Difference between revisions of "Sonic the Hedgehog (2006 game)"
From Sonic Retro
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* '''.xma:''' Music and voice files. | * '''.xma:''' Music and voice files. | ||
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+ | * '''.xno:''' Model files. Here is a link to the model converter http://www.mediafire.com/?a7cp69my5c6ix1f (3DS Max is required) | ||
== Directories == | == Directories == |
Revision as of 20:56, 22 October 2012
This is the Sonic Community Hacking Guide for Sonic the Hedgehog (2006).
SCHG: Sonic the Hedgehog (2006 game) |
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Main Article |
Sound Editing |
Sound Editing |
File Formats
- .arc: Archives that can be unpacked and packed with http://l0nk.org/arc-toolkit.zip. (Broken link, needs to be uploaded by someone)
alternate link found http://www.mediafire.com/?r86bk949lbgs5m7
- .xma: Music and voice files.
- .xno: Model files. Here is a link to the model converter http://www.mediafire.com/?a7cp69my5c6ix1f (3DS Max is required)
Directories
- win32
- \archives: Where most character, enemy, and level .arc files are kept.
- xenon
- \archives: Where some other .arc files are kept.
- \event: Where the cut scene videos and voice files are kept. Pre-rendered cut scenes are in .wmv, while other cut scenes have .xma files.
- \sound: Music files. Cut scene music is in \sound\event.
Contributors
- Turbohog - Everything so far.