Difference between revisions of "Trick Action"
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− | [[Image:Tricksadv3.png|thumb|right|Sonic doing a trick in ''[[Sonic Advance 3]]'']]Tricks were first introduced in ''[[Sonic Advance 2]]''. By inputting button commands in midair, the player can gain point bonuses and propel the player character in a given direction. In ''[[Sonic Rush]]'' and ''[[Sonic Rush Adventure]]'', they build up your [[Tension Gauge]] as well. | + | [[Image:Tricksadv3.png|thumb|right|Sonic doing a trick in ''[[Sonic Advance 3]]'']] |
+ | '''Tricks''' were first introduced in ''[[Sonic Advance 2]]''. By inputting button commands in midair, the player can gain point bonuses and propel the player character in a given direction. In ''[[Sonic Rush]]'' and ''[[Sonic Rush Adventure]]'', they build up your [[Tension Gauge]] as well. | ||
==Putting Tricks to Good Use: Gameplay Tips== | ==Putting Tricks to Good Use: Gameplay Tips== |
Revision as of 13:55, 11 December 2008
Tricks were first introduced in Sonic Advance 2. By inputting button commands in midair, the player can gain point bonuses and propel the player character in a given direction. In Sonic Rush and Sonic Rush Adventure, they build up your Tension Gauge as well.
Putting Tricks to Good Use: Gameplay Tips
In Sonic Rush and Sonic Rush Adventure, the Up+R trick allows Sonic or Blaze to perform a double-jump of sorts, by which you can reach areas that are otherwise inaccessible. Likewise, the Left/Right+R trick launches Sonic or Blaze forward in that direction, and, for Sonic, damages enemies. In addition, tricks can be chained together for higher and higher bonuses.