Sonic Chronicles: The Dark Brotherhood enemies
From Sonic Retro
Enemies in Sonic Chronicles: The Dark Brotherhood range, in typical RPG fashion, from pushover 'tutorial foes' encountered at the very start of the game, to grotesque cosmic horrors with rending claws and a taste for dead hedgehog. Throughout the game, Sonic and friends fight any number of dangerous opponents, each with their own offensive moves and defensive weaknesses.
Enemy Types
Enemy Type | Susceptibilities | Includes | |||||
---|---|---|---|---|---|---|---|
Fire | Ice | Light. | Water | Wind | Earth | ||
Robots (flying) | R | R | R | W | W | R | Eggman's airborne robots |
Robots (ground) | R | R | R | W | R | W | Gizoids, and Eggman's ground robots |
Kron | R | W | W | W | W | R | Rock-based creatures from the Twilight Cage |
Organic (flying) | W | W | W | R | W | R | Flying animals; Nocturnus airborne troops |
Organic (ground) | W | W | W | R | R | W | Ground animals; Nocturnus ground troops |
N'rrgal | W | W | R | R | W | W | Gelatinous green aliens from Sector Scylla |
Voxai | W | R | W | R | R | W | Psychic jellyfish from Sector Charybdis |
Zoah | W | R | R | W | R | W | Electric giants from Sector Scylla |
* W means the enemies are Weak to this element. R means the enemies are Resistant to this element. |
Enemy List
Name | Class | HP | Location | Techniques |
---|---|---|---|---|
Enraged Armadillo | Organic (ground) | 30 | Green Hill Zone | None |
Wild Boar | Organic (ground) | 45 | Green Hill Zone | Parry |
Wasp Swarm | Organic (flying) | Varies | Green Hill Zone; Central City | Buzz Swarm |
Queen Wasp | Organic (flying) | 100 | Central City; Mystic Ruins | Poison Quill |
Marauder Scout | Organic (ground) | 80 | Green Hill Zone | Stasis Grenade; Phase |
Sentry Drone | Robots (flying) | 25 | Throughout Sonic's world | Evade; Buzz Saw |
Swat Bot | Robots (ground) | Varies | Central City, Green Hill Zone | Self-repair; Crusher |
Marauder Vet. Scout | Organic (ground) | 60 | Mystic Ruins Base | Phase; Stasis Grenade |
Sentry Mk. II | Robots (flying) | 40 | Mystic Ruins Base | Buzz Saw; Evade |
Giant Scorpion | Organic (ground) | 225 | Green Hill Zone (cave) | Tail Blast |
Raptor Hawk | Organic (flying) | 100 | Green Hill Zone; Blue Ridge Zone | Feather Barrage |
Robodillo | Robots (ground) | 90 | Mystic Ruins | Cyclone; Self-repair |
Giant Millipede | Organic (ground) | 80 | Mystic Ruins | Roller Ball; Regenerate |
Colossal Worm | Organic (ground) | 175 | Mystic Ruins | Swallow; Acid Spit |
Shadow the Hedgehog | Organic (ground) | Varies | Mystic Ruins; Blue Ridge Zone | See Character POW Moves list |
Dragodon | Organic (ground) | 150 | Blue Ridge Zone | Regenerate; Tailswipe |
Laser Drone | Robots (flying) | 50 | Green Hill Zone; Blue Ridge Zone | Evade; Buzz Saw; Full Power |
Swat Bot Mk. II | Robots (ground) | 200 | Green Hill Zone base | Crusher |
Dominated Voxai Citizen | Voxai | 350 | Voxai Colony Beta | Psychic Wave; Air Shield |
Thelxe | Voxai | 400 | Voxai Colony Beta | Psychic Wave; Air Shield |
Voxai Conspirators | Voxai | 350 | Voxai Colonies | Psychic Wave; Air Shield |
Overmind Leucosia | Voxai | 600 | Voxai Colony Alpha | Psi-Slow; Air Shield |
Overmind Ligaia | Voxai | 600 | Voxai Colony Alpha | Psi-Confuse; Air Shield |
Overmind Riadne | Voxai | 600 | Voxai Colony Alpha | Psi-Dazzle; Air Shield |
Nocturnus Praetorian | Organic (ground) | 420 | Throughout Twilight Cage | Hellfire; Immunity |
Gizoid Mk. II | Robots (ground) | 340 | Throughout Twlight Cage | All character and Nocturnus moves |
Nocturnus Triarius | Organic (ground) | 308 | Throughout Twilight Cage | Regenerate; Leech Blade |
Nocturnus Equites | Organic (flying) | 230 | Throughout Twilight Cage | Evade; Leech Wave |
Gizoid | Robots (ground) | 250 | Throughout Twilight Cage | All character and Nocturnus moves |
Nocturnus Princeps | Organic (ground) | 180 | Throughout Twilight Cage | Leech Blade; Regenrate |
Nocturnus High Praetorian | Organic (ground) | 425 | Nocturne | Hellfire; Immunity |
Nocturnus Decurion | Organic (flying) | 340 | Nocturne | Leech Wave; Evade |
Gizoid Centurion | Robots (ground) | 425 | Nocturne | All character and Nocturnus moves |
Prefect Charyb | Robots (ground) | 700 | Nocturne | Mighty Slash; Immunity; Regenerate |
Prefect Scylla | Robots (ground) | 700 | Nocturne | Mighty Slash; Immunity; Regenerate |
Imperator Ix Power Throne | N/A | 1600 | Nocturne | Doom Orb; Reinforcements |
Imperator Ix | N/A | 800 | Nocturne | Dark Anomaly; Immunity; Dark Matter |
Gizoid Guardian | Robots (ground) | 600 | Nocturne | Crippling Arc; Immunity |
Power Pylon | Robots (ground) | 300 | Nocturne | None |
Imperator Ix (Super Ix) | N/A | ??? | Nocturne | Overload |
Assault Drone | Robots (flying) | 60 | Metropolis | Buzz Saw; Full Auto; Evade |
Assault Drone MK. II | Robots (flying) | 120 | Metropolis Ground Zero | Buzz Saw; Full Auto; Evade |
Bomb Pawn | Robots (ground) | 320 | Metropolis Ground Zero | Charging; Super Bomb |
Shield Pawn | Robots (ground) | 180 | Blue Ridge Zone; Metropolis | Shields Up; Quake |
Commander Syrax | Zoah | 400 | Zoah Colony | Power Burst; Energize; Regenerate |
Egg Bot | Robots (ground) | 280 | Metropolis (Hazard Vault) | Shocker |
General Raxos | Zoah | 600 | Zoah Colony | Lock On; Super Nova |
Gentleman | Zoah | 600 | Zoah Colony | Super Slam; Regenerate; Lightning Shield |
Guardian Pawn | Robots (ground) | 210 | Metropolis; Angel Island | Charging; Super Shot |
Guardian Pawn MK. II | Robots (ground) | 300 | Metropolis Ground Zero | Charging; Super Shot |
Gun Pawn | Robots (ground) | 150 | Metropolis | Lock On; Rocket Volley; Blast; Mega Blaster |
Gun Pawn MK.II | Robots (ground) | 275 | Metropolis Ground Zero | Lock On; Rocket Volley; Blast; Mega Blaster |
Kron Warrior | Kron | 410 | Kron Colony | Bash |
Laser Drone MK.II | Robots (flying) | 60 | Green Hill Zone | Evade; Buzz Saw; Full Power |
N'rrgal Drone | N'rrgal | 125 | N'rrgal Colony | Drain Life; Water Shield |
N'rrgal Warrior | N'rrgal | 350 | N'rrgal Colony | Slime Shot; Water Shield |
Nocturnus Hastatus | Organic (ground) | 150 | Air Skiff; Angel Island | Regeneration; Leech Blade |
Nocturnus Velite | Organic (ground) | 90 | Throughout Sonic's world | Phase; Stasis Bomb |
Procurator Shade | Organic (ground) | 200 | Blue Ridge Zone | See Character POW Moves list |
Seeker Drone | Robots (flying) | 60 | Metropolis | Evade; Self Destruct |
Shield Pawn MK.II | Robots (ground) | 360 | Metropolis Ground Zero | Shields Up; Quake |
Zoah Brute | Zoah | 510 | Zoah Colony | Power Blast; Regenerate; Lightning Shield |