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Difference between revisions of "Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons/Hill Top Zone"

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(Act 1)
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{{back|Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons}}
 
{{back|Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons}}
[[Hill Top Zone]] is the third stage of the Simon Wai prototype. While there are a few layout differences in act 2, the zone is very close to the final game, save for the missing enemies and boss.
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[[Hill Top Zone]] is the third stage of the Simon Wai prototype. While there are a few layout differences in act 2, the Zone is very close to the final game, save for the missing enemies and boss.
  
 
==Act 1==
 
==Act 1==
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| game1=Simon Wai prototype
 
| game1=Simon Wai prototype
 
| game2=Final game
 
| game2=Final game
| desc=Like [[Emerald Hill Zone]], some of the tunnels are blocked. This one, which leads to an invincibility monitor in the final game, is blocked off and leads nowhere.
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| desc=Like [[Emerald Hill Zone]], some of the tunnels are blocked. This one, which leads to an [[invincibility]] [[monitor]] in the final game, is blocked off and leads nowhere.
 
}}
 
}}
 
{{Comparison
 
{{Comparison
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| desc=The earthquakes are silent.
 
| desc=The earthquakes are silent.
 
}}
 
}}
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===Map===
 
{{Comparison
 
{{Comparison
| image1=Notavailable.svg
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| image1=Sonic2SW MD Map HTZ1.png
 
| image2=S2 map HTZ1.png
 
| image2=S2 map HTZ1.png
 
| game1=Simon Wai prototype
 
| game1=Simon Wai prototype
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| game1=Simon Wai prototype
 
| game1=Simon Wai prototype
 
| game2=Final game
 
| game2=Final game
| desc=No boss, just a weirdly placed signpost.
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| desc=No boss. Instead, the Act ends early whichever path the player takes with a weirdly-placed [[Signpost]].
 
}}
 
}}
 +
===Map===
 
{{Comparison
 
{{Comparison
| image1=Notavailable.svg
+
| image1=Sonic2SW MD Map HTZ2.png
 
| image2=S2 map HTZ2.png
 
| image2=S2 map HTZ2.png
 
| game1=Simon Wai prototype
 
| game1=Simon Wai prototype
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| vertical=true
 
| vertical=true
 
}}
 
}}
 +
 
==References==
 
==References==
 
<references />
 
<references />
  
 
{{S2SWOmni}}
 
{{S2SWOmni}}

Revision as of 20:43, 13 November 2019

Back to: Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons.

Hill Top Zone is the third stage of the Simon Wai prototype. While there are a few layout differences in act 2, the Zone is very close to the final game, save for the missing enemies and boss.

Act 1

Z ht02.png
Simon Wai prototype
Sonic2 MD Comparison HTZ Tunnels.png
Final game

As with the Nick Arcade prototype, Sonic doesn't automatically spin when entering these tubes.

Sonic2SW MD Comparison HTZ Act1Tunnel.png
Simon Wai prototype
Notavailable.svg
Final game

Like Emerald Hill Zone, some of the tunnels are blocked. This one, which leads to an invincibility monitor in the final game, is blocked off and leads nowhere.

Z ht03.png
Simon Wai prototype
Notavailable.svg
Final game

The earthquakes are silent.

Map

100%
Simon Wai prototype
100%
Final game


Act 2

Z ht04.png
Simon Wai prototype
Notavailable.svg
Final game

No boss. Instead, the Act ends early whichever path the player takes with a weirdly-placed Signpost.

Map

100%
Simon Wai prototype
100%
Final game


References


Sonic the Hedgehog 2 (Simon Wai prototype), prototype version of Sonic the Hedgehog 2 (16-bit)
S2b title.png

Main page | Comparisons | Maps | Hidden content | Hacking guide

Part of Sonic the Hedgehog 2 (16-bit) development