- Back to: Sonic the Hedgehog CD (Mega-CD prototype; 1993-06-21)/Comparisons.
Zone 1
A different, broken palette is still used for the past version of Wacky Workbench.
Moments in and Sonic will encounter a flashing door - one which uses the wrong palette. It's wrong in all time zones.
While doors do exist in Wacky Workbench in the final game, they use completely different graphics. This particular door doesn't appear in the present time zone, but it appears in all the others.
The electric coils still have bits missing from the sides in the past and future versions of the Zone.
The coils are disabled in the good future, as is the case with the final game, except here they've stopped on a flashing palette rather than an "off" one. The same applies to the bad future, except there they should work.
The secret angel statue still doesn't dispense rings.
Eggman's statue still isn't here.
...or is it? The graphics for these bouncing platforms have been corrupted in the future zones, and it looks like Eggman's statue is to blame. It was fixed in the final game, but the layout was adusted too - in the future, no bouncing platforms exist in the first half of Zone 1.
Maps
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v0.51 prototype
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Final game
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Final game
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v0.51 prototype
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Final game
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v0.51 prototype
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Final game
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Zone 2
A corrupted Robot transporter appears in the bad future. It shouldn't be there.
This object that takes Sonic around in a circle is missing in the good future.
Sonic's greatest nemesis in Wacky Workbench are these moving blocks. They aren't much of a threat, but they're slow to get out of your way. The final game has some, but they're far less obtrusive.
The vertical spinners don't work in the past, although you can stand on top of them, which isn't possible in the final game.
The icy flame things are also corrupted in the past. Thanks Metal Sonic!
Maps
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v0.51 prototype
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Final game
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510 prototype
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Final game
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v0.51 prototype
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Final game
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v0.51 prototype
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Final game
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Zone 3
Create a good future, and electricty will no longer hurt you. Unless it's the boss. The final game removes this object.
You won't be getting to the boss area in a hurry. The blocks are back and are keen to make Sonic wait for an opening. This Zone is block-free in the final game.
Maps
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v0.51 prototype
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Final game
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v0.51 prototype
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Final game
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References