Difference between revisions of "S1Howtos"
From Sonic Retro
(Added missing 'Fixing Bugs' entries, rearranged to match SCHG_How-to:Guide layout, fixed capitalisation inconsistencies.) |
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! class="bottomtemphead" | Fixing Bugs | ! class="bottomtemphead" | Fixing Bugs | ||
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− | |class="bottomtemptext" align="center" |[[SCHG How-to:Fix demo playback|Fix Demo Playback]] | [[SCHG How-to:Fix a race condition with Pattern Load Cues|Fix a Race Condition with Pattern Load Cues]] | [[SCHG How-to:Fix the SEGA Sound|Fix the SEGA Sound]] | [[SCHG How-to:Display the Press Start Button text|Display the Press Start Button Text]] | [[SCHG How-to:Fix the Level Select menu in Sonic 1|Fix the Level Select Menu]] | [[SCHG How-to:Fix the Hidden Points bug in Sonic 1|Fix the Hidden Points Bug]] | [[SCHG_How-to:Fix Accidental Deletion of Scattered Rings#The Fix|Fix Accidental Deletion of Scattered Rings]] | [[SCHG How-to:Fix the Walk-Jump Bug in Sonic 1|Fix the Walk-Jump Bug]] | [[SCHG How-to:Correct Drowning Bugs in Sonic 1|Correct Drowning Bugs]] | [[SCHG How-to:Fix the death boundary bug|Fix the | + | |class="bottomtemptext" align="center" |[[SCHG How-to:Fix demo playback|Fix Demo Playback]] | [[SCHG How-to:Fix a race condition with Pattern Load Cues|Fix a Race Condition with Pattern Load Cues]] | [[SCHG How-to:Fix the SEGA Sound|Fix the SEGA Sound]] | [[SCHG How-to:Display the Press Start Button text|Display the Press Start Button Text]] | [[SCHG How-to:Fix the Level Select menu in Sonic 1|Fix the Level Select Menu]] | [[SCHG How-to:Fix the Hidden Points bug in Sonic 1|Fix the Hidden Points Bug]] | [[SCHG_How-to:Fix Accidental Deletion of Scattered Rings#The Fix|Fix Accidental Deletion of Scattered Rings]] | [[SCHG_How-to:Fix Ring Timers|Fix Ring Timers]] | [[SCHG How-to:Fix the Walk-Jump Bug in Sonic 1|Fix the Walk-Jump Bug]] | [[SCHG How-to:Correct Drowning Bugs in Sonic 1|Correct Drowning Bugs]] | [[SCHG How-to:Fix the death boundary bug|Fix the Death Boundary Bug]] | [[SCHG How-to:Fix the camera follow bug|Fix the Camera Follow Bug]] | [[SCHG How-to:Fix the DAC fade in bug|Fix the DAC Fade In Bug]] | [[SCHG How-to:Fix the HUD blinking|Fix the HUD Blinking]] | [[SCHG How-to:Fix the Level Select graphics bug|Fix the Level Select Graphics Bug]] |
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! class="bottomtemphead" | Design Choices and Features | ! class="bottomtemphead" | Design Choices and Features | ||
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− | |class="bottomtemptext" align="center" | [[SCHG How-to:Change Spike behavior in Sonic 1|Change Spike Behavior]] | [[SCHG How-to:Fix the Special Stage jumping physics|Fix Special Stage Jumping Physics]] | [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 1|Improve the | + | |class="bottomtemptext" align="center" | [[SCHG How-to:Change Spike behavior in Sonic 1|Change Spike Behavior]] | [[SCHG How-to:Fix the Special Stage jumping physics|Fix Special Stage Jumping Physics]] | [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 1|Improve the Fade In\Fade Out Progression Routines in Sonic 1]] | [[SCHG How-to:Fix Scattered Rings Underwater Physics#Sonic 1 fix|Fix Scattered Rings' Underwater Physics]] | [[SCHG How-to:Remove the Speed Cap|Remove the Speed Cap]] | Add Spin Dash ( [[SCHG How-to:Add Spin Dash to Sonic 1/Part 1|Part 1]] / [[SCHG How-to:Add Spin Dash to Sonic 1/Part 2|Part 2]] / [[SCHG How-to:Add Spin Dash to Sonic 1/Part 3|Part 3]] / [[SCHG How-to:Add Spin Dash to Sonic 1/Part 4|Part 4]]) | [[SCHG How-to:Port the REV01 Background Effects|Port the REV01 Background Effects]] | [[SCHG How-to:Retain Rings Between Acts in Sonic 1|Retain Rings Between Acts]] |
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! class="bottomtemphead" | Sound Features | ! class="bottomtemphead" | Sound Features | ||
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! class="bottomtemphead" | Extending the Game | ! class="bottomtemphead" | Extending the Game | ||
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− | |class="bottomtemptext" align="center" | [[SCHG How-to:Load chunks from ROM in Sonic 1|Load chunks from ROM]] | [[SCHG How-to:Add Extra Characters|Add Extra Characters]] | [[SCHG How-to:Make an Alternative Title Screen|Make an Alternative Title Screen]] | [[SCHG How-to:Use Dynamic Tilesets in Sonic 1|Use Dynamic Tilesets]] | [[SCHG How-to:Separate title art from GHZ/make GHZ load alternate art|Make GHZ Load Alternate Art]] | [[SCHG How-to:Add a new zone in Sonic 1|Add a New Zone]] | [[SCHG How-to:Set up the Goggle Monitor to work with it|Set | + | |class="bottomtemptext" align="center" | [[SCHG How-to:Load chunks from ROM in Sonic 1|Load chunks from ROM]] | [[SCHG How-to:Add Extra Characters|Add Extra Characters]] | [[SCHG How-to:Make an Alternative Title Screen|Make an Alternative Title Screen]] | [[SCHG How-to:Use Dynamic Tilesets in Sonic 1|Use Dynamic Tilesets]] | [[SCHG How-to:Separate title art from GHZ/make GHZ load alternate art|Make GHZ Load Alternate Art]] | [[SCHG How-to:Add a new zone in Sonic 1|Add a New Zone]] | [[SCHG How-to:Set up the Goggle Monitor to work with it|Set up the Goggle Monitor]] | [[SCHG How-to:Add new moves in Sonic 1|Add New Moves]] | [[SCHG How-to:Dynamic Collision system in Sonic 1|Add a Dynamic Collision System]] | [[SCHG How-to:Dynamic Special Stage Walls system|Dynamic Special Stage Walls System]] | [[SCHG How-to:Extend the Sonic 1 sprite mappings and art limit|Extend Sprite Mappings and Art Limit]] | [[SCHG How-to:Have a functional Eggman monitor in Sonic 1|Add Eggman Monitor]] | [[SCHG How-to:Sonic 2 (Simon Wai Prototype) Level Select in Sonic 1|Sonic 2 (Simon Wai Prototype) Level Select]] | [[SCHG How-to:Enigma Credits in Sonic 1|Enigma Credits]] |
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! class="bottomtemphead" | Split Disassembly Guides | ! class="bottomtemphead" | Split Disassembly Guides |