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Difference between revisions of "Sonic and the Secret Rings"

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==Production Credits==
 
==Production Credits==
 
===Creative Team - Global Entertainment R&D Dept. #1===
 
===Creative Team - Global Entertainment R&D Dept. #1===
Creative Producer/Producer/Game Director: [[Yojiro Ogawa]]<br/>
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Producer/Game Director: [[Yojiro Ogawa]]<br/>
 
Lead Game Designer: Morio Kishimoto<br/>
 
Lead Game Designer: Morio Kishimoto<br/>
 
Art Director: [[Yoshitaka Miura]]<br/>
 
Art Director: [[Yoshitaka Miura]]<br/>

Revision as of 10:10, 1 April 2008

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Sonic and the Secret Rings
System(s): Nintendo Wii
Publisher: Sega
Developer:
Genre: Action

</div>

Sonic and the Secret Rings is a game only released on the Wii. It also the first time in a Sonic 3D game Sonic is the only one playable. It was released February 20, 2007 in North America.

Plot

Sonic is sleeping until Shahra the Ring Genie wakes up Sonic and tells him that an evil genie called Erazor Djinn is absorbing power from the book "Arabian Nights" and is making the pages disappear. Shahra mentions to Sonic that a Legendary Blue Hedgehog can stop Erazor. Sonic agrees and puts on a ring that seals a contract between Sonic and Shahra, where she is allowed to grant wishes to Sonic. After putting on the ring Sonic and Shahra both jump into the Arabian Nights book where they are approached by Erazor.

Erazor shoots a burning arrow into Sonic's chest, which forces Sonic to go search for the seven World Rings; if Sonic refuses, he will die, as the arrow is slowly burning his life force. At the final chapter, Erazor attempts to stab Sonic with his blade, but Shahra was caught in Sonic's place. Erazor then absorbs the power of the seven World Rings to become Alf-Layla-wa-Layla. However, his transformation will not complete unless he kills Sonic. But three of the World Rings transform Sonic into Darkspine Sonic and battles Erazor and defeats him.

After defeating Erazor, Sonic takes control of his lamp by wishing that Erazor brings Shahra back to life, change the world back to normal, and go inside his lamp and stay there forever. Erazor, being forced to grant these wishes, does so, and is in his lamp forever. After that Sonic throws Erazor's lamp into the lava. Shahra, who was brought back to life, apologizes for her earlier betrayal, which Sonic accepts.

Party

Party mode is a mini game in this which resembles the Mario Parties. The characters that are first playable are Sonic the Hedgehog, Knuckles the Echidna, Tails, and Amy Rose. Shadow the Hedgehog, Blaze the Cat, Silver the Hedgehog, and Cream the Rabbit need to be unlocked by playing the party game. The host of the party is Omochao.


Characters

Levels

Production Credits

Creative Team - Global Entertainment R&D Dept. #1

Producer/Game Director: Yojiro Ogawa
Lead Game Designer: Morio Kishimoto
Art Director: Yoshitaka Miura
Lead Programmer: Makiko Nishimura
Technical Programmer: Tetsu Katano
Sound Director: Kenichi Tokoi
Game Designers: Morio Kishimoto, Shiroh Maekawa, Emiko Sunaga, Harumasa Nakajima, Jyunpei Ootsu, Takayuki Okada, Eitaro Toyoda, SARUGAKUCHO Inc.
Field Art Director: Yoshitaka Miura
Field Artists: Shuto Matsuo, Haruka Yoshida, Wataru Kawahara, Hiroyuki Yagi, Hideaki Fujisawa, Keihan Fujii, Shuhei Sakamoto, Masaru Shimatani, Hiroyoshi Oosawa, Ken Suganuma, Toshiya Arai, ANIMA INC.
Creature CG Artists: Hiroyuki Watanabe, Ken Kogawa, Yuki Hirohara
Motion Artists: Tohru Honda, Kenji Tanaka
Effect CG Artists: Ryutaro Sugiyama
Lead Interface CG Artists: Taro Hino
Interface CG Artists: Rieko Muramatsu, Yasunori Kawaguchi
CG Movie Production: ANIMA INC.
2D Movie Production: SHIROGUMI INC.
Event Scene Support: Masato Imamura, Minoru Kusakabe, Takashi Nakashima
Promotional Visuals: Yuji Uekawa, Beans Magic Co. Ltd., Masaki Hirooka
Web Designers: Mayumi Moro, Yuichi Kikuchi
Player Character Programmers: Makiko Nishimura, Tetsu Katano
Stage Programmers: Mikio Kume, Yuji Nakayama, Syuhei Ono, Syo Ohhira
Enemy Programmer: Nobuo Nakagawa, Masayoshi Kamai
Text/Stage Effect Tools & System Programmer: Mikio Kume
Menu Programmers: Tatsunori Yumoto, Takahiro Sekiguchi, Masayoshi Kamai
Boss Programmers: Yuji Nakayama, Mikio Kume
Tool / Library Support: Yoshitaka Kawabata, Hiroshi Iwasaki
Middleware Support (CRI Middleware Co., LTD.): Shun Hosaka, Tatsuya Suizu
Music: Kenichi Tokoi, Fumie Kumatani, Seiroh Okamoto, Hideaki Kobayashi
Sound Effects: Tomonori Sawada, Naofumi Hataya, Masaru Setsumaru, Tatsuyuki Maeda
CG Supervising Sound Editor (RedAJ Sound): Eiji Nakamura (AJ)
CG Sound Editors (RedAJ Sound): Chiharu Minekawa (Micchi), Kenichi Saito (KEN), Yoshihiro Maeda (PIRO) Music Recording & Mix Engineers: Dave Darlington, Yoshitada Miya
Music Assistant Engineers: Bevin Robinson (Chung King Studios, New York), Yu Aoki (Greenbird, Inc.), Ryosuke Maekawa (Power House, Inc.), Takao Nakazato (Power House, Inc.)
CG Multi Audio Engineer: Toshihiro Hayano (Delfi Sound)
New York Session Director (Beat On Beat, Inc): Atsushi Kosugi (Sushi)
Tokyo Session Coordinator: Hidetaka Shibata (CARL, Power House, Inc.), Tetsuo Ohkawa (V.O.S., Inc.)
English Voices: Adam Caroleson, Bella Hudson, Peter Cormican, Richard Will, Mike Pollock, Amy Palant, Dan Green, Pete Capella, Lisa Ortiz, Rebecca Hoenig
Recording Engineers: Nick Miller, Mike Knoblauch, Alon Namdar, Ron London
Voice Director: Chris Collet (4Kids Productions, Inc.)
Production Coordinator: Salvatore Oppedisano (4Kids Productions, Inc.)
Recording Coordinator: Keith Palmer
Special Thanks: Ai Muroi, Shinobu Yokota, Shizue Sakurai, Koji Matsumoto, Takashi Iizuka, Takaaki Saito, Sachiko Kawamura, Masanobu Yamamoto, Kouji Ogino, Satoru Takeshima, Tomoatsu Imai, Hiroto Hayashi, Takashi Ando, Miki Kosugi (Beat On Beat, Inc.), Yukifumi Makino (DelFi Sound, Inc.), Yoji Sugiyama (Witchcraft, Inc.), Koji Matsumoto, DiMAGIC Co., Ltd., AM Dept. #3
Chief Producer: Akinori Nishiyama

Now Production Co., Ltd.

Party Mode Director: Kenjiro Morimoto (SEGA)
Party Mode Art Director: Hideaki Moriya (SEGA)
Party Mode Lead Game Designer: Hiroki Atoji
Party Game Level Designers: Hidekazu Kuroki, Shinichi Uemaki, Michiteru Okabe, Kenji Kitamura
Party Mode Lead Programmer: Takeshi Maeda
Party Mode System Programmers: Masakazu Fujiwara, Kumiko Ohuchi, Kouhei Imoto
Party Game Programmers: Shouhei Nakajima, Masafumi Mizuno, Tsukasa Hoonoki, Yohei Yadori, Shigeru Sato, Makoto Morimoto, Ryo Sakamoto, Kazunori Masuda, Kunihiko Kurokawa, Yasuhiko Hayashi
Party Mode Lead Artist: Mitsuhiro Sasatani
Party Game Field Artists: Daisuke Fujita, Naoki Hirata, Futoshi Okauchi, Yuichi Matsuda, Chiho Tsuguiwa
Party Mode Character Artists: Tomoaki Tsujino, Yusuke Tanaka, Masato Maeda
Party Mode Character Motion Designers: Yoichi Takeda, Mayumi Ohmura
Party Mode 2D Artists: Keiko Ueda, Natsumi Obe
Party Mode Debug Assistants: Takayasu Shirazu, Natsuki Okada, Takaaki Nomura
Party Mode Development Support: Junichi Ohno

SEGA of America

CEO: Naoya Tsurumi
President/COO: Simon Jeffery
VP of Product Development: Dave Cobb
Localization Manager: John Merlino
Localization Producer: J. Patrick Riley
Associate Localization Producer: Keith Dwyer
Senior Publishing Manager: Klayton Vorlick
Development Services Manager: Deni Skeens
QA Supervisor: Joshua Morton
Senior QA Lead: Shawn Dobbins, Demitrius Griffin
QA Project Lead: Lee Frohman
Assistant QA Lead: Emily Sheafe
Master, Duplication, & Hardware: Rhianna Kellom, Ray Buzon, Andrew Byrne
Compliancy Lead: Stephen Akana
Vice President of Marketing: Scott A. Steinberg
Director of Marketing: Don Mesa
Product Manager: Benjamin Harrison
Creative Services Manager: Jenifer Groeling
Production Specialist: Heather Lucchetti
Graphic Designer: Marco Garcia
Special Thanks: Christopher Kaminski, Bridget Oates, Osamu Shinamiya, Marj Puruganan, Dana Whitney (One PR), Concept Arts

Resources

Box Art


Sonic the Hedgehog games for the following systems
Nintendo Wii
 2007  Sonic and the Secret Rings | Mario & Sonic at the Olympic Games     2008  Sonic Riders: Zero Gravity | Sonic Unleashed     2009  Sonic and the Black Knight | Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic and the Secret Rings & Super Monkey Ball Banana Blitz     2010  Sonic & Sega All-Stars Racing | Sonic Colours     2011  Mario & Sonic at the London 2012 Olympic Games