User contributions
For Clownacy (talk | block log | uploads | logs)
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- 12:07, 19 September 2024 (diff | hist) . . (0) . . m R2 (→History: 'gives' -> 'given')
- 01:46, 19 September 2024 (diff | hist) . . (-19) . . Source code/Technical information (Correct information on which assemblers were used to build Sonic 2 and Sonic 3 & Knuckles.)
- 17:13, 28 June 2024 (diff | hist) . . (-6) . . m Sonic Heroes/Development (Fix some typos.) (current)
- 17:10, 5 April 2024 (diff | hist) . . (+1) . . m Sonic Boom (series) (→Conceptual history: 'peaks' -> 'piques') (current)
- 17:09, 5 April 2024 (diff | hist) . . (-1) . . m Sonic the Fighters/Development (→AOU Show 1996: 'neigh' -> 'nigh')
- 17:02, 5 April 2024 (diff | hist) . . (-3) . . m Sonic the Fighters/Development (→First screenshots: Remove an extra word.)
- 16:53, 5 April 2024 (diff | hist) . . (-1) . . m Sonic the Fighters/Hidden content (→Eggman Mech: 'it's' -> 'its') (current)
- 19:23, 28 February 2024 (diff | hist) . . (+17) . . 3D Sonic the Hedgehog (It isn't a remake: it's the original running in a fancy emulator.)
- 19:02, 25 February 2024 (diff | hist) . . (+274) . . Sonic Hacking Utilities (→Compressors/Decompressors: Added mdcomp, and cleaned-up the KENS section.)
- 18:53, 25 February 2024 (diff | hist) . . (+329) . . Sonic Hacking Utilities (→Assemblers/Disassemblers/Assembly Editors/Compilers: Added clownassembler, Ghidra, and a link to purchase IDA Pro.)
- 14:17, 24 February 2024 (diff | hist) . . (+67) . . SonMapEd (→See also: Added a link to ClownMapEd, since it's relevant.)
- 14:15, 24 February 2024 (diff | hist) . . (+120) . . Sonic Hacking Utilities (→Mappings Editors: Added ClownMapEd.)
- 14:15, 24 February 2024 (diff | hist) . . (+3,593) . . N ClownMapEd (Created page with "{{ProgramBob | screen=ClownMapEd_windows_screenshot.png | category=Graphics editor | version=v1.1.1 | status=Active | system=Windows, macOS, Linux, BSDs | games=Sonic the He...") (current)
- 13:43, 24 February 2024 (diff | hist) . . (+160) . . N File:ClownMapEd windows screenshot.png (A screenshot of the ClownMapEd sprite editor running on Windows 11. The editor is seen viewing sprites of Sonic from ''Sonic & Knuckles''. {{PCSS|Program}}) (current)
- 19:16, 31 January 2024 (diff | hist) . . (+2) . . Sonic the Hedgehog (16-bit) (You do not know what a port is.)
- 12:09, 9 May 2023 (diff | hist) . . (+311) . . Ashura (Correct the bug explanation and add some elaboration. Dammit, I thought I'd already fixed this article years ago.)
- 14:25, 7 May 2022 (diff | hist) . . (+5) . . Knuckles the Echidna in Sonic the Hedgehog 2 (Knuckles' mappings and pattern load cues are stored in S&K, not KiS2.)
- 18:01, 30 April 2021 (diff | hist) . . (+2) . . Sonic the Hedgehog (arcade game) (→Mega Play version: It's not a port.)
- 14:06, 19 October 2020 (diff | hist) . . (+61) . . User:Clownacy (Add a new hack) (current)
- 13:27, 20 April 2020 (diff | hist) . . (+692) . . User:Clownacy (Update the list of things I made)
- 12:43, 20 April 2020 (diff | hist) . . (0) . . m User:Saxman (Fix typo (2004->2014)) (current)
- 19:22, 27 November 2018 (diff | hist) . . (+73) . . Sonic Retro:Todo
- 19:21, 27 November 2018 (diff | hist) . . (+13,847) . . N User:Clownacy/S2REV02 (Created page with "Quoted from http://forums.sonicretro.org/index.php?showtopic=38295 It seems information about REV02 is pretty muddled these days. When I started looking into it, it seemed th...") (current)
- 12:19, 10 November 2018 (diff | hist) . . (-176) . . Sonic Classics (There's so much wrong with this)
- 12:18, 10 November 2018 (diff | hist) . . (-61) . . Sonic Jam (Stop spreading these lies)
- 08:47, 21 September 2018 (diff | hist) . . (-35) . . Sega Ages Sonic the Hedgehog (REV01 isn't Japan-only!! I have a PAL copy!)
- 13:41, 23 August 2018 (diff | hist) . . (+3) . . m Space Colony ARK (Typo)
- 13:39, 23 August 2018 (diff | hist) . . (+1) . . m United Federation (Typo)
- 22:01, 18 August 2018 (diff | hist) . . (-1,280) . . User:Clownacy (...Why did I write this? Is this even in the scope of the wiki?)
- 17:55, 8 August 2018 (diff | hist) . . (+414) . . SCHG How-to:Fix Oil Ocean Music Bug (Overhauled)
- 17:51, 8 August 2018 (diff | hist) . . (+65) . . Template:S2Howtos
- 16:45, 8 August 2018 (diff | hist) . . (+207) . . SCHG How-to:Use Dynamic Palettes in Sonic 1 ({{delete}})
- 16:19, 8 August 2018 (diff | hist) . . (+1,207) . . User talk:Shadow05
- 11:32, 8 August 2018 (diff | hist) . . (+1,046) . . N SCHG How-to Talk:Improve PCM Quality (in Sonic 3 & Knuckles) (Created page with "According to the [https://docs.google.com/document/u/1/d/1ST9GbFfPnIjLT5loytFCm3pB0kWQ1Oe34DCBBV8saY8/pub Overdrive II docs], the reason the Z80 is halted is to mitigate a har...") (current)
- 10:01, 5 August 2018 (diff | hist) . . (+52) . . Spin Dash (Those aren't ports.)
- 09:29, 30 July 2018 (diff | hist) . . (+969) . . SCHG How-to:Port Sonic 2's Level Art Loader to Sonic 1 (Stop breaking my guides, Shadow05. I don't like people complaining to me that they couldn't follow the guide properly, all because you screwed it up.)
- 09:42, 27 July 2018 (diff | hist) . . (-171) . . SCHG How-to:Guide (→Sonic 3 & Knuckles: Guide doesn't exist (also it'd be really nice if you stopped copying off me))
- 09:34, 27 July 2018 (diff | hist) . . (-64) . . Sonic hacks (→Sega Mega Drive: Clearly didn't read the comment. This hack isn't notable in the slightest.)
- 09:11, 27 July 2018 (diff | hist) . . (+796) . . N SCHG How-to Talk:Improve PCM Quality Playback (In Sonic 1) (Created page with "According to the [https://docs.google.com/document/u/1/d/1ST9GbFfPnIjLT5loytFCm3pB0kWQ1Oe34DCBBV8saY8/pub Overdrive II docs], the reason the Z80 is halted is to mitigate a har...") (current)
- 22:33, 21 June 2018 (diff | hist) . . (+23) . . Egg Gunner (Fixed broken link (pointed to Unleashed boss with the same name))
- 18:14, 7 October 2017 (diff | hist) . . (+2,459) . . N SCHG How-to Talk:Fix Sonic 2's buggy spindash code and add spindash speeds (Created page with "...This isn't a bug. This guide's making a big deal about an optimisation: ''"In Sonic 2 and Sonic 3 & Knuckles, the spindash counter uses a word value for what's referenced...") (current)
- 14:37, 26 September 2017 (diff | hist) . . (+1) . . m User talk:Shadow05 (My spelling is astouding)
- 14:12, 26 September 2017 (diff | hist) . . (+513) . . User talk:Shadow05
- 10:56, 23 September 2017 (diff | hist) . . (-1,532) . . SCHG How-to:Fix Rexon crash (Undo revision 234837 by Shadow05 (talk) At least make sure your code works before adding it)
- 18:55, 31 October 2016 (diff | hist) . . (+1) . . m Sonic the Hedgehog (16-bit)/Hidden content (→Zone-specific art)
- 18:37, 31 October 2016 (diff | hist) . . (+139) . . Sonic the Hedgehog (16-bit)/Hidden content (→Zone-specific art)
- 08:01, 25 October 2016 (diff | hist) . . (-1) . . m Sonic the Hedgehog (16-bit)/Hidden content (→Zone-specific art)
- 08:00, 25 October 2016 (diff | hist) . . (+203) . . Sonic the Hedgehog (16-bit)/Hidden content
- 07:56, 25 October 2016 (diff | hist) . . (+60) . . N File:LZunusedswitch.png (Category:Sonic the Hedgehog (16-bit) game secrets images)
- 20:15, 16 October 2016 (diff | hist) . . (-309) . . User:Clownacy
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