Difference between revisions of "Sonic the Hedgehog CD (Mega-CD prototype; 1993-06-21)/Comparisons/Wacky Workbench"
From Sonic Retro
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==Zone 3== | ==Zone 3== | ||
+ | {{Comparison | ||
+ | | image1=SonicCD051 MCD WW3 GF Electricity.png | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=v0.51 prototype | ||
+ | | game2=Final game | ||
+ | | desc=Create a good future, and electricty will no longer hurt you. Unless it's the boss. The final game removes this object. | ||
+ | }} | ||
===Maps=== | ===Maps=== | ||
{{Comparison | {{Comparison |
Revision as of 16:43, 2 November 2019
Zone 1
v0.51 prototype |
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Final game |
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A different, broken palette is still used for the past version of Wacky Workbench.
v0.51 prototype |
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Final game |
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Moments in and Sonic will encounter a flashing door - one which uses the wrong palette. It's wrong in all time zones.
While doors do exist in Wacky Workbench in the final game, they use completely different graphics. This particular door doesn't appear in the present time zone, but it appears in all the others.
v0.51 prototype |
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Final game |
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The electric coils still have bits missing from the sides in the past and future versions of the Zone.
v0.51 prototype |
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Final game |
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The coils are disabled in the good future, as is the case with the final game, except here they've stopped on a flashing palette rather than an "off" one. The same applies to the bad future, except there they should work.
v0.51 prototype |
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Final game |
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The secret angel statue still doesn't dispense rings.
v0.51 prototype |
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Final game |
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Eggman's statue still isn't here.
v0.51 prototype |
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Final game |
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...or is it? The graphics for these bouncing platforms have been corrupted in the future zones, and it looks like Eggman's statue is to blame. It was fixed in the final game, but the layout was adusted too - in the future, no bouncing platforms exist in the first half of Zone 1.
Maps
v0.51 prototype |
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Final game |
v0.51 prototype |
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Final game |
v0.51 prototype |
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Final game |
v0.51 prototype |
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Final game |
Zone 2
v0.51 prototype |
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Final game |
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A corrupted Robot transporter appears in the bad future. It shouldn't be there.
v0.51 prototype |
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Final game |
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This object that takes Sonic around in a circle is missing in the good future.
v0.51 prototype |
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Final game |
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The vertical spinners don't work in the past.
v0.51 prototype |
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Final game |
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The icy flame things are also corrupted in the past. Thanks Metal Sonic!
Maps
v0.51 prototype |
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Final game |
510 prototype |
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Final game |
v0.51 prototype |
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Final game |
v0.51 prototype |
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Final game |
Zone 3
v0.51 prototype |
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Final game |
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Create a good future, and electricty will no longer hurt you. Unless it's the boss. The final game removes this object.
Maps
v0.51 prototype |
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Final game |
v0.51 prototype |
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Final game |
References
Sonic the Hedgehog CD (Mega-CD prototype; 1993-06-21), prototype version of Sonic the Hedgehog CD | |
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Main page | Comparisons | Hidden content |