Difference between revisions of "Sonic the Hedgehog (16-bit)/Comparisons"
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+ | | desc=Blocks that land in lava now bob up and down in REV01. There is a suggestion this was always the intended behaviour, as this motion occurs in prototype versions of the game. | ||
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{{Comparison | {{Comparison |
Revision as of 12:49, 4 January 2021
- Back to: Sonic the Hedgehog (16-bit).
Contents
Localisation comparisons
Revision comparisons
REV. 01
REV00 |
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REV01 |
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On a Japanese system, the ™ symbol on the Sega logo is removed.
REV00 |
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REV01 |
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The ™ is also removed from the title screen.
REV00 |
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REV01 |
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The level select has been rearranged to list to final Zone order.
REV00 |
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REV01 |
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Clouds in Green Hill Zone now scroll to the left automatically.
REV00 |
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REV01 |
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New layers of parallax scrolling have been added to Marble Zone's background.
REV00 |
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REV01 |
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Blocks that land in lava now bob up and down in REV01. There is a suggestion this was always the intended behaviour, as this motion occurs in prototype versions of the game.
REV00 |
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REV01 |
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A ripple effect has been added to the background when underwater in Labyrinth Zone and Scrap Brain Zone Act 3.
REV00 |
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REV01 |
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There is an obscure shortcut in Labyrinth Zone Act 1; if Sonic presses a button in the second underwater section (the one with the two rising platforms), a secret moving platform will spawn above. If the player can backtrack up to the surface, the top path of the level can be accessed.
It is in this route that REV01 adds an extra Ring, making it possible to collect 50 Rings and access the Special Stage while taking this shortcut.
Sonic Mega Collection "JP2"
References
Sonic the Hedgehog (16-bit) | |
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Main page (Gen|2013|3D|Ages) Manuals Development |
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Scrapped Enemies: |