pods can contain [[rings]], [[badniks]], or even [[Gapsule|a cunningly-disguised sub-boss]]. Other capsules are empty, or the button may act as a spring.
 
In ''[[Sonic & Knuckles]]'s'' [[Flying Battery Zone]], the Doctor's skyship houses a great number of egg prisons which can be popped open during the normal course of the level. Instead of captured animals, these pods can contain [[rings]], [[badniks]], or even [[Gapsule|a cunningly-disguised sub-boss]]. Other capsules are empty, or the button may act as a spring.
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<gallery widths="150" heights="105">
 
<gallery widths="150" heights="105">
 
Image:Capsule_Closed_S1.PNG|''[[Sonic 1 (16-bit)]]'',<br/>[[Green Hill Zone]]
 
Image:Capsule_Closed_S1.PNG|''[[Sonic 1 (16-bit)]]'',<br/>[[Green Hill Zone]]
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Image:EggPodCD.PNG|''[[Sonic CD]]'',<br/>[[Collision Chaos Zone]]
 
Image:Capsule_Closed_S2.PNG|''[[Sonic 2 (16-bit)]]'',<br/>[[Aquatic Ruin Zone]]
 
Image:Capsule_Closed_S2.PNG|''[[Sonic 2 (16-bit)]]'',<br/>[[Aquatic Ruin Zone]]
 
Image:Capsule_Closed_S3.PNG|''[[Sonic 3 & Knuckles]]'',<br/>[[IceCap Zone]]
 
Image:Capsule_Closed_S3.PNG|''[[Sonic 3 & Knuckles]]'',<br/>[[IceCap Zone]]

Revision as of 22:20, 8 September 2009

Knuckles breaking an Egg Prison in IceCap Zone

A capsule (or egg prison) is an object that is found at the end of a zone. These ubiquitous containers are where Dr. Robotnik stores the Animal Friends (or, in the case of Sonic CD, the Miracle Planet's plant seeds) that he's captured. The capsule acts as a 'finish line' for the player in that once it is activated, the zone ends and the player's score is tallied. The animals are usually freed by jumping on a button at the top of the capsule, although in Sonic 2 (8-bit), which features a kind of floating egg prison, Sonic has to spin attack into the underside to open it.

Capsules appear at the end of every third act in Sonic 1 and Sonic CD, and end of every second act in Sonic 2, Sonic 3 & Knuckles and Sonic Advance. They are also found at the end of Action Stages in Sonic Adventure.

In Sonic & Knuckles's Flying Battery Zone, the Doctor's skyship houses a great number of egg prisons which can be popped open during the normal course of the level. Instead of captured animals, these pods can contain rings, badniks, or even a cunningly-disguised sub-boss. Other capsules are empty, or the button may act as a spring.

Gallery