Difference between revisions of "Sonic Heroes/EXE Editing/Object Settings"
From Sonic Retro
(Created page with "{{SCHG SH}} This is a type of data that contains additional parameters for objects that are not used in the layout files like trigger collision box sizes. This does not contai...") |
(→S11WARP OBJECT) |
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{| class="prettytable" | {| class="prettytable" | ||
!Address||Type||Parameter | !Address||Type||Parameter | ||
+ | |- | ||
+ | |47A62C | ||
+ | |Float | ||
+ | |Object Size | ||
+ | |- | ||
+ | |47A640 | ||
+ | |Word | ||
+ | |Fade Speed | ||
|- | |- | ||
|47A644 | |47A644 | ||
|Float | |Float | ||
− | | | + | |Brightness (Light point) |
+ | |- | ||
+ | |47A648 | ||
+ | |Float | ||
+ | |Brightness (Dark point) | ||
|} | |} |
Revision as of 22:58, 25 August 2017
SCHG: Sonic Heroes |
---|
Main Article |
Mechanic Editing |
DOL Editing |
Model Editing |
Collision Format Model Format |
Level Editing |
Camera Editing |
Particle Editing |
Particle Editing |
Sound Editing |
Music List |
SCHG How-Tos |
Custom Object Material Effect Tutorial |
This is a type of data that contains additional parameters for objects that are not used in the layout files like trigger collision box sizes. This does not contain addresses for opcodes to each object.
S11WARP OBJECT
Address | Type | Parameter |
---|---|---|
47A62C | Float | Object Size |
47A640 | Word | Fade Speed |
47A644 | Float | Brightness (Light point) |
47A648 | Float | Brightness (Dark point) |