Difference between revisions of "Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons/Hill Top Zone"
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{{back|Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons}} | {{back|Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons}} | ||
− | [[Hill Top Zone]] is the third stage of the Simon Wai prototype. While there are a few layout differences in act 2, the | + | [[Hill Top Zone]] is the third stage of the Simon Wai prototype. While there are a few layout differences in act 2, the Zone is very close to the final game, save for the missing enemies and boss. |
==Act 1== | ==Act 1== | ||
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| game1=Simon Wai prototype | | game1=Simon Wai prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc=Like [[Emerald Hill Zone]], some of the tunnels are blocked. This one, which leads to an invincibility monitor in the final game, is blocked off and leads nowhere. | + | | desc=Like [[Emerald Hill Zone]], some of the tunnels are blocked. This one, which leads to an [[invincibility]] [[monitor]] in the final game, is blocked off and leads nowhere. |
}} | }} | ||
{{Comparison | {{Comparison | ||
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| desc=The earthquakes are silent. | | desc=The earthquakes are silent. | ||
}} | }} | ||
+ | ===Map=== | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2SW MD Map HTZ1.png |
| image2=S2 map HTZ1.png | | image2=S2 map HTZ1.png | ||
| game1=Simon Wai prototype | | game1=Simon Wai prototype | ||
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| game1=Simon Wai prototype | | game1=Simon Wai prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc=No boss, | + | | desc=No boss. Instead, the Act ends early whichever path the player takes with a weirdly-placed [[Signpost]]. |
}} | }} | ||
+ | ===Map=== | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2SW MD Map HTZ2.png |
| image2=S2 map HTZ2.png | | image2=S2 map HTZ2.png | ||
| game1=Simon Wai prototype | | game1=Simon Wai prototype | ||
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| vertical=true | | vertical=true | ||
}} | }} | ||
+ | |||
==References== | ==References== | ||
<references /> | <references /> | ||
{{S2SWOmni}} | {{S2SWOmni}} |
Revision as of 20:43, 13 November 2019
Hill Top Zone is the third stage of the Simon Wai prototype. While there are a few layout differences in act 2, the Zone is very close to the final game, save for the missing enemies and boss.
Contents
Act 1
Simon Wai prototype |
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Final game |
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As with the Nick Arcade prototype, Sonic doesn't automatically spin when entering these tubes.
Simon Wai prototype |
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Final game |
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Like Emerald Hill Zone, some of the tunnels are blocked. This one, which leads to an invincibility monitor in the final game, is blocked off and leads nowhere.
Simon Wai prototype |
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Final game |
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The earthquakes are silent.
Map
Simon Wai prototype |
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Final game |
Act 2
Simon Wai prototype |
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Final game |
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No boss. Instead, the Act ends early whichever path the player takes with a weirdly-placed Signpost.
Map
Simon Wai prototype |
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Final game |
References
Sonic the Hedgehog 2 (Simon Wai prototype), prototype version of Sonic the Hedgehog 2 (16-bit) | |
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Main page | Comparisons | Maps | Hidden content | Hacking guide |