Difference between revisions of "S1Howtos"
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|class="bottomtemptext" align="center" | [[SCHG How-to:Change Spike behavior in Sonic 1|Change Spike Behavior]] | [[SCHG How-to:Fix the Special Stage jumping physics|Fix Special Stage Jumping Physics]] | [[SCHG How-to:Remove the Speed Cap|Remove the Speed Cap]] | Add Spin Dash ( [[SCHG How-to:Add Spin Dash to Sonic 1/Part 1|Part 1]] / [[SCHG How-to:Add Spin Dash to Sonic 1/Part 2|Part 2]] / [[SCHG How-to:Add Spin Dash to Sonic 1/Part 3|Part 3]] ) | [[SCHG How-to:Port the REV01 Background Effects|Port the REV01 Background Effects]] | [[SCHG How-to:Retain Rings Between Acts in Sonic 1|Retain Rings Between Acts]] | |class="bottomtemptext" align="center" | [[SCHG How-to:Change Spike behavior in Sonic 1|Change Spike Behavior]] | [[SCHG How-to:Fix the Special Stage jumping physics|Fix Special Stage Jumping Physics]] | [[SCHG How-to:Remove the Speed Cap|Remove the Speed Cap]] | Add Spin Dash ( [[SCHG How-to:Add Spin Dash to Sonic 1/Part 1|Part 1]] / [[SCHG How-to:Add Spin Dash to Sonic 1/Part 2|Part 2]] / [[SCHG How-to:Add Spin Dash to Sonic 1/Part 3|Part 3]] ) | [[SCHG How-to:Port the REV01 Background Effects|Port the REV01 Background Effects]] | [[SCHG How-to:Retain Rings Between Acts in Sonic 1|Retain Rings Between Acts]] | ||
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+ | ! class="bottomtemphead" | Sound Features | ||
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+ | |class="bottomtemptext" align="center" | [[SCHG How-to:Expand the music index from $94 to $9F|Expand Music Index From $94 to $9F]] | [[SCHG How-to:Extend Music Slots in Sonic 1|Extend Music Slots]] | [[SCHG How-to:Play different songs on different acts|Play Different Songs Per Act]] | [[SCHG How-to:Expand the music index to start at $00 instead of $80|Expand Music Index to Start at $00]] | [[SCHG How-to:Port Sonic 2 Final Sound Driver to Sonic 1|Port Sonic 2 Final Sound Driver]] | [[SCHG How-to:Port Sonic 3's Sound Driver to Sonic 1|Port Sonic 3's Sound Driver]] | ||
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! class="bottomtemphead" | Extending the Game | ! class="bottomtemphead" | Extending the Game | ||
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− | |class="bottomtemptext" align="center" | [[SCHG How-to:Load chunks from ROM in Sonic 1|Load chunks from ROM]] | [[SCHG How-to:Add Extra Characters|Add Extra Characters]] | [[SCHG How-to:Make an Alternative Title Screen|Make an Alternative Title Screen]] | [[SCHG How-to:Use Dynamic Tilesets in Sonic 1|Use Dynamic Tilesets]] | [[SCHG How-to:Separate title art from GHZ/make GHZ load alternate art|Make GHZ Load Alternate Art]] | | + | |class="bottomtemptext" align="center" | [[SCHG How-to:Load chunks from ROM in Sonic 1|Load chunks from ROM]] | [[SCHG How-to:Add Extra Characters|Add Extra Characters]] | [[SCHG How-to:Make an Alternative Title Screen|Make an Alternative Title Screen]] | [[SCHG How-to:Use Dynamic Tilesets in Sonic 1|Use Dynamic Tilesets]] | [[SCHG How-to:Separate title art from GHZ/make GHZ load alternate art|Make GHZ Load Alternate Art]] | [[SCHG How-to:Add a new zone in Sonic 1|Add a New Zone]] | [[SCHG How-to:Set up the Goggle Monitor to work with it|Set Up the Goggle Monitor]] | [[SCHG How-to:Add new moves in Sonic 1|Add New Moves]] | [[SCHG How-to:Dynamic Collision system in Sonic 1|Add a Dynamic Collision System]] | [[SCHG How-to:Extend the Sonic 1 sprite mappings and art limit|Extend Sprite Mappings and Art Limit]] | [[SCHG How-to:Have a functional Eggman monitor in Sonic 1|Add Eggman Monitor]] | [[SCHG How-to:Sonic 2 (Simon Wai Prototype) Level Select in Sonic 1|Sonic 2 (Simon Wai Prototype) Level Select]] |
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! class="bottomtemphead" | Split Disassembly Guides | ! class="bottomtemphead" | Split Disassembly Guides |