Difference between revisions of "SCHG SH"
From Sonic Retro
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− | {| style="padding:0.3em; float:right; margin-left:15px; text-align:center; font-size:95%; line-height:1.5em;" class="breakout" | + | {| style="padding:0.3em; float:right; margin-left:15px; text-align:center; font-size:95%; line-height:1.5em; width:300px;" class="breakout" |
|- | |- | ||
!SCHG: Sonic Heroes | !SCHG: Sonic Heroes | ||
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|[[SCHG:Sonic Heroes|Main Article]] | |[[SCHG:Sonic Heroes|Main Article]] | ||
|- | |- | ||
− | ! | + | !Mechanic Editing |
|- | |- | ||
− | |[[SCHG:Sonic Heroes/EXE Editing|EXE Editing]] | + | | |
+ | [[SCHG:Sonic Heroes/DOL Editing|DOL Editing]]<br> | ||
+ | [[SCHG:Sonic Heroes/EXE Editing|EXE Editing]]<br> | ||
+ | [[SCHG:Sonic Heroes/EXE Editing/Music Pointers|Music Pointers]]<br> | ||
+ | [[SCHG:Sonic Heroes/EXE Editing/Object Settings|Object Parameter Data]]<br> | ||
+ | [[SCHG:Sonic Heroes/Relocatable Editing (PC)|Relocatable Editing (PC)]]<br> | ||
+ | [[SCHG:Sonic Heroes/Relocatable Editing (PC)/File Offsets|File Offsets]] | ||
|- | |- | ||
!Model Editing | !Model Editing | ||
|- | |- | ||
− | |[[SCHG:Sonic Heroes/Model Format|Model Format]] | + | |[[SCHG:Sonic Heroes/Collision Format|Collision Format]]<br>[[SCHG:Sonic Heroes/Model Format|Model Format]] |
+ | |- | ||
+ | !Level Editing | ||
+ | |- | ||
+ | | | ||
+ | [[SCHG:Sonic Heroes/Camera Editing|Camera Editing]]<br>[[SCHG:Sonic Heroes/Event Editing|Event Editing]]<br> | ||
+ | [[SCHG:Sonic Heroes/Event Editing/Event ID List|ID list]]<br> | ||
+ | [[SCHG:Sonic Heroes/Indirect Editing|Indirect Editing]]<br> | ||
+ | [[SCHG:Sonic Heroes/Light Editing|Light Editing]]<br> | ||
+ | [[SCHG:Sonic Heroes/Level List|Level List]]<br/> | ||
+ | [[SCHG:Sonic Heroes/Object Editing|Object Editing]]<br/> | ||
+ | [[SCHG:Sonic Heroes/Object Porting|Object Porting]]<br/> | ||
+ | [[SCHG:Sonic Heroes/Spline Editing|Spline Editing]]<br/> | ||
+ | [[SCHG:Sonic_Heroes/Texture_Animation_Editing|Texture Animation Editing]]<br> | ||
+ | [[SCHG:Sonic Heroes/Visibility Editing|Visibility Editing]] | ||
|- | |- | ||
!Particle Editing | !Particle Editing | ||
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|[[SCHG:Sonic Heroes/Particle Editing|Particle Editing]] | |[[SCHG:Sonic Heroes/Particle Editing|Particle Editing]] | ||
|- | |- | ||
− | ! | + | !Sound Editing |
|- | |- | ||
− | |[[SCHG:Sonic Heroes/ | + | |[[SCHG:Sonic Heroes/Sound Editing#Music|Music List]]<br /> |
+ | [[SCHG:Sonic Heroes/Sound Editing|Sound Editing]]<br> | ||
+ | [[SCHG:Sonic Heroes/Sound Editing/Voices|Voices]] | ||
|- | |- | ||
− | ! | + | !SCHG How-Tos |
|- | |- | ||
− | |[[SCHG:Sonic Heroes | + | | |
− | + | [[SCHG How-to:Assign Custom Materials to objects without additional materials in Sonic Heroes|Custom Object Material Effect Tutorial]]<br> | |
+ | [[SCHG_How-to:Creating_Levels_in_Sonic_Heroes|Level Editing Tutorial]] | ||
+ | |}<includeonly>[[Category:SCHG: Sonic Heroes]]</includeonly> | ||
<noinclude> | <noinclude> | ||
---- | ---- | ||
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Do not place this template on the music hacking page or any future page that refers to more than one game in its text. | Do not place this template on the music hacking page or any future page that refers to more than one game in its text. | ||
− | [[Category: | + | [[Category:SCHG templates]]</noinclude> |
Latest revision as of 01:43, 8 March 2019
SCHG: Sonic Heroes |
---|
Main Article |
Mechanic Editing |
DOL Editing |
Model Editing |
Collision Format Model Format |
Level Editing |
Camera Editing |
Particle Editing |
Particle Editing |
Sound Editing |
Music List |
SCHG How-Tos |
Custom Object Material Effect Tutorial |
This Template is to be used on the main page for SCHG:Sonic Heroes and each of its subpages; because it is essentially a larger and more drawn-out table of contents, use __NOTOC__ on each page. For sections that are not large enough to use be put on a separate page, use the main page.
Do not place this template on the music hacking page or any future page that refers to more than one game in its text.